Player Matchup

Fafnir
Fafnir
ArtThouAmused
Fafnir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FurryKinksUwU
Danzaburou
Level 122
God Stats
3W - 0L
1,857 SR
Queue Stats
13W - 6L
1,771 Elo+
Party 1
Cupid
Cupid
SicoMF
Cupid
Level 100
God Stats
2W - 0L
1,547 SR
Queue Stats
29W - 22L
1,577 Elo+
Party 2
Sol
Sol
ironjc
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 120
1,601 SR
1,587 Elo+

VS

Team Averages
Level 130
1,547 SR
1,624 Elo+
Vulcan
Vulcan
Ceaduez
Vulcan
Level 159
God Stats
17W - 11L
1,717 SR
Queue Stats
473W - 557L
1,603 Elo+
Party 4
Hercules
Hercules
Dank PizzaRolls
Hercules
Level 146
God Stats
21W - 25L
1,494 SR
Queue Stats
223W - 245L
1,506 Elo+
Party 4
Tiamat
Tiamat
SrDanteMa
Tiamat
Level 147
God Stats
1W - 1L
1,291 SR
Queue Stats
7W - 11L
1,694 Elo+
Party 3
Gilgamesh
Gilgamesh
leo7w7
Gilgamesh
Level 69
God Stats
1W - 2L
1,686 SR
Queue Stats
8W - 10L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
9,714
810
4,022
9,648
10,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
FurryKinksUwU
Danzaburou
16
7 / 0 / 6
10,804
900
11,187
5,813
2,200
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
SicoMF
Cupid
16
5 / 1 / 10
10,462
872
7,492
9,872
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
ironjc
Sol
16
4 / 3 / 12
9,958
830
13,984
9,963
3,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ceaduez
Vulcan
15
2 / 4 / 3
9,259
772
10,393
9,090
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
13
2 / 3 / 3
8,504
709
4,557
12,931
12,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
SrDanteMa
Tiamat
14
1 / 4 / 2
8,485
707
4,743
9,579
5,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
leo7w7
Gilgamesh
13
0 / 6 / 3
7,768
647
3,148
10,551
6,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
17
Kills
5
5
Deaths
17
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Vulcan
Ceaduez
Vulcan
2
4
3
0.88
L
Hercules
2
3
3
1.17
W
Danzaburou
FurryKinksUwU
Danzaburou
7
0
6
10
W
Cupid
SicoMF
Cupid
5
1
10
10
L
Tiamat
SrDanteMa
Tiamat
1
4
2
0.5
W
Sol
ironjc
Sol
4
3
12
3.33
L
Gilgamesh
leo7w7
Gilgamesh
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,685
Damage
22,841
35,296
Taken
42,151
19,847
Mitigated
28,386
14,357
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,022
523
0
2,175
9,648
10,435
125
3,803
5,486
14,097
0
L
Vulcan
Ceaduez
Vulcan
10,393
3,920
0
1,407
9,090
4,030
575
3,036
6,054
44,597
0
L
Hercules
4,557
994
0
3,018
12,931
12,514
308
6,860
6,071
0
9,105
W
Danzaburou
FurryKinksUwU
Danzaburou
11,187
4,447
0
2,203
5,813
2,200
931
2,810
2,904
0
39,163
W
Cupid
SicoMF
Cupid
7,492
3,941
0
5,364
9,872
3,655
2,508
3,532
6,047
0
36,118
L
Tiamat
SrDanteMa
Tiamat
4,743
1,011
0
1,906
9,579
5,065
0
3,097
6,482
23,346
0
W
Sol
ironjc
Sol
13,984
4,436
0
4,615
9,963
3,557
3,630
4,988
4,775
47,146
273
L
Gilgamesh
leo7w7
Gilgamesh
3,148
178
0
689
10,551
6,777
0
5,207
5,344
0
17,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,938
Gold Earned
34,016
196
Minions Killed
173
13
Camps Cleared
8
914,393
Distance Traveled
877,914
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,714
810
15
1
1
210,562
1
L
Vulcan
9,259
772
80
7
3
217,016
1
L
Hercules
8,504
709
9
1
0
209,963
2
W
Danzaburou
10,804
900
52
4
7
278,371
0
W
Cupid
10,462
872
73
6
4
228,110
1
L
Tiamat
8,485
707
60
5
5
218,170
0
W
Sol
9,958
830
56
5
1
197,350
1
L
Gilgamesh
7,768
647
24
2
0
232,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role