Player Matchup

Thanatos
Thanatos
AgeRage
Thanatos
Level 108
God Stats
5W - 5L
1,774 SR
Queue Stats
111W - 99L
1,560 Elo+
Solo
Thoth
Thoth
DAMNBÒY
Thoth
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MKPanther
Tyr
Level 88
God Stats
5W - 6L
1,500 SR
Queue Stats
665W - 608L
1,512 Elo+
Solo
Anubis
Anubis
footlice
Anubis
Level 62
God Stats
1W - 3L
1,772 SR
Queue Stats
288W - 378L
1,445 Elo+
Solo
Medusa
Medusa
iriezeig
Medusa
Level 60
God Stats
6W - 4L
1,517 SR
Queue Stats
451W - 470L
1,439 Elo+
Solo
Team Averages
Level 88
1,613 SR
1,491 Elo+

VS

Team Averages
Level 79
1,513 SR
1,476 Elo+
Artio
Artio
FreedFredFierce
Artio
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JoshuaOS
Hachiman
Level 75
God Stats
21W - 24L
1,524 SR
Queue Stats
114W - 117L
1,486 Elo+
Solo
Fenrir
Fenrir
TheWillMarsh
Fenrir
Level 64
God Stats
6W - 11L
1,234 SR
Queue Stats
19W - 36L
1,370 Elo+
Solo
Sylvanus
Sylvanus
Zetã
Sylvanus
Level 44
God Stats
21W - 8L
1,708 SR
Queue Stats
182W - 123L
1,612 Elo+
Solo
Jormungandr
Jormungandr
chris2197
Jormungandr
Level 109
God Stats
7W - 5L
1,598 SR
Queue Stats
313W - 364L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AgeRage
Thanatos
15
3 / 7 / 4
9,820
517
8,144
16,412
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
DAMNBÒY
Thoth
15
2 / 2 / 3
9,215
485
4,091
6,649
1,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 1
9,278
488
3,972
14,497
9,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
footlice
Anubis
12
1 / 9 / 5
8,151
429
11,270
18,504
7,888
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
iriezeig
Medusa
16
1 / 3 / 3
9,803
516
6,819
11,160
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 7
9,854
519
6,657
18,213
13,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
JoshuaOS
Hachiman
17
3 / 1 / 7
10,712
564
9,418
11,294
4,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
16
8 / 3 / 7
10,745
566
10,826
14,411
6,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Zetã
Sylvanus
15
5 / 2 / 7
9,311
490
9,252
11,155
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
chris2197
Jormungandr
17
7 / 1 / 3
11,071
583
11,145
8,436
6,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
7
Kills
25
25
Deaths
8
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AgeRage
Thanatos
3
7
4
0.71
L
Thoth
DAMNBÒY
Thoth
2
2
3
1.75
W
2
1
7
5.5
W
Hachiman
JoshuaOS
Hachiman
3
1
7
6.5
L
0
4
1
0.13
W
Fenrir
8
3
7
3.83
W
Sylvanus
Zetã
Sylvanus
5
2
7
4.25
W
Jormungandr
chris2197
Jormungandr
7
1
3
8.5
L
Anubis
footlice
Anubis
1
9
5
0.39
L
Medusa
iriezeig
Medusa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,296
Damage
47,298
67,222
Taken
63,509
28,799
Mitigated
37,205
22,942
Healing
21,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AgeRage
Thanatos
8,144
2,814
0
9,252
16,412
6,056
0
4,400
11,952
0
68,082
L
Thoth
DAMNBÒY
Thoth
4,091
602
0
576
6,649
1,917
0
3,793
2,804
44,551
0
W
6,657
1,145
898
6,051
18,213
13,325
330
6,259
11,954
60,641
0
W
Hachiman
JoshuaOS
Hachiman
9,418
5,022
0
4,834
11,294
4,124
572
766
10,528
0
84,351
L
3,972
376
0
2,716
14,497
9,362
0
7,938
5,873
0
59,881
W
Fenrir
10,826
3,294
0
1,634
14,411
6,739
0
3,562
10,849
0
73,962
W
Sylvanus
Zetã
Sylvanus
9,252
2,577
2,003
3,382
11,155
6,467
123
3,646
7,509
32,929
6,803
W
Jormungandr
chris2197
Jormungandr
11,145
2,499
0
2,215
8,436
6,550
429
1,128
7,308
63,484
0
L
Anubis
footlice
Anubis
11,270
755
0
5,792
18,504
7,888
25
7,753
10,675
33,049
0
L
Medusa
iriezeig
Medusa
6,819
2,825
0
4,606
11,160
3,576
1,391
1,879
9,277
0
72,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,267
Gold Earned
51,693
508
Minions Killed
534
0
Camps Cleared
0
1,725,450
Distance Traveled
1,833,985
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,820
517
118
6
0
349,019
1
L
Thoth
9,215
485
94
5
0
351,734
2
W
Artio
9,854
519
106
6
0
401,602
3
W
Hachiman
10,712
564
146
8
0
381,069
5
L
Tyr
9,278
488
136
7
0
398,161
1
W
Fenrir
10,745
566
83
4
0
352,586
7
W
Sylvanus
9,311
490
68
4
0
358,175
1
W
Jormungandr
11,071
583
131
7
0
340,553
0
L
Anubis
8,151
429
38
2
0
320,439
0
L
Medusa
9,803
516
122
6
0
306,097
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role