Player Matchup

Gilgamesh
Gilgamesh
Jdhopp37
Gilgamesh
Level 27
God Stats
3W - 1L
1,554 SR
Queue Stats
16W - 14L
1,630 Elo+
Party 1
Chang'e
Chang'e
Reaper071198
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,705 Elo+
Party 1
Cthulhu
Cthulhu
RedAspero
Cthulhu
Level 8
God Stats
11W - 4L
1,947 SR
Queue Stats
16W - 25L
1,383 Elo+
Solo
Mercury
Mercury
SenseiStereo
Mercury
Level 24
God Stats
6W - 5L
1,121 SR
Queue Stats
30W - 25L
1,643 Elo+
Party 1
Apollo
Apollo
Shawleira
Apollo
Level 24
God Stats
14W - 15L
1,655 SR
Queue Stats
544W - 601L
1,422 Elo+
Solo
Team Averages
Level 20
1,555 SR
1,557 Elo+

VS

Team Averages
Level 18
1,467 SR
1,427 Elo+
Thor
Thor
Lawz437
Thor
Level 18
God Stats
1W - 3L
1,250 SR
Queue Stats
158W - 165L
1,332 Elo+
Solo
Chang'e
Chang'e
okmatey
Chang'e
Level 19
God Stats
10W - 6L
1,730 SR
Queue Stats
43W - 38L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
superperd3d0r
Gilgamesh
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 24L
1,468 Elo+
Solo
Yemoja
Yemoja
waterwater6
Yemoja
Level 25
God Stats
2W - 2L
1,531 SR
Queue Stats
8W - 12L
1,390 Elo+
Solo
Neith
Neith
wrnch
Neith
Level 12
God Stats
1W - 2L
1,325 SR
Queue Stats
2W - 4L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jdhopp37
Gilgamesh
20
6 / 2 / 3
12,930
539
11,015
18,976
14,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Reaper071198
Chang'e
20
9 / 3 / 8
13,455
561
15,104
18,922
8,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RedAspero
Cthulhu
17
3 / 6 / 5
11,421
476
11,651
21,644
20,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
SenseiStereo
Mercury
20
4 / 3 / 12
12,676
528
11,981
24,643
11,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Shawleira
Apollo
17
3 / 5 / 8
11,192
466
6,991
16,980
6,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Lawz437
Thor
18
5 / 5 / 4
11,423
476
9,329
16,729
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
okmatey
Chang'e
16
5 / 3 / 2
10,795
450
7,465
11,654
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
superperd3d0r
Gilgamesh
19
3 / 6 / 5
12,171
507
26,378
23,396
26,111
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
16
5 / 3 / 6
11,080
462
12,606
11,345
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
wrnch
Neith
15
1 / 8 / 4
9,312
388
12,274
19,133
7,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
25
Kills
19
19
Deaths
25
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Jdhopp37
Gilgamesh
6
2
3
3.75
L
Thor
Lawz437
Thor
5
5
4
1.4
W
Chang'e
Reaper071198
Chang'e
9
3
8
4.33
W
Cthulhu
RedAspero
Cthulhu
3
6
5
0.92
W
Mercury
SenseiStereo
Mercury
4
3
12
3.33
W
Apollo
Shawleira
Apollo
3
5
8
1.4
L
Chang'e
okmatey
Chang'e
5
3
2
2
L
Gilgamesh
superperd3d0r
Gilgamesh
3
6
5
0.92
L
Yemoja
5
3
6
2.67
L
Neith
wrnch
Neith
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,742
Damage
68,052
101,165
Taken
82,257
60,824
Mitigated
51,987
39,823
Healing
20,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Jdhopp37
Gilgamesh
11,015
2,954
644
3,924
18,976
14,771
421
3,329
15,647
1,265
68,146
L
Thor
Lawz437
Thor
9,329
3,868
0
3,737
16,729
6,325
0
6,327
10,028
0
67,224
W
Chang'e
Reaper071198
Chang'e
15,104
989
8,727
10,248
18,922
8,029
2,664
7,859
11,063
75,927
0
W
Cthulhu
RedAspero
Cthulhu
11,651
623
135
6,134
21,644
20,128
925
6,508
15,136
58,614
0
W
Mercury
SenseiStereo
Mercury
11,981
5,528
621
6,448
24,643
11,792
3,310
6,354
18,289
0
104,805
W
Apollo
Shawleira
Apollo
6,991
2,654
0
2,942
16,980
6,104
1,603
4,859
12,121
0
57,114
L
Chang'e
okmatey
Chang'e
7,465
747
454
5,049
11,654
4,270
120
3,384
8,004
77,196
0
L
Gilgamesh
superperd3d0r
Gilgamesh
26,378
3,938
0
2,586
23,396
26,111
0
3,794
19,220
10,620
83,586
L
Yemoja
12,606
1,635
3,187
1,644
11,345
7,906
0
4,628
6,382
36,131
0
L
Neith
wrnch
Neith
12,274
7,250
0
3,374
19,133
7,375
1,610
7,161
11,443
0
61,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,674
Gold Earned
54,781
564
Minions Killed
540
0
Camps Cleared
0
2,293,427
Distance Traveled
2,000,691
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,930
539
146
6
0
464,488
1
L
Thor
11,423
476
114
5
0
468,094
3
W
Chang'e
13,455
561
136
6
0
434,846
1
W
Cthulhu
11,421
476
79
3
0
450,905
5
W
Mercury
12,676
528
129
5
0
502,670
0
W
Apollo
11,192
466
74
3
0
440,518
0
L
Chang'e
10,795
450
126
5
0
318,830
8
L
Gilgamesh
12,171
507
148
6
0
416,723
1
L
Yemoja
11,080
462
50
2
0
443,788
3
L
Neith
9,312
388
102
4
0
353,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role