Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Plashher
Kuzenbo
Level 64
God Stats
13W - 8L
1,543 SR
Queue Stats
727W - 786L
1,384 Elo+
Solo
Vulcan
Vulcan
RoyIribarren
Vulcan
Level 146
God Stats
14W - 12L
1,543 SR
Queue Stats
469W - 508L
1,473 Elo+
Party 1
Artemis
Artemis
TryHard8367
Artemis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,521 Elo+
Solo
Team Averages
Level 120
1,517 SR
1,476 Elo+

VS

Team Averages
Level 99
1,491 SR
1,448 Elo+
Aphrodite
Aphrodite
BLG3RNT
Aphrodite
Level 86
God Stats
0W - 2L
1,564 SR
Queue Stats
68W - 81L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
DarkAngel 309
Gilgamesh
Level 69
God Stats
6W - 5L
1,403 SR
Queue Stats
148W - 143L
1,452 Elo+
Solo
Danzaburou
Danzaburou
HAVI94
Danzaburou
Level 103
God Stats
315W - 276L
1,530 SR
Queue Stats
1,238W - 1,381L
1,440 Elo+
Solo
Arachne
Arachne
bunnytrail
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
theKilroyXavia
Bacchus
Level 83
God Stats
1W - 3L
1,458 SR
Queue Stats
326W - 324L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
7 / 1 / 4
10,172
598
7,782
11,346
9,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
 
Gilgamesh
16
12 / 0 / 2
9,838
579
12,454
12,143
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Plashher
Kuzenbo
12
1 / 2 / 4
7,857
462
3,866
11,780
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
13
2 / 3 / 4
8,063
474
9,867
6,061
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
TryHard8367
Artemis
11
0 / 6 / 1
6,706
394
5,562
7,795
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BLG3RNT
Aphrodite
13
3 / 5 / 1
7,830
461
3,941
11,241
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DarkAngel 309
Gilgamesh
11
2 / 9 / 2
7,604
447
10,144
14,307
6,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
HAVI94
Danzaburou
15
5 / 4 / 3
9,491
558
8,804
12,982
4,721
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
bunnytrail
Arachne
14
1 / 2 / 1
8,158
480
4,038
9,541
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 2 / 4
6,959
409
5,608
9,564
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
22
Kills
12
12
Deaths
22
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
1
4
9
W
Gilgamesh
 
Gilgamesh
12
0
2
13
L
Aphrodite
BLG3RNT
Aphrodite
3
5
1
0.7
L
Gilgamesh
DarkAngel 309
Gilgamesh
2
9
2
0.33
L
Danzaburou
HAVI94
Danzaburou
5
4
3
1.63
W
Kuzenbo
Plashher
Kuzenbo
1
2
4
1.5
W
Vulcan
2
3
4
1.33
W
Artemis
TryHard8367
Artemis
0
6
1
0.08
L
Arachne
bunnytrail
Arachne
1
2
1
0.75
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,531
Damage
32,535
49,125
Taken
57,635
32,306
Mitigated
25,045
8,321
Healing
19,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,782
2,777
418
4,302
11,346
9,659
1,058
225
11,121
0
65,636
W
Gilgamesh
 
Gilgamesh
12,454
3,831
0
1,634
12,143
7,750
627
2,169
9,906
0
64,105
L
Aphrodite
BLG3RNT
Aphrodite
3,941
303
1,845
5,388
11,241
3,787
0
5,106
5,759
38,460
0
L
Gilgamesh
DarkAngel 309
Gilgamesh
10,144
3,724
0
991
14,307
6,813
0
1,709
12,548
0
35,522
L
Danzaburou
HAVI94
Danzaburou
8,804
3,927
0
6,323
12,982
4,721
1,230
2,553
10,399
0
59,992
W
Kuzenbo
Plashher
Kuzenbo
3,866
1,718
0
1,911
11,780
9,594
0
2,918
8,710
25,022
0
W
Vulcan
9,867
3,236
0
19
6,061
2,186
37
1,910
4,039
44,375
0
W
Artemis
TryHard8367
Artemis
5,562
2,431
0
37
7,795
3,117
787
1,963
5,800
0
32,864
L
Arachne
bunnytrail
Arachne
4,038
3,239
0
3,104
9,541
2,956
888
1,606
7,765
0
49,156
L
5,608
575
0
2,027
9,564
6,768
66
2,018
7,431
19,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,636
Gold Earned
40,042
437
Minions Killed
390
0
Camps Cleared
0
1,641,396
Distance Traveled
1,438,475
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,172
598
137
8
0
329,978
4
W
Gilgamesh
9,838
579
108
6
0
371,838
1
L
Aphrodite
7,830
461
103
6
0
310,982
2
L
Gilgamesh
7,604
447
50
3
0
292,484
0
L
Danzaburou
9,491
558
109
6
0
274,289
4
W
Kuzenbo
7,857
462
34
2
0
329,579
7
W
Vulcan
8,063
474
78
5
0
330,322
1
W
Artemis
6,706
394
80
5
0
279,679
0
L
Arachne
8,158
480
102
6
0
291,513
4
L
Bacchus
6,959
409
26
2
0
269,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role