Player Matchup

Odin
Odin
DemonUzi
Odin
Level 12
God Stats
15W - 20L
1,402 SR
Queue Stats
71W - 57L
1,292 Elo+
Party 1
Ymir
Ymir
IHGTD
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,156 Elo+
Solo
Olorun
Olorun
JaronG1025
Olorun
Level 11
God Stats
2W - 9L
1,255 SR
Queue Stats
4W - 13L
1,207 Elo+
Solo
Kali
Kali
SuijinNeggs
Kali
Level 10
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 46L
1,239 Elo+
Party 1
Cthulhu
Cthulhu
Yvng_Sosa2011
Cthulhu
Level 16
God Stats
59W - 36L
1,410 SR
Queue Stats
70W - 43L
1,302 Elo+
Party 1
Team Averages
Level 12
1,413 SR
1,239 Elo+

VS

Team Averages
Level 20
1,409 SR
1,293 Elo+
Tiamat
Tiamat
Avatar_Vang
Tiamat
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Sol
Sol
bobcatkrueger
Sol
Level 28
God Stats
3W - 5L
1,692 SR
Queue Stats
254W - 363L
1,302 Elo+
Solo
Gilgamesh
Gilgamesh
jaystayreal24
Gilgamesh
Level 29
God Stats
1W - 4L
1,589 SR
Queue Stats
184W - 196L
1,515 Elo+
Solo
Nu Wa
Nu Wa
sam1226677
Nu Wa
Level 14
God Stats
3W - 16L
1,138 SR
Queue Stats
27W - 56L
1,065 Elo+
Solo
Jing Wei
Jing Wei
sugukui
Jing Wei
Level 4
God Stats
0W - 3L
1,125 SR
Queue Stats
0W - 3L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
2 / 0 / 6
8,453
1,057
2,580
4,624
2,960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
IHGTD
Ymir
14
0 / 4 / 6
8,019
1,002
454
8,390
4,095
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
JaronG1025
Olorun
15
4 / 1 / 5
8,948
1,119
7,253
5,890
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 0 / 6
9,484
1,186
6,539
4,903
1,782
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
14
1 / 0 / 11
8,982
1,123
8,675
7,810
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

381

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 4 / 1
8,033
1,004
6,475
7,226
4,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 2
8,450
1,056
13,718
11,580
4,035
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
jaystayreal24
Gilgamesh
12
1 / 0 / 1
7,513
939
2,666
2,599
952
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
13
0 / 2 / 2
7,389
924
1,309
4,017
1,326
Jing Wei
sugukui
Jing Wei
12
0 / 4 / 0
7,051
881
1,204
3,746
1,190
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
13
Kills
5
5
Deaths
14
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
4
1
0.88
W
Odin
2
0
6
5
W
Ymir
IHGTD
Ymir
0
4
6
0.75
W
Olorun
JaronG1025
Olorun
4
1
5
6.5
W
6
0
6
9
W
Cthulhu
1
0
11
6.5
L
1
4
2
0.5
L
Gilgamesh
jaystayreal24
Gilgamesh
1
0
1
1.5
L
Nu Wa
0
2
2
0.5
L
Jing Wei
sugukui
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,501
Damage
25,372
31,617
Taken
29,168
17,674
Mitigated
12,387
8,324
Healing
1,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,475
470
0
278
7,226
4,884
0
4,131
3,095
8,079
0
W
Odin
2,580
1,808
0
491
4,624
2,960
0
2,963
1,661
0
8,191
W
Ymir
IHGTD
Ymir
454
185
0
0
8,390
4,095
0
5,815
2,575
12,919
0
W
Olorun
JaronG1025
Olorun
7,253
4,392
982
3,513
5,890
2,141
0
3,846
2,044
28,057
0
W
6,539
3,990
0
839
4,903
1,782
0
3,405
1,498
0
12,951
W
Cthulhu
8,675
1,092
1,302
1,197
7,810
6,696
0
5,473
2,337
21,023
0
L
13,718
2,673
0
1,049
11,580
4,035
0
6,179
5,401
42,527
0
L
Gilgamesh
jaystayreal24
Gilgamesh
2,666
856
0
163
2,599
952
0
1,615
984
0
4,495
L
Nu Wa
1,309
418
0
0
4,017
1,326
0
2,880
1,137
2,484
0
L
Jing Wei
sugukui
Jing Wei
1,204
1,204
0
0
3,746
1,190
0
1,577
2,169
0
2,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,886
Gold Earned
38,436
150
Minions Killed
80
1
Camps Cleared
0
758,309
Distance Traveled
423,137
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,033
1,004
4
1
0
108,973
0
W
Odin
8,453
1,057
17
2
0
156,051
0
W
Ymir
8,019
1,002
35
4
0
132,454
0
W
Olorun
8,948
1,119
62
8
1
120,135
0
W
Kali
9,484
1,186
13
2
0
177,219
1
W
Cthulhu
8,982
1,123
23
3
0
172,450
1
L
Sol
8,450
1,056
70
9
0
113,800
0
L
Gilgamesh
7,513
939
2
0
0
63,481
0
L
Nu Wa
7,389
924
0
0
0
80,550
0
L
Jing Wei
7,051
881
4
1
0
56,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role