Player Matchup

Tyr
Tyr
BagelGuy
Tyr
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 166L
1,642 Elo+
Solo
Ne Zha
Ne Zha
GrandMoman
Ne Zha
Level 155
God Stats
0W - 4L
1,194 SR
Queue Stats
32W - 34L
1,574 Elo+
Solo
Tiamat
Tiamat
Imattzation
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 82L
1,813 Elo+
Solo
Chiron
Chiron
Implicit
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
tihS
Ymir
Level 89
God Stats
12W - 6L
1,861 SR
Queue Stats
159W - 150L
1,630 Elo+
Solo
Team Averages
Level 123
1,511 SR
1,632 Elo+

VS

Team Averages
Level 111
1,668 SR
1,583 Elo+
Cthulhu
Cthulhu
F3D3R1C04
Cthulhu
Level 76
God Stats
3W - 8L
1,240 SR
Queue Stats
428W - 421L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
HahaParadox
Nu Wa
Level 105
God Stats
2W - 1L
1,726 SR
Queue Stats
246W - 235L
1,607 Elo+
Solo
Xbalanque
Xbalanque
NoraTheExplora
Xbalanque
Level 157
God Stats
9W - 8L
2,036 SR
Queue Stats
311W - 271L
1,648 Elo+
Solo
Merlin
Merlin
ResetMyos
Merlin
Level 140
God Stats
8W - 3L
1,766 SR
Queue Stats
479W - 489L
1,624 Elo+
Solo
Horus
Horus
surefireword112
Horus
Level 78
God Stats
7W - 5L
1,570 SR
Queue Stats
692W - 684L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
9,013
901
6,951
18,257
14,234
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
GrandMoman
Ne Zha
15
3 / 2 / 1
9,330
933
5,849
8,813
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
0 / 1 / 4
8,824
882
8,544
14,611
6,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Implicit
Chiron
15
2 / 1 / 2
9,647
965
14,304
16,540
4,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
tihS
Ymir
15
0 / 6 / 3
8,796
880
4,192
21,694
16,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

198

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F3D3R1C04
Cthulhu
15
0 / 4 / 10
9,783
978
12,361
16,717
18,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 0 / 8
9,786
979
12,528
1,523
604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
NoraTheExplora
Xbalanque
16
5 / 0 / 6
10,906
1,091
15,862
6,886
3,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
ResetMyos
Merlin
16
2 / 0 / 6
9,987
999
28,311
5,238
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 7
9,087
909
5,848
13,353
12,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
5
Kills
11
11
Deaths
5
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
W
Cthulhu
F3D3R1C04
Cthulhu
0
4
10
1.25
L
Ne Zha
GrandMoman
Ne Zha
3
2
1
1.75
W
2
0
8
6
L
Tiamat
0
1
4
2
L
Chiron
Implicit
Chiron
2
1
2
3
W
Xbalanque
NoraTheExplora
Xbalanque
5
0
6
8
W
Merlin
ResetMyos
Merlin
2
0
6
5
W
2
1
7
5.5
L
Ymir
tihS
Ymir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,840
Damage
74,910
79,915
Taken
43,717
44,585
Mitigated
36,763
8,783
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,951
811
869
2,571
18,257
14,234
0
10,332
7,447
0
21,792
W
Cthulhu
F3D3R1C04
Cthulhu
12,361
663
435
801
16,717
18,189
0
5,138
11,579
30,656
0
L
Ne Zha
GrandMoman
Ne Zha
5,849
1,355
0
723
8,813
3,040
0
5,601
3,004
0
23,489
W
12,528
6,711
668
118
1,523
604
0
36
1,487
24,695
0
L
Tiamat
8,544
1,772
0
1,828
14,611
6,559
0
10,830
3,483
26,910
0
L
Chiron
Implicit
Chiron
14,304
5,253
1,151
1,641
16,540
4,204
0
12,123
4,081
0
56,166
W
Xbalanque
NoraTheExplora
Xbalanque
15,862
8,325
0
269
6,886
3,011
0
1,353
5,533
0
40,899
W
Merlin
ResetMyos
Merlin
28,311
1,601
0
194
5,238
2,329
0
1,089
4,149
51,282
0
W
5,848
2,996
3,285
4,324
13,353
12,630
0
5,120
8,233
0
8,180
L
Ymir
tihS
Ymir
4,192
239
0
0
21,694
16,548
0
12,871
8,235
11,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,610
Gold Earned
49,549
224
Minions Killed
219
8
Camps Cleared
9
1,018,176
Distance Traveled
1,053,939
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,013
901
21
2
1
235,827
0
W
Cthulhu
9,783
978
47
5
1
198,322
0
L
Ne Zha
9,330
933
30
3
3
231,005
0
W
Nu Wa
9,786
979
28
3
2
219,259
3
L
Tiamat
8,824
882
40
4
0
199,504
1
L
Chiron
9,647
965
109
11
3
185,663
0
W
Xbalanque
10,906
1,091
80
8
4
211,774
0
W
Merlin
9,987
999
56
6
1
210,568
2
W
Horus
9,087
909
8
1
1
214,016
0
L
Ymir
8,796
880
24
2
1
166,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role