Player Matchup

Gilgamesh
Gilgamesh
FistinScrota
Gilgamesh
Level 80
God Stats
4W - 8L
1,126 SR
Queue Stats
397W - 389L
1,509 Elo+
Solo
Ymir
Ymir
MrInCoN
Ymir
Level 84
God Stats
71W - 27L
1,768 SR
Queue Stats
445W - 414L
1,479 Elo+
Party 1
Chiron
Chiron
Snikklefritz703
Chiron
Level 101
God Stats
64W - 34L
1,671 SR
Queue Stats
246W - 226L
1,484 Elo+
Party 1
Janus
Janus
fartandballs
Janus
Level 60
God Stats
14W - 21L
1,500 SR
Queue Stats
1,100W - 1,143L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
pomaxd
Zhong Kui
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 75L
1,403 Elo+
Solo
Team Averages
Level 95
1,513 SR
1,476 Elo+

VS

Team Averages
Level 73
1,536 SR
1,517 Elo+
Apollo
Apollo
Hobeewan22
Apollo
Level 87
God Stats
23W - 24L
1,569 SR
Queue Stats
347W - 323L
1,452 Elo+
Solo
Geb
Geb
RowlzRoyce
Geb
Level 48
God Stats
11W - 10L
1,573 SR
Queue Stats
77W - 93L
1,498 Elo+
Solo
Bellona
Bellona
TheDietDrKelp
Bellona
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,591 Elo+
Party 2
Scylla
Scylla
TrilIogies
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
WitherHax
Arachne
Level 69
God Stats
1W - 2L
1,538 SR
Queue Stats
15W - 14L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FistinScrota
Gilgamesh
12
6 / 0 / 2
7,245
659
4,556
5,202
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
MrInCoN
Ymir
10
4 / 1 / 8
6,277
571
4,372
6,767
3,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
8 / 0 / 5
7,194
654
9,190
5,200
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 3
6,422
584
3,642
5,594
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
pomaxd
Zhong Kui
12
2 / 2 / 2
7,112
647
4,625
8,409
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hobeewan22
Apollo
8
0 / 4 / 2
5,104
464
3,376
5,422
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 9 / 1
5,067
461
2,662
11,352
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
12
3 / 3 / 0
6,486
590
4,860
7,683
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
TrilIogies
Scylla
10
0 / 1 / 2
5,688
517
2,681
2,968
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
WitherHax
Arachne
10
2 / 3 / 4
5,959
542
4,320
7,863
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
20
Kills
6
6
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FistinScrota
Gilgamesh
6
0
2
7
L
Apollo
Hobeewan22
Apollo
0
4
2
0.25
W
Ymir
MrInCoN
Ymir
4
1
8
8
L
1
9
1
0.17
W
8
0
5
10.5
L
Bellona
3
3
0
1
L
Scylla
TrilIogies
Scylla
0
1
2
1
L
Arachne
WitherHax
Arachne
2
3
4
1.33
W
0
3
3
0.5
W
Zhong Kui
pomaxd
Zhong Kui
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,385
Damage
17,899
31,172
Taken
35,288
14,489
Mitigated
15,033
12,429
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FistinScrota
Gilgamesh
4,556
1,099
0
2,138
5,202
2,325
0
819
4,341
0
41,433
L
Apollo
Hobeewan22
Apollo
3,376
1,921
0
1,414
5,422
1,457
0
1,498
3,899
0
23,266
W
Ymir
MrInCoN
Ymir
4,372
904
0
1,111
6,767
3,589
0
1,459
5,308
17,417
0
L
2,662
529
0
1,656
11,352
4,813
0
2,667
8,393
11,440
0
W
9,190
4,951
1,169
3,060
5,200
1,504
0
1,203
3,997
0
40,215
L
Bellona
4,860
1,848
0
2,186
7,683
5,281
0
4,105
3,230
0
32,750
L
Scylla
TrilIogies
Scylla
2,681
298
0
317
2,968
775
0
1,522
1,296
29,189
0
L
Arachne
WitherHax
Arachne
4,320
3,310
0
2,983
7,863
2,707
0
1,853
5,831
0
21,838
W
3,642
164
0
1,316
5,594
1,443
0
1,644
3,774
36,520
0
W
Zhong Kui
pomaxd
Zhong Kui
4,625
522
0
3,635
8,409
5,628
62
0
8,409
39,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,250
Gold Earned
28,304
374
Minions Killed
253
0
Camps Cleared
0
1,112,302
Distance Traveled
1,055,369
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,245
659
76
7
0
271,598
1
L
Apollo
5,104
464
54
5
0
198,638
2
W
Ymir
6,277
571
28
3
0
223,360
3
L
Geb
5,067
461
12
1
0
205,801
5
W
Chiron
7,194
654
72
7
0
204,095
0
L
Bellona
6,486
590
70
6
0
216,583
5
L
Scylla
5,688
517
63
6
0
211,945
1
L
Arachne
5,959
542
54
5
0
222,402
0
W
Janus
6,422
584
94
9
0
220,195
2
W
Zhong Kui
7,112
647
104
9
0
193,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role