Player Matchup

Tiamat
Tiamat
FlyingPolyps
Tiamat
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,474 Elo+
Solo
Ymir
Ymir
Inner13
Ymir
Level 25
God Stats
2W - 3L
1,613 SR
Queue Stats
23W - 26L
1,443 Elo+
Party 1
Nemesis
Nemesis
KillTheLeader
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,118 Elo+
Solo
Chronos
Chronos
Kronus1243
Chronos
Level 29
God Stats
1W - 1L
1,751 SR
Queue Stats
47W - 43L
1,519 Elo+
Party 1
Osiris
Osiris
Peace1drive
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,460 Elo+
Solo
Team Averages
Level 18
1,573 SR
1,403 Elo+

VS

Team Averages
Level 20
1,414 SR
1,492 Elo+
Poseidon
Poseidon
Asv1810
Poseidon
Level 14
God Stats
2W - 2L
1,219 SR
Queue Stats
15W - 12L
1,522 Elo+
Party 2
Nemesis
Nemesis
Goldbold94
Nemesis
Level 25
God Stats
10W - 4L
1,565 SR
Queue Stats
172W - 181L
1,463 Elo+
Party 3
Tiamat
Tiamat
GonielM
Tiamat
Level 27
God Stats
8W - 4L
1,642 SR
Queue Stats
163W - 137L
1,525 Elo+
Party 2
Neith
Neith
Zattri
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ihurshev
Zeus
Level 27
God Stats
7W - 5L
1,144 SR
Queue Stats
220W - 214L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 7 / 3
10,494
525
8,693
17,468
8,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Inner13
Ymir
13
1 / 4 / 7
9,201
460
5,640
16,217
10,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
10
0 / 8 / 0
7,232
362
1,449
16,009
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Kronus1243
Chronos
16
5 / 3 / 4
10,330
517
8,337
12,460
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
15
4 / 7 / 2
9,806
490
6,986
15,524
12,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Asv1810
Poseidon
17
4 / 3 / 5
11,275
564
12,402
7,882
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Goldbold94
Nemesis
17
9 / 5 / 4
11,556
578
10,853
17,312
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
GonielM
Tiamat
20
9 / 1 / 4
13,221
661
20,711
12,278
8,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Zattri
Neith
17
6 / 1 / 8
10,882
544
7,801
10,105
3,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
16
1 / 5 / 6
9,466
473
9,760
9,218
2,944
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
15
Kills
29
29
Deaths
15
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Asv1810
Poseidon
4
3
5
2.17
L
Tiamat
5
7
3
0.93
W
Nemesis
Goldbold94
Nemesis
9
5
4
2.2
W
Tiamat
GonielM
Tiamat
9
1
4
11
L
Ymir
Inner13
Ymir
1
4
7
1.13
L
Nemesis
0
8
0
0
L
Chronos
Kronus1243
Chronos
5
3
4
2.33
L
Osiris
4
7
2
0.71
W
Neith
Zattri
Neith
6
1
8
10
W
Zeus
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,105
Damage
61,527
77,678
Taken
56,795
41,475
Mitigated
24,482
17,716
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Asv1810
Poseidon
12,402
1,550
0
821
7,882
2,646
1,142
3,962
3,920
66,521
0
L
Tiamat
8,693
881
0
5,808
17,468
8,771
77
11,914
5,002
45,897
0
W
Nemesis
Goldbold94
Nemesis
10,853
6,097
0
1,233
17,312
7,031
234
3,234
14,078
0
90,480
W
Tiamat
GonielM
Tiamat
20,711
3,306
0
7,030
12,278
8,169
2,362
5,942
6,336
94,251
0
L
Ymir
Inner13
Ymir
5,640
1,675
0
3,920
16,217
10,229
0
8,339
7,540
31,994
0
L
Nemesis
1,449
435
0
2,221
16,009
5,319
58
6,945
8,820
0
25,398
L
Chronos
Kronus1243
Chronos
8,337
3,157
0
5,639
12,460
4,280
982
7,998
4,196
59,057
0
L
Osiris
6,986
2,163
0
128
15,524
12,876
1,492
5,906
9,247
114
43,721
W
Neith
Zattri
Neith
7,801
1,784
0
3,578
10,105
3,692
3,253
4,929
5,176
0
57,288
W
Zeus
9,760
1,151
0
822
9,218
2,944
766
4,685
4,533
56,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,063
Gold Earned
56,400
471
Minions Killed
594
0
Camps Cleared
0
1,770,056
Distance Traveled
1,939,328
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,275
564
118
6
0
390,140
4
L
Tiamat
10,494
525
117
6
0
329,524
3
W
Nemesis
11,556
578
114
6
0
402,532
2
W
Tiamat
13,221
661
171
9
0
367,250
0
L
Ymir
9,201
460
64
3
0
382,814
3
L
Nemesis
7,232
362
64
3
0
306,201
5
L
Chronos
10,330
517
137
7
0
379,559
2
L
Osiris
9,806
490
89
4
0
371,958
2
W
Neith
10,882
544
110
6
0
392,177
5
W
Zeus
9,466
473
81
4
0
387,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role