Player Matchup

Hera
Hera
Bagessa
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Downtownbaby
Sylvanus
Level 149
God Stats
5W - 2L
1,905 SR
Queue Stats
409W - 378L
1,609 Elo+
Party 1
Anhur
Anhur
WondrousWolf
Anhur
Level 58
God Stats
1W - 0L
1,510 SR
Queue Stats
24W - 27L
1,504 Elo+
Solo
Bastet
Bastet
xX_CrankZzZ
Bastet
Level 123
God Stats
13W - 7L
1,510 SR
Queue Stats
828W - 809L
1,511 Elo+
Solo
Poseidon
Poseidon
和平与爱
Poseidon
Level 121
God Stats
3W - 0L
1,646 SR
Queue Stats
128W - 94L
1,581 Elo+
Party 1
Team Averages
Level 122
1,614 SR
1,541 Elo+

VS

Team Averages
Level 132
1,412 SR
1,554 Elo+
Raijin
Raijin
Ainhowl
Raijin
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 74L
1,598 Elo+
Solo
Hel
Hel
MirCeaS
Hel
Level 128
God Stats
0W - 4L
1,126 SR
Queue Stats
169W - 127L
1,597 Elo+
Solo
Kumbhakarna
Kumbhakarna
TottiL
Kumbhakarna
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 78L
1,568 Elo+
Solo
Thoth
Thoth
br1ghtd4rkness
Thoth
Level 160
God Stats
8W - 20L
1,431 SR
Queue Stats
618W - 640L
1,472 Elo+
Party 2
Da Ji
Da Ji
renamegame
Da Ji
Level 125
God Stats
6W - 8L
1,502 SR
Queue Stats
344W - 349L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bagessa
Hera
19
3 / 4 / 18
11,780
736
14,050
10,358
5,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Downtownbaby
Sylvanus
18
3 / 2 / 23
11,426
714
6,320
17,123
16,782
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
6 / 2 / 20
12,099
756
11,698
14,302
6,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
19
9 / 3 / 13
12,089
756
17,900
13,557
6,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
和平与爱
Poseidon
20
9 / 3 / 16
12,843
803
22,521
14,383
6,818
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ainhowl
Raijin
18
2 / 6 / 6
10,848
678
13,493
13,775
5,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
15
0 / 6 / 8
9,321
583
10,034
15,364
9,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
TottiL
Kumbhakarna
18
2 / 8 / 4
10,117
632
3,739
22,119
26,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
8 / 4 / 3
11,405
713
13,813
12,334
5,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
15
1 / 6 / 6
9,922
620
8,152
13,977
7,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
40
30
Kills
13
14
Deaths
30
90
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
Ainhowl
Raijin
2
6
6
0.83
W
Hera
Bagessa
Hera
3
4
18
3
W
Sylvanus
Downtownbaby
Sylvanus
3
2
23
7.25
L
Hel
0
6
8
0.67
L
Kumbhakarna
TottiL
Kumbhakarna
2
8
4
0.5
W
6
2
20
8
L
8
4
3
2.38
L
Da Ji
1
6
6
0.67
W
Bastet
9
3
13
5.17
W
Poseidon
和平与爱
Poseidon
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,489
Damage
49,231
69,723
Taken
77,569
42,177
Mitigated
54,826
41,927
Healing
27,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Ainhowl
Raijin
13,493
629
25
300
13,775
5,828
0
7,718
5,905
35,515
0
W
Hera
Bagessa
Hera
14,050
3,440
2,164
825
10,358
5,392
769
7,089
3,093
40,952
0
W
Sylvanus
Downtownbaby
Sylvanus
6,320
855
15,049
8,473
17,123
16,782
1,177
7,718
9,121
12,276
0
L
Hel
10,034
0
11,470
6,425
15,364
9,991
0
9,984
5,234
18,080
0
L
Kumbhakarna
TottiL
Kumbhakarna
3,739
79
2,337
711
22,119
26,146
0
11,190
10,611
14,646
0
W
11,698
4,033
2,870
1,621
14,302
6,871
1,229
8,202
5,928
0
22,765
L
13,813
633
1,605
1,489
12,334
5,707
0
5,516
6,700
44,903
0
L
Da Ji
8,152
791
1,722
1,305
13,977
7,154
0
7,609
6,228
0
11,765
W
Bastet
17,900
3,498
3,260
3,350
13,557
6,314
903
7,065
6,348
0
27,279
W
Poseidon
和平与爱
Poseidon
22,521
3,233
1,356
2,959
14,383
6,818
1,909
9,863
4,154
53,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,237
Gold Earned
51,613
177
Minions Killed
204
0
Camps Cleared
0
1,311,847
Distance Traveled
1,286,459
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,848
678
57
4
0
215,758
0
W
Hera
11,780
736
62
4
0
222,984
0
W
Sylvanus
11,426
714
12
1
0
234,494
0
L
Hel
9,321
583
24
2
0
286,436
0
L
Kumbhakarna
10,117
632
16
1
0
242,615
6
W
Anhur
12,099
756
25
2
0
263,378
7
L
Thoth
11,405
713
84
5
0
288,496
2
L
Da Ji
9,922
620
23
1
0
253,154
5
W
Bastet
12,089
756
10
1
0
327,142
6
W
Poseidon
12,843
803
68
4
0
263,849
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role