Player Matchup

Chernobog
Chernobog
BabangidaRUS
Chernobog
Level 128
God Stats
4W - 9L
1,631 SR
Queue Stats
69W - 81L
1,483 Elo+
Solo
Zeus
Zeus
ttv_red_rum
Zeus
Level 150
God Stats
218W - 75L
1,782 SR
Queue Stats
1,052W - 627L
1,847 Elo+
Solo
Gilgamesh
Gilgamesh
xXWAR-MACHINE6Xx
Gilgamesh
Level 105
God Stats
16W - 8L
1,637 SR
Queue Stats
100W - 76L
1,529 Elo+
Solo
Team Averages
Level 128
1,683 SR
1,620 Elo+

VS

Team Averages
Level 127
1,486 SR
1,529 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
PoneyDeKombat
Chang'e
Level 157
God Stats
8W - 0L
1,755 SR
Queue Stats
190W - 109L
1,638 Elo+
Party 1
King Arthur
King Arthur
VulpineLiberty
King Arthur
Level 63
God Stats
1W - 4L
1,202 SR
Queue Stats
45W - 68L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BabangidaRUS
Chernobog
10
1 / 7 / 7
7,032
703
2,228
7,654
2,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 6
7,566
757
9,156
6,085
1,856
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
12
8 / 4 / 2
8,689
869
7,352
9,887
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
6 / 6 / 8
8,070
807
7,209
10,843
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
12
5 / 3 / 9
8,344
834
8,598
8,029
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
VulpineLiberty
King Arthur
11
4 / 2 / 10
7,847
785
4,545
11,221
5,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
11
Kills
15
15
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
6
8
1.67
L
Chernobog
BabangidaRUS
Chernobog
1
7
7
0.64
W
Chang'e
5
3
9
3.17
W
King Arthur
VulpineLiberty
King Arthur
4
2
10
4.5
L
2
4
6
1.25
L
Gilgamesh
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,736
Damage
20,352
23,626
Taken
30,093
9,410
Mitigated
12,637
3,624
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,209
2,430
0
856
10,843
4,792
489
4,068
6,775
0
15,622
L
Chernobog
BabangidaRUS
Chernobog
2,228
1,232
0
716
7,654
2,662
0
2,564
4,946
0
21,332
W
Chang'e
8,598
79
1,695
3,819
8,029
2,589
502
2,423
5,606
29,092
0
W
King Arthur
VulpineLiberty
King Arthur
4,545
611
0
3,124
11,221
5,256
338
2,697
8,524
0
20,782
L
9,156
1,413
0
689
6,085
1,856
0
1,965
4,032
30,989
0
L
Gilgamesh
7,352
2,203
0
2,219
9,887
4,892
0
3,625
5,986
0
22,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,287
Gold Earned
24,261
119
Minions Killed
113
0
Camps Cleared
0
494,469
Distance Traveled
544,634
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,070
807
16
2
0
176,937
2
L
Chernobog
7,032
703
35
4
0
153,568
1
W
Chang'e
8,344
834
58
6
0
185,655
4
W
King Arthur
7,847
785
39
4
0
182,042
3
L
Zeus
7,566
757
54
5
0
160,209
3
L
Gilgamesh
8,689
869
30
3
0
180,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role