Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Hippo_Zharu
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 70L
1,386 Elo+
Solo
Ra
Ra
Manu111GAMER
Ra
Level 119
God Stats
1W - 1L
1,437 SR
Queue Stats
18W - 17L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
New-Kami1
Cthulhu
Level 7
God Stats
7W - 5L
1,639 SR
Queue Stats
7W - 6L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
ivo4774
Heimdallr
Level 7
God Stats
2W - 1L
1,428 SR
Queue Stats
6W - 6L
1,434 Elo+
Party 2
Team Averages
Level 58
1,501 SR
1,438 Elo+

VS

Team Averages
Level 8
1,477 SR
1,289 Elo+
Susano
Susano
Felipe18matheus
Susano
Level 4
God Stats
0W - 3L
1,171 SR
Queue Stats
0W - 4L
1,090 Elo+
Solo
Chaac
Chaac
Rage123xd
Chaac
Level 17
God Stats
8W - 5L
1,746 SR
Queue Stats
226W - 264L
1,369 Elo+
Solo
Cupid
Cupid
Rapaduraébom
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Solo
Fenrir
Fenrir
TobiiSSJ
Fenrir
Level 5
God Stats
12W - 13L
1,469 SR
Queue Stats
13W - 14L
1,557 Elo+
Party 1
Ratatoskr
Ratatoskr
ZIRCONIB
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
8 / 0 / 13
11,595
552
10,580
15,725
6,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Hippo_Zharu
Sun Wukong
16
4 / 4 / 7
10,417
496
11,714
15,025
10,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 1 / 5
13,709
653
16,221
14,086
8,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
New-Kami1
Cthulhu
14
2 / 2 / 6
10,465
498
4,340
9,101
5,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
ivo4774
Heimdallr
16
4 / 3 / 6
10,130
482
7,252
11,028
4,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 5
7,676
366
5,892
10,378
2,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Rage123xd
Chaac
14
2 / 4 / 0
9,339
445
10,944
19,690
10,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 5 / 1
8,064
384
5,189
9,226
2,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
TobiiSSJ
Fenrir
14
3 / 11 / 1
9,025
430
6,301
16,662
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ratatoskr
ZIRCONIB
Ratatoskr
13
0 / 8 / 2
8,252
393
3,140
14,262
4,391
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
34
Kills
10
10
Deaths
36
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
0
13
14.5
L
1
8
5
0.44
W
Sun Wukong
Hippo_Zharu
Sun Wukong
4
4
7
1.88
W
16
1
5
18.5
W
Cthulhu
New-Kami1
Cthulhu
2
2
6
2.5
L
Chaac
Rage123xd
Chaac
2
4
0
0.5
L
4
5
1
0.9
L
Fenrir
TobiiSSJ
Fenrir
3
11
1
0.32
L
Ratatoskr
ZIRCONIB
Ratatoskr
0
8
2
0.13
W
Heimdallr
ivo4774
Heimdallr
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,107
Damage
31,466
64,965
Taken
70,218
35,193
Mitigated
26,601
21,585
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,580
2,839
0
3,730
15,725
6,633
1,266
0
15,725
0
67,071
L
5,892
1,826
0
808
10,378
2,549
0
2,610
7,459
0
20,693
W
Sun Wukong
Hippo_Zharu
Sun Wukong
11,714
3,531
0
515
15,025
10,360
1,447
0
15,025
0
42,159
W
16,221
1,291
4,012
10,692
14,086
8,150
3,827
0
14,086
113,483
0
W
Cthulhu
New-Kami1
Cthulhu
4,340
323
270
360
9,101
5,717
192
0
9,101
24,670
0
L
Chaac
Rage123xd
Chaac
10,944
1,888
0
7,141
19,690
10,810
698
5,281
14,351
0
61,968
L
5,189
2,779
9
1,383
9,226
2,643
846
3,825
5,083
0
25,653
L
Fenrir
TobiiSSJ
Fenrir
6,301
585
0
1,116
16,662
6,208
0
5,818
10,364
0
37,082
L
Ratatoskr
ZIRCONIB
Ratatoskr
3,140
745
0
3,422
14,262
4,391
122
2,461
11,208
0
47,162
W
Heimdallr
ivo4774
Heimdallr
7,252
2,352
0
2,006
11,028
4,333
3,351
0
11,028
0
59,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,316
Gold Earned
42,356
508
Minions Killed
322
0
Camps Cleared
0
2,101,424
Distance Traveled
1,684,392
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,595
552
107
5
0
464,624
3
L
Susano
7,676
366
26
1
0
284,554
0
W
Sun Wukong
10,417
496
67
3
0
406,937
0
W
Ra
13,709
653
204
10
0
457,184
1
W
Cthulhu
10,465
498
40
2
0
368,669
3
L
Chaac
9,339
445
106
5
0
394,998
2
L
Cupid
8,064
384
42
2
0
247,436
1
L
Fenrir
9,025
430
65
3
0
354,707
2
L
Ratatoskr
8,252
393
83
4
0
402,697
2
W
Heimdallr
10,130
482
90
4
0
404,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role