Player Matchup

Ares
Ares
Jabbat
Ares
Level 99
God Stats
23W - 17L
1,739 SR
Queue Stats
93W - 97L
1,621 Elo+
Party 1
Anubis
Anubis
Juanajito
Anubis
Level 117
God Stats
37W - 27L
1,639 SR
Queue Stats
86W - 90L
1,577 Elo+
Party 1
Scylla
Scylla
KANNAGANG
Scylla
Level 58
God Stats
3W - 1L
1,602 SR
Queue Stats
24W - 25L
1,402 Elo+
Solo
Cernunnos
Cernunnos
SIC47
Cernunnos
Level 139
God Stats
7W - 3L
1,680 SR
Queue Stats
378W - 376L
1,538 Elo+
Solo
Nemesis
Nemesis
Treudoof
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 114
1,632 SR
1,528 Elo+

VS

Team Averages
Level 124
1,585 SR
1,494 Elo+
Cthulhu
Cthulhu
Aicanaro
Cthulhu
Level 125
God Stats
1W - 3L
1,484 SR
Queue Stats
348W - 354L
1,504 Elo+
Solo
Raijin
Raijin
Emperatør
Raijin
Level 140
God Stats
14W - 12L
1,646 SR
Queue Stats
260W - 286L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Square71
Danzaburou
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
famalgaut
Da Ji
Level 137
God Stats
19W - 30L
1,561 SR
Queue Stats
403W - 429L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
lKidBu
Cu Chulainn
Level 124
God Stats
23W - 23L
1,735 SR
Queue Stats
219W - 194L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jabbat
Ares
17
2 / 3 / 17
10,256
1,026
6,731
12,265
10,902
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Juanajito
Anubis
17
2 / 2 / 17
10,642
1,064
13,361
10,778
5,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
KANNAGANG
Scylla
18
9 / 4 / 12
11,937
1,194
12,742
9,967
3,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SIC47
Cernunnos
17
4 / 5 / 10
10,846
1,085
16,318
11,744
4,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Treudoof
Nemesis
18
11 / 4 / 13
12,347
1,235
17,880
12,692
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

194

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aicanaro
Cthulhu
17
2 / 9 / 12
10,611
1,061
10,656
21,316
18,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
Emperatør
Raijin
17
3 / 3 / 9
10,727
1,073
18,600
9,792
3,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Square71
Danzaburou
16
2 / 7 / 5
10,092
1,009
8,231
11,284
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
famalgaut
Da Ji
14
5 / 3 / 2
10,097
1,010
5,688
6,778
2,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
lKidBu
Cu Chulainn
17
6 / 6 / 9
11,344
1,134
10,875
22,354
12,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
55
28
Kills
18
18
Deaths
28
69
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aicanaro
Cthulhu
2
9
12
0.89
L
Raijin
Emperatør
Raijin
3
3
9
2.5
W
Ares
Jabbat
Ares
2
3
17
3.5
W
Anubis
Juanajito
Anubis
2
2
17
5.25
W
Scylla
KANNAGANG
Scylla
9
4
12
3.75
W
Cernunnos
SIC47
Cernunnos
4
5
10
1.8
L
Danzaburou
Square71
Danzaburou
2
7
5
0.64
W
Nemesis
Treudoof
Nemesis
11
4
13
4.38
L
Da Ji
famalgaut
Da Ji
5
3
2
2
L
Cu Chulainn
lKidBu
Cu Chulainn
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,032
Damage
54,050
57,446
Taken
71,524
32,575
Mitigated
40,298
9,849
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aicanaro
Cthulhu
10,656
648
605
240
21,316
18,377
0
9,915
11,232
27,787
0
L
Raijin
Emperatør
Raijin
18,600
916
0
100
9,792
3,508
0
3,927
5,765
41,269
0
W
Ares
Jabbat
Ares
6,731
123
0
0
12,265
10,902
0
5,733
6,324
10,037
0
W
Anubis
Juanajito
Anubis
13,361
841
1,378
4,653
10,778
5,938
0
4,857
5,747
43,398
0
W
Scylla
KANNAGANG
Scylla
12,742
1,157
674
1,122
9,967
3,655
0
7,329
2,326
31,713
0
W
Cernunnos
SIC47
Cernunnos
16,318
7,903
0
1,080
11,744
4,691
0
5,637
5,767
0
45,451
L
Danzaburou
Square71
Danzaburou
8,231
2,863
0
858
11,284
3,610
0
6,104
5,080
0
30,042
W
Nemesis
Treudoof
Nemesis
17,880
10,173
0
942
12,692
7,389
0
5,954
6,498
0
26,259
L
Da Ji
famalgaut
Da Ji
5,688
1,075
0
0
6,778
2,451
0
1,865
4,863
0
9,659
L
Cu Chulainn
lKidBu
Cu Chulainn
10,875
2,287
480
2,646
22,354
12,352
0
11,023
11,154
3,538
21,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,028
Gold Earned
52,871
199
Minions Killed
197
12
Camps Cleared
5
1,008,929
Distance Traveled
890,019
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,611
1,061
39
4
0
190,221
0
L
Raijin
10,727
1,073
62
6
1
197,982
0
W
Ares
10,256
1,026
5
1
2
202,710
0
W
Anubis
10,642
1,064
62
6
3
179,751
0
W
Scylla
11,937
1,194
45
5
1
210,802
0
W
Cernunnos
10,846
1,085
71
7
2
189,977
1
L
Danzaburou
10,092
1,009
47
5
1
145,168
0
W
Nemesis
12,347
1,235
16
2
4
225,689
1
L
Da Ji
10,097
1,010
5
1
3
184,578
0
L
Cu Chulainn
11,344
1,134
44
4
0
172,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role