Player Matchup

Gilgamesh
Gilgamesh
CharlonsAlv
Gilgamesh
Level 135
God Stats
4W - 2L
1,736 SR
Queue Stats
178W - 161L
1,546 Elo+
Solo
Ah Puch
Ah Puch
ChillOutBruh
Ah Puch
Level 87
God Stats
10W - 10L
1,683 SR
Queue Stats
192W - 196L
1,572 Elo+
Solo
Chiron
Chiron
ImDan567
Chiron
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,556 Elo+
Solo
Odin
Odin
vitocohd
Odin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
yort55
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,562 Elo+
Solo
Team Averages
Level 112
1,584 SR
1,547 Elo+

VS

Team Averages
Level 130
1,515 SR
1,534 Elo+
Ares
Ares
KindKitten22117
Ares
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 41L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
MorganCad
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MsFongsM
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Shellsh0cker
Discordia
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 44L
1,616 Elo+
Party 1
Cernunnos
Cernunnos
jman6542
Cernunnos
Level 109
God Stats
15W - 12L
1,574 SR
Queue Stats
414W - 409L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CharlonsAlv
Gilgamesh
18
2 / 6 / 0
11,394
495
7,331
19,178
12,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
ChillOutBruh
Ah Puch
16
2 / 8 / 2
10,694
465
10,495
21,947
15,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chiron
ImDan567
Chiron
18
1 / 4 / 2
11,349
493
6,898
12,411
6,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
15
3 / 3 / 0
9,726
423
8,993
17,442
15,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Set
yort55
Set
6
0 / 4 / 1
6,662
290
243
3,898
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 10
12,621
549
6,812
20,528
22,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
MorganCad
Gilgamesh
20
2 / 3 / 3
14,412
627
15,154
21,222
19,683
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
20
2 / 2 / 5
13,296
578
8,112
14,358
6,441
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Shellsh0cker
Discordia
20
7 / 1 / 7
14,228
619
8,699
10,175
4,729
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
jman6542
Cernunnos
20
10 / 1 / 3
15,056
655
18,097
23,036
12,123
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
8
Kills
24
25
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CharlonsAlv
Gilgamesh
2
6
0
0.33
L
Ah Puch
ChillOutBruh
Ah Puch
2
8
2
0.38
L
Chiron
ImDan567
Chiron
1
4
2
0.5
W
3
1
10
8
W
Gilgamesh
MorganCad
Gilgamesh
2
3
3
1.17
W
Loki
2
2
5
2.25
W
Discordia
Shellsh0cker
Discordia
7
1
7
10.5
W
Cernunnos
jman6542
Cernunnos
10
1
3
11.5
L
Odin
3
3
0
1
L
Set
yort55
Set
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,960
Damage
56,874
74,876
Taken
89,319
50,916
Mitigated
65,419
14,676
Healing
35,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CharlonsAlv
Gilgamesh
7,331
2,854
0
2,714
19,178
12,031
726
1,835
17,303
0
71,202
L
Ah Puch
ChillOutBruh
Ah Puch
10,495
639
0
3,408
21,947
15,772
0
7,894
13,775
53,208
0
L
Chiron
ImDan567
Chiron
6,898
3,128
72
3,595
12,411
6,323
0
4,292
7,703
0
90,884
W
6,812
187
0
6,312
20,528
22,443
991
5,598
14,930
33,440
0
W
Gilgamesh
MorganCad
Gilgamesh
15,154
4,654
0
5,263
21,222
19,683
2,822
881
19,237
0
87,858
W
Loki
8,112
3,029
0
5,563
14,358
6,441
2,146
787
13,571
0
99,799
W
Discordia
Shellsh0cker
Discordia
8,699
163
0
2,236
10,175
4,729
2,642
2,640
7,535
98,320
0
W
Cernunnos
jman6542
Cernunnos
18,097
11,012
0
16,166
23,036
12,123
5,578
3,850
19,186
0
151,598
L
Odin
8,993
2,858
0
4,602
17,442
15,307
0
301
17,101
0
52,608
L
Set
yort55
Set
243
113
0
285
3,898
1,483
0
341
3,483
0
11,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,825
Gold Earned
69,613
526
Minions Killed
839
0
Camps Cleared
0
1,570,264
Distance Traveled
2,116,279
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,394
495
131
6
0
405,331
2
L
Ah Puch
10,694
465
73
3
0
378,699
6
L
Chiron
11,349
493
181
8
0
379,486
5
W
Ares
12,621
549
51
2
0
401,066
7
W
Gilgamesh
14,412
627
194
8
0
439,761
4
W
Loki
13,296
578
173
8
0
481,101
2
W
Discordia
14,228
619
206
9
0
415,292
5
W
Cernunnos
15,056
655
215
9
0
379,059
7
L
Odin
9,726
423
110
5
0
307,172
5
L
Set
6,662
290
31
1
0
99,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role