Player Matchup

Neith
Neith
Baadjuju4u
Neith
Level 23
God Stats
5W - 6L
1,557 SR
Queue Stats
11W - 16L
1,495 Elo+
Solo
Da Ji
Da Ji
Dj-housefunker
Da Ji
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 73L
1,478 Elo+
Solo
Cerberus
Cerberus
Emmánuelður
Cerberus
Level 26
God Stats
43W - 36L
1,482 SR
Queue Stats
377W - 469L
1,506 Elo+
Solo
Arachne
Arachne
God_Anemo
Arachne
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 25L
1,553 Elo+
Solo
Chang'e
Chang'e
Ķiddrock
Chang'e
Level 27
God Stats
25W - 13L
1,655 SR
Queue Stats
43W - 25L
1,588 Elo+
Solo
Team Averages
Level 24
1,539 SR
1,524 Elo+

VS

Team Averages
Level 16
1,653 SR
1,444 Elo+
Tsukuyomi
Tsukuyomi
Devastator1324
Tsukuyomi
Level 14
God Stats
47W - 60L
1,593 SR
Queue Stats
100W - 126L
1,552 Elo+
Party 1
Hachiman
Hachiman
L1M00
Hachiman
Level 13
God Stats
3W - 1L
1,840 SR
Queue Stats
14W - 16L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
Zeon2050
Gilgamesh
Level 25
God Stats
16W - 11L
1,705 SR
Queue Stats
90W - 85L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
apijasos234
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Solo
Bellona
Bellona
gerzayr
Bellona
Level 22
God Stats
40W - 49L
1,627 SR
Queue Stats
195W - 198L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 4 / 4
12,287
559
11,968
14,836
5,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 9 / 2
9,524
433
1,925
13,749
5,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Emmánuelður
Cerberus
16
1 / 4 / 7
10,951
498
7,665
18,484
20,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
God_Anemo
Arachne
17
5 / 3 / 7
10,745
488
6,722
14,157
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Ķiddrock
Chang'e
19
9 / 2 / 3
12,425
565
15,962
13,145
4,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Devastator1324
Tsukuyomi
16
7 / 7 / 1
10,857
494
10,338
14,935
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
L1M00
Hachiman
17
0 / 4 / 4
10,407
473
7,581
14,071
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Zeon2050
Gilgamesh
20
9 / 5 / 1
12,583
572
11,582
18,276
8,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
apijasos234
Cu Chulainn
3
0 / 2 / 0
6,021
274
32
1,872
793
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
gerzayr
Bellona
14
1 / 8 / 5
9,215
419
12,062
16,348
14,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
25
Kills
17
22
Deaths
26
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
9
4
4
2.75
L
Tsukuyomi
Devastator1324
Tsukuyomi
7
7
1
1.07
W
1
9
2
0.22
W
Cerberus
Emmánuelður
Cerberus
1
4
7
1.13
W
Arachne
God_Anemo
Arachne
5
3
7
2.83
L
Hachiman
L1M00
Hachiman
0
4
4
0.5
L
Gilgamesh
Zeon2050
Gilgamesh
9
5
1
1.9
L
Cu Chulainn
apijasos234
Cu Chulainn
0
2
0
0
L
Bellona
gerzayr
Bellona
1
8
5
0.44
W
Chang'e
Ķiddrock
Chang'e
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,242
Damage
41,595
74,371
Taken
65,502
42,398
Mitigated
34,839
22,502
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,968
6,198
0
4,675
14,836
5,535
540
0
14,836
0
82,813
L
Tsukuyomi
Devastator1324
Tsukuyomi
10,338
1,948
0
1,403
14,935
6,652
618
1,145
13,770
0
46,938
W
1,925
712
0
1,239
13,749
5,212
0
0
13,749
0
53,241
W
Cerberus
Emmánuelður
Cerberus
7,665
438
641
3,983
18,484
20,201
428
0
18,484
56,245
0
W
Arachne
God_Anemo
Arachne
6,722
4,924
0
3,109
14,157
6,873
881
0
14,157
0
60,346
L
Hachiman
L1M00
Hachiman
7,581
3,932
0
4,836
14,071
4,425
546
9,385
4,322
0
68,157
L
Gilgamesh
Zeon2050
Gilgamesh
11,582
2,613
0
7,947
18,276
8,694
427
6,347
11,705
0
104,385
L
Cu Chulainn
apijasos234
Cu Chulainn
32
0
0
0
1,872
793
27
473
1,355
0
1,226
L
Bellona
gerzayr
Bellona
12,062
4,449
0
599
16,348
14,275
0
5,369
10,723
0
49,733
W
Chang'e
Ķiddrock
Chang'e
15,962
1,022
2,499
6,356
13,145
4,577
1,555
0
13,145
67,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,932
Gold Earned
49,083
568
Minions Killed
478
0
Camps Cleared
0
1,811,210
Distance Traveled
1,639,439
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,287
559
140
6
0
300,075
9
L
Tsukuyomi
10,857
494
80
4
0
417,058
1
W
Da Ji
9,524
433
89
4
0
319,017
0
W
Cerberus
10,951
498
134
6
0
392,530
3
W
Arachne
10,745
488
74
3
0
386,895
4
L
Hachiman
10,407
473
129
6
0
357,587
7
L
Gilgamesh
12,583
572
176
8
0
429,712
2
L
Cu Chulainn
6,021
274
11
1
0
70,035
1
L
Bellona
9,215
419
82
4
0
365,047
3
W
Chang'e
12,425
565
131
6
0
412,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role