Player Matchup

Ganesha
Ganesha
BunninZootsAnDat
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,694 Elo+
Party 1
He Bo
He Bo
CharlieT
He Bo
Level 6
God Stats
2W - 1L
1,775 SR
Queue Stats
3W - 1L
1,836 Elo+
Party 1
Hera
Hera
GeaBolgV2
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,452 Elo+
Solo
Bellona
Bellona
j1m0kaG
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,612 Elo+
Party 1
Hades
Hades
odinisbrokenlol
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,586 Elo+
Party 1
Team Averages
Level 14
1,555 SR
1,636 Elo+

VS

Team Averages
Level 17
1,546 SR
1,514 Elo+
Cthulhu
Cthulhu
Delphess
Cthulhu
Level 17
God Stats
40W - 22L
1,624 SR
Queue Stats
165W - 167L
1,470 Elo+
Solo
Merlin
Merlin
EobardSul
Merlin
Level 17
God Stats
12W - 11L
1,605 SR
Queue Stats
57W - 33L
1,626 Elo+
Solo
Gilgamesh
Gilgamesh
Luigistar
Gilgamesh
Level 26
God Stats
10W - 10L
1,529 SR
Queue Stats
33W - 33L
1,524 Elo+
Solo
Agni
Agni
Wertyxx
Agni
Level 24
God Stats
2W - 0L
1,282 SR
Queue Stats
14W - 8L
1,437 Elo+
Party 2
Fenrir
Fenrir
bielrgb
Fenrir
Level 2
God Stats
5W - 3L
1,691 SR
Queue Stats
5W - 4L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 7
9,241
924
5,907
10,661
4,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
CharlieT
He Bo
15
2 / 7 / 5
9,725
973
8,048
12,688
4,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
16
2 / 8 / 7
10,484
1,048
9,400
12,564
5,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
j1m0kaG
Bellona
16
1 / 3 / 8
9,591
959
8,758
15,557
10,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 6 / 3
11,140
1,114
18,693
17,260
9,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

100

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Delphess
Cthulhu
18
4 / 2 / 19
11,227
1,123
12,657
16,215
13,562
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
EobardSul
Merlin
18
5 / 1 / 13
11,962
1,196
17,598
8,310
2,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Luigistar
Gilgamesh
17
8 / 3 / 13
12,584
1,258
16,633
13,893
7,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
Wertyxx
Agni
16
5 / 3 / 10
10,552
1,055
11,172
8,122
3,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
bielrgb
Fenrir
17
3 / 3 / 14
10,328
1,033
5,565
8,958
4,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
94
12
Kills
25
25
Deaths
12
30
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
1
7
3.5
L
He Bo
CharlieT
He Bo
2
7
5
0.64
W
Cthulhu
Delphess
Cthulhu
4
2
19
6.75
W
Merlin
EobardSul
Merlin
5
1
13
11.5
L
Hera
2
8
7
0.69
W
Gilgamesh
Luigistar
Gilgamesh
8
3
13
4.83
W
Agni
Wertyxx
Agni
5
3
10
3.33
W
Fenrir
bielrgb
Fenrir
3
3
14
3.33
L
Bellona
j1m0kaG
Bellona
1
3
8
1.67
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,806
Damage
63,625
68,730
Taken
55,498
34,101
Mitigated
32,639
6,989
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,907
455
0
1,414
10,661
4,410
0
8,145
2,516
20,039
0
L
He Bo
CharlieT
He Bo
8,048
741
0
895
12,688
4,770
0
7,025
5,663
24,956
0
W
Cthulhu
Delphess
Cthulhu
12,657
800
1,080
2,787
16,215
13,562
0
12,356
3,859
31,266
0
W
Merlin
EobardSul
Merlin
17,598
1,056
0
3,772
8,310
2,727
0
7,349
961
51,389
0
L
Hera
9,400
1,892
106
1,028
12,564
5,023
0
5,568
6,996
37,385
0
W
Gilgamesh
Luigistar
Gilgamesh
16,633
5,875
0
2,218
13,893
7,959
0
9,820
4,073
0
40,156
W
Agni
Wertyxx
Agni
11,172
638
0
0
8,122
3,576
0
5,625
2,497
23,998
0
W
Fenrir
bielrgb
Fenrir
5,565
2,350
0
580
8,958
4,815
0
6,950
2,008
0
10,054
L
Bellona
j1m0kaG
Bellona
8,758
2,254
0
454
15,557
10,247
0
11,034
4,523
52
14,266
L
18,693
445
396
2,696
17,260
9,651
0
9,655
7,605
25,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,181
Gold Earned
56,653
168
Minions Killed
221
4
Camps Cleared
12
923,262
Distance Traveled
1,025,995
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,241
924
1
0
0
158,595
2
L
He Bo
9,725
973
50
5
1
156,302
0
W
Cthulhu
11,227
1,123
46
5
2
210,461
1
W
Merlin
11,962
1,196
91
9
1
218,843
1
L
Hera
10,484
1,048
78
8
2
197,127
0
W
Gilgamesh
12,584
1,258
39
4
6
209,804
2
W
Agni
10,552
1,055
34
3
2
187,809
0
W
Fenrir
10,328
1,033
11
1
1
199,078
2
L
Bellona
9,591
959
14
1
0
209,585
3
L
Hades
11,140
1,114
25
3
1
201,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role