Player Matchup

Izanami
Izanami
DinSSKİ
Izanami
Level 23
God Stats
163W - 113L
1,802 SR
Queue Stats
470W - 429L
1,565 Elo+
Party 1
Hercules
Hercules
GolDRoger00
Hercules
Level 20
God Stats
5W - 7L
1,418 SR
Queue Stats
91W - 75L
1,653 Elo+
Party 1
Thor
Thor
KaminoTempest
Thor
Level 26
God Stats
7W - 5L
1,611 SR
Queue Stats
187W - 156L
1,598 Elo+
Party 1
Kukulkan
Kukulkan
Reaper5252
Kukulkan
Level 26
God Stats
3W - 2L
1,417 SR
Queue Stats
228W - 180L
1,649 Elo+
Solo
Athena
Athena
mrooteiin
Athena
Level 15
God Stats
18W - 7L
1,860 SR
Queue Stats
163W - 154L
1,654 Elo+
Party 1
Team Averages
Level 22
1,622 SR
1,624 Elo+

VS

Team Averages
Level 25
1,587 SR
1,585 Elo+
Rama
Rama
Keriat420
Rama
Level 24
God Stats
25W - 23L
1,572 SR
Queue Stats
70W - 43L
1,606 Elo+
Solo
King Arthur
King Arthur
Mccree122
King Arthur
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,489 Elo+
Solo
Nemesis
Nemesis
PeculiarlySticky
Nemesis
Level 29
God Stats
3W - 4L
1,622 SR
Queue Stats
165W - 132L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
Zam01xis
Baron Samedi
Level 29
God Stats
3W - 4L
1,637 SR
Queue Stats
105W - 112L
1,587 Elo+
Solo
Cerberus
Cerberus
klauschwab
Cerberus
Level 27
God Stats
8W - 7L
1,606 SR
Queue Stats
124W - 102L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DinSSKİ
Izanami
18
2 / 4 / 5
11,138
484
7,440
14,872
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
GolDRoger00
Hercules
18
4 / 0 / 6
11,768
512
9,391
16,744
13,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 3 / 10
11,147
485
14,956
16,265
6,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Reaper5252
Kukulkan
20
9 / 1 / 4
12,914
561
25,348
10,167
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
mrooteiin
Athena
15
2 / 3 / 10
10,220
444
5,765
16,181
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
4 / 2 / 4
10,731
467
12,320
11,539
4,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Mccree122
King Arthur
15
0 / 4 / 1
8,776
382
5,541
21,688
16,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 4 / 2
11,884
517
12,634
19,454
14,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Zam01xis
Baron Samedi
17
1 / 3 / 1
10,095
439
12,015
11,932
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
klauschwab
Cerberus
15
1 / 6 / 6
9,098
396
9,362
21,019
17,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
19
Kills
11
11
Deaths
19
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
DinSSKİ
Izanami
2
4
5
1.13
W
Hercules
GolDRoger00
Hercules
4
0
6
7
W
2
3
10
2.33
L
Rama
4
2
4
3
L
King Arthur
Mccree122
King Arthur
0
4
1
0.13
L
5
4
2
1.5
W
Kukulkan
Reaper5252
Kukulkan
9
1
4
11
L
Baron Samedi
Zam01xis
Baron Samedi
1
3
1
0.5
L
Cerberus
klauschwab
Cerberus
1
6
6
0.67
W
Athena
mrooteiin
Athena
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,900
Damage
51,872
74,229
Taken
85,632
43,205
Mitigated
57,949
23,334
Healing
24,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DinSSKİ
Izanami
7,440
5,220
0
5,379
14,872
5,002
1,218
2,815
11,997
0
99,752
W
Hercules
GolDRoger00
Hercules
9,391
1,525
189
9,155
16,744
13,346
0
5,502
10,669
0
63,831
W
14,956
2,484
0
4,375
16,265
6,366
0
2,635
13,536
0
90,367
L
Rama
12,320
8,490
0
5,081
11,539
4,235
27
3,656
7,765
0
81,935
L
King Arthur
Mccree122
King Arthur
5,541
673
0
4,550
21,688
16,363
0
8,759
12,701
0
40,943
L
12,634
5,508
0
3,461
19,454
14,097
0
5,664
13,690
0
106,536
W
Kukulkan
Reaper5252
Kukulkan
25,348
2,333
0
2,598
10,167
4,262
544
3,552
6,467
99,068
0
L
Baron Samedi
Zam01xis
Baron Samedi
12,015
1,128
1,736
3,580
11,932
5,330
0
4,051
7,639
70,461
0
L
Cerberus
klauschwab
Cerberus
9,362
65
358
5,273
21,019
17,924
0
8,099
12,724
55,080
0
W
Athena
mrooteiin
Athena
5,765
1,884
0
1,638
16,181
14,229
0
6,161
9,783
19,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,187
Gold Earned
50,584
599
Minions Killed
682
0
Camps Cleared
0
2,241,410
Distance Traveled
2,213,186
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,138
484
146
6
0
421,012
1
W
Hercules
11,768
512
118
5
0
443,182
1
W
Thor
11,147
485
127
6
0
450,278
4
L
Rama
10,731
467
148
6
0
442,943
7
L
King Arthur
8,776
382
82
4
0
452,662
2
L
Nemesis
11,884
517
170
7
0
480,181
4
W
Kukulkan
12,914
561
176
8
0
471,066
3
L
Baron Samedi
10,095
439
160
7
0
419,397
7
L
Cerberus
9,098
396
122
5
0
418,003
5
W
Athena
10,220
444
32
1
0
455,872
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role