Player Matchup

Scylla
Scylla
DekuuHERO
Scylla
Level 28
God Stats
6W - 2L
1,870 SR
Queue Stats
150W - 75L
1,711 Elo+
Party 2
Athena
Athena
GodSlayerx95
Athena
Level 8
God Stats
3W - 3L
1,903 SR
Queue Stats
35W - 35L
1,593 Elo+
Solo
Aphrodite
Aphrodite
ImNotYourPuppet
Aphrodite
Level 20
God Stats
12W - 6L
1,731 SR
Queue Stats
143W - 112L
1,686 Elo+
Party 2
Apollo
Apollo
Pingfull
Apollo
Level 20
God Stats
5W - 8L
1,307 SR
Queue Stats
90W - 63L
1,480 Elo+
Party 2
Thor
Thor
TruckLuck
Thor
Level 17
God Stats
3W - 3L
1,668 SR
Queue Stats
79W - 55L
1,637 Elo+
Solo
Team Averages
Level 19
1,696 SR
1,622 Elo+

VS

Team Averages
Level 18
1,566 SR
1,650 Elo+
Ymir
Ymir
KiwiMagicianGirl
Ymir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,594 Elo+
Solo
Neith
Neith
MidlaneKingdom
Neith
Level 12
God Stats
12W - 8L
1,605 SR
Queue Stats
136W - 104L
1,748 Elo+
Solo
Janus
Janus
XxmarquitusxX
Janus
Level 27
God Stats
3W - 2L
1,887 SR
Queue Stats
102W - 106L
1,607 Elo+
Party 1
Olorun
Olorun
cwellager
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,732 Elo+
Solo
Nemesis
Nemesis
hmp9081
Nemesis
Level 26
God Stats
2W - 2L
1,339 SR
Queue Stats
57W - 57L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DekuuHERO
Scylla
15
8 / 6 / 5
9,638
507
14,282
11,880
3,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
10
1 / 7 / 4
7,315
385
4,995
13,621
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
ImNotYourPuppet
Aphrodite
16
4 / 3 / 2
9,575
504
12,687
17,245
8,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
Pingfull
Apollo
14
3 / 7 / 1
8,524
449
3,886
14,459
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
10
1 / 3 / 3
7,235
381
5,518
7,775
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 9
9,904
521
7,843
14,588
12,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 0 / 4
14,089
742
16,272
11,270
4,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

16
4 / 6 / 6
10,425
549
7,331
11,840
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
cwellager
Olorun
18
4 / 2 / 6
11,680
615
16,764
19,686
8,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
hmp9081
Nemesis
18
4 / 4 / 5
11,102
584
5,562
14,390
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
17
Kills
26
26
Deaths
17
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
DekuuHERO
Scylla
8
6
5
1.75
L
Athena
1
7
4
0.43
L
Aphrodite
ImNotYourPuppet
Aphrodite
4
3
2
1.67
W
3
5
9
1.5
W
11
0
4
13
L
Apollo
Pingfull
Apollo
3
7
1
0.5
L
Thor
1
3
3
0.83
W
4
6
6
1.17
W
Olorun
cwellager
Olorun
4
2
6
3.5
W
Nemesis
hmp9081
Nemesis
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,368
Damage
53,772
64,980
Taken
71,774
24,198
Mitigated
36,593
17,967
Healing
28,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DekuuHERO
Scylla
14,282
1,896
0
370
11,880
3,683
0
5,091
6,546
50,604
0
L
Athena
4,995
1,673
0
1,017
13,621
5,546
0
9,491
4,092
14,696
0
L
Aphrodite
ImNotYourPuppet
Aphrodite
12,687
945
2,325
10,927
17,245
8,253
0
10,887
6,314
61,764
0
W
7,843
1,840
0
1,661
14,588
12,743
181
7,723
6,865
31,361
0
W
16,272
7,510
0
3,711
11,270
4,776
6,381
2,937
8,333
0
128,162
L
Apollo
Pingfull
Apollo
3,886
2,357
0
1,288
14,459
4,459
0
3,826
10,509
0
39,875
L
Thor
5,518
1,853
0
2,040
7,775
2,257
0
2,194
5,581
0
32,895
W
7,331
626
0
2,624
11,840
3,752
1,029
5,620
6,220
43,387
0
W
Olorun
cwellager
Olorun
16,764
10,756
353
13,983
19,686
8,246
7,325
10,946
8,740
75,815
0
W
Nemesis
hmp9081
Nemesis
5,562
1,680
0
6,451
14,390
7,076
0
4,738
9,652
0
87,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,287
Gold Earned
57,200
378
Minions Killed
646
0
Camps Cleared
0
1,626,077
Distance Traveled
1,777,116
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,638
507
91
5
0
364,593
1
L
Athena
7,315
385
19
1
0
347,888
4
L
Aphrodite
9,575
504
120
6
0
332,902
2
W
Ymir
9,904
521
47
2
0
327,660
3
W
Neith
14,089
742
234
12
0
363,086
6
L
Apollo
8,524
449
82
4
0
350,268
5
L
Thor
7,235
381
66
3
0
230,426
0
W
Janus
10,425
549
82
4
0
338,821
0
W
Olorun
11,680
615
143
8
0
307,278
1
W
Nemesis
11,102
584
140
7
0
440,271
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role