Player Matchup

Hercules
Hercules
Effects0
Hercules
Level 108
God Stats
7W - 5L
1,561 SR
Queue Stats
82W - 58L
1,667 Elo+
Party 2
Artio
Artio
LucienCayde
Artio
Level 121
God Stats
1W - 1L
1,335 SR
Queue Stats
131W - 100L
1,658 Elo+
Party 2
Ra
Ra
MedMike
Ra
Level 25
God Stats
7W - 5L
1,847 SR
Queue Stats
96W - 79L
1,647 Elo+
Party 2
Chiron
Chiron
Nightmare0381
Chiron
Level 64
God Stats
4W - 2L
1,857 SR
Queue Stats
53W - 42L
1,647 Elo+
Party 2
Pele
Pele
tiredfed
Pele
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 71
1,620 SR
1,624 Elo+

VS

Team Averages
Level 70
1,560 SR
1,521 Elo+
Chronos
Chronos
AngryTumbler
Chronos
Level 89
God Stats
1W - 2L
1,733 SR
Queue Stats
249W - 228L
1,502 Elo+
Party 3
Neith
Neith
BlueDuckGG
Neith
Level 84
God Stats
2W - 1L
1,446 SR
Queue Stats
30W - 22L
1,494 Elo+
Party 3
Xing Tian
Xing Tian
Nynch1iggers
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 67L
1,575 Elo+
Party 1
Mercury
Mercury
Xutic
Mercury
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 94L
1,530 Elo+
Party 1
Guan Yu
Guan Yu
bakssa
Guan Yu
Level 107
God Stats
0W - 1L
1,619 SR
Queue Stats
277W - 249L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Effects0
Hercules
10
2 / 0 / 6
6,081
608
3,332
7,187
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 1 / 4
5,701
570
4,660
7,005
3,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 1 / 7
5,818
582
4,019
5,332
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 1 / 1
6,296
630
5,904
4,973
1,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
10
4 / 5 / 4
6,109
611
7,865
8,133
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AngryTumbler
Chronos
9
1 / 3 / 0
5,260
526
2,135
5,895
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
10
2 / 4 / 2
6,009
601
9,422
7,639
2,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
Nynch1iggers
Xing Tian
9
2 / 3 / 1
5,106
511
2,668
8,648
4,001
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Xutic
Mercury
10
3 / 4 / 3
6,060
606
4,443
8,560
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
bakssa
Guan Yu
7
0 / 4 / 1
4,787
479
3,316
7,886
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
8
8
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
AngryTumbler
Chronos
1
3
0
0.33
L
Neith
2
4
2
0.75
W
Hercules
Effects0
Hercules
2
0
6
5
W
3
1
4
5
W
3
1
7
6.5
W
6
1
1
6.5
L
Xing Tian
Nynch1iggers
Xing Tian
2
3
1
0.83
L
Mercury
Xutic
Mercury
3
4
3
1.13
L
Guan Yu
bakssa
Guan Yu
0
4
1
0.13
W
Pele
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,780
Damage
21,984
32,630
Taken
38,628
12,711
Mitigated
15,589
15,191
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AngryTumbler
Chronos
2,135
765
0
1,885
5,895
1,459
86
1,017
4,878
21,191
0
L
Neith
9,422
3,767
0
1,560
7,639
2,299
124
1,954
5,660
0
38,268
W
Hercules
Effects0
Hercules
3,332
1,252
0
3,230
7,187
3,334
0
545
6,642
0
20,662
W
4,660
542
515
3,368
7,005
3,823
0
1,732
5,273
16,718
0
W
4,019
668
1,315
3,263
5,332
1,557
0
248
5,084
27,964
0
W
5,904
3,214
213
1,700
4,973
1,469
423
1,426
3,547
0
35,447
L
Xing Tian
Nynch1iggers
Xing Tian
2,668
838
0
2,407
8,648
4,001
0
2,912
5,436
13,389
0
L
Mercury
Xutic
Mercury
4,443
2,242
0
1,515
8,560
2,336
0
1,410
7,050
0
31,867
L
Guan Yu
bakssa
Guan Yu
3,316
627
108
1,740
7,886
5,494
0
936
6,925
0
17,803
W
Pele
7,865
2,885
0
1,587
8,133
2,528
0
852
7,281
0
26,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,005
Gold Earned
27,222
229
Minions Killed
237
0
Camps Cleared
0
960,010
Distance Traveled
926,834
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,260
526
42
4
0
142,983
0
L
Neith
6,009
601
73
7
0
173,963
2
W
Hercules
6,081
608
39
4
0
182,883
1
W
Artio
5,701
570
20
2
0
207,105
2
W
Ra
5,818
582
59
6
0
189,959
6
W
Chiron
6,296
630
63
6
0
181,869
4
L
Xing Tian
5,106
511
22
2
0
179,219
0
L
Mercury
6,060
606
62
6
0
227,222
2
L
Guan Yu
4,787
479
38
4
0
203,447
0
W
Pele
6,109
611
48
5
0
198,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role