Player Matchup

Artemis
Artemis
BoehseOnkelz1909
Artemis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 87L
1,396 Elo+
Party 3
Thanatos
Thanatos
DioPros
Thanatos
Level 42
God Stats
21W - 17L
1,210 SR
Queue Stats
89W - 111L
1,240 Elo+
Party 2
Ra
Ra
OgmCbaCKfIsCH
Ra
Level 25
God Stats
24W - 24L
1,434 SR
Queue Stats
104W - 100L
1,490 Elo+
Party 3
Artio
Artio
SIMP-lyReal
Artio
Level 65
God Stats
2W - 6L
1,278 SR
Queue Stats
110W - 128L
1,321 Elo+
Party 2
Mulan
Mulan
WeirdUncle_HYDRA
Mulan
Level 20
God Stats
17W - 15L
1,500 SR
Queue Stats
37W - 60L
1,144 Elo+
Party 2
Team Averages
Level 47
1,384 SR
1,318 Elo+

VS

Team Averages
Level 42
1,454 SR
1,337 Elo+
Medusa
Medusa
CHIMI-VIANA-94
Medusa
Level 7
God Stats
3W - 5L
1,453 SR
Queue Stats
3W - 5L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
Hurtado-08______
Gilgamesh
Level 67
God Stats
21W - 27L
1,442 SR
Queue Stats
151W - 259L
1,280 Elo+
Party 1
Nu Wa
Nu Wa
Lonely_Queen_29
Nu Wa
Level 57
God Stats
26W - 32L
1,307 SR
Queue Stats
108W - 214L
1,216 Elo+
Party 1
Cerberus
Cerberus
Merlothian
Cerberus
Level 45
God Stats
7W - 6L
1,510 SR
Queue Stats
27W - 28L
1,446 Elo+
Solo
Anubis
Anubis
noeleonidas
Anubis
Level 34
God Stats
31W - 43L
1,559 SR
Queue Stats
135W - 227L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,341
534
3,964
4,122
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
DioPros
Thanatos
8
3 / 3 / 0
5,228
523
4,427
7,506
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 2
5,937
594
4,832
5,090
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 1 / 1
5,476
548
3,972
8,164
3,508
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 0
4,527
453
0
4,728
2,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,152
515
3,187
5,857
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
11
1 / 0 / 2
6,250
625
2,757
2,590
1,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 1
4,859
486
2,729
4,915
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Merlothian
Cerberus
7
2 / 1 / 0
5,307
531
3,492
6,612
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
10
4 / 1 / 1
6,016
602
3,565
5,555
2,355
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
8
8
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
0
4
2
0.25
L
Thanatos
DioPros
Thanatos
3
3
0
1
W
Gilgamesh
1
0
2
2
W
1
3
1
0.5
W
Cerberus
Merlothian
Cerberus
2
1
0
2
L
2
1
2
3
L
3
1
1
3.5
L
0
2
0
0
W
Anubis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,195
Damage
15,730
29,610
Taken
25,529
10,310
Mitigated
8,783
11,783
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,964
1,953
0
1,230
4,122
1,426
375
973
3,127
0
26,379
W
3,187
1,985
0
0
5,857
1,411
0
2,335
3,522
0
18,496
L
Thanatos
DioPros
Thanatos
4,427
1,314
0
4,542
7,506
1,780
0
2,984
4,422
0
17,312
W
Gilgamesh
2,757
347
0
828
2,590
1,358
210
400
2,186
0
32,197
W
2,729
477
99
468
4,915
947
0
2,184
2,543
15,450
0
W
Cerberus
Merlothian
Cerberus
3,492
211
0
2,333
6,612
2,712
0
1,637
4,975
18,817
0
L
4,832
533
43
1,763
5,090
1,505
0
2,110
2,822
38,049
0
L
3,972
584
428
3,077
8,164
3,508
144
2,986
5,156
20,567
0
L
0
0
0
700
4,728
2,091
0
409
4,297
0
13,960
W
Anubis
3,565
150
123
2,212
5,555
2,355
43
1,958
3,499
23,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,509
Gold Earned
27,584
230
Minions Killed
245
0
Camps Cleared
0
894,755
Distance Traveled
922,639
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,341
534
50
5
0
161,728
3
W
Medusa
5,152
515
39
4
0
159,963
0
L
Thanatos
5,228
523
41
4
0
188,519
0
W
Gilgamesh
6,250
625
74
7
0
218,303
4
W
Nu Wa
4,859
486
26
3
0
181,119
0
W
Cerberus
5,307
531
57
6
0
187,884
1
L
Ra
5,937
594
72
7
0
191,245
0
L
Artio
5,476
548
37
4
0
192,493
0
L
Mulan
4,527
453
30
3
0
160,770
0
W
Anubis
6,016
602
49
5
0
175,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role