Player Matchup

Cernunnos
Cernunnos
AzerHer
Cernunnos
Level 23
God Stats
59W - 59L
1,484 SR
Queue Stats
531W - 548L
1,561 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dalakrua69
Cu Chulainn
Level 26
God Stats
2W - 4L
1,461 SR
Queue Stats
109W - 97L
1,409 Elo+
Party 1
Zeus
Zeus
Falex3000
Zeus
Level 12
God Stats
32W - 28L
1,304 SR
Queue Stats
44W - 56L
1,205 Elo+
Party 1
Ares
Ares
moonclearner
Ares
Level 22
God Stats
18W - 7L
1,660 SR
Queue Stats
275W - 285L
1,436 Elo+
Solo
Fenrir
Fenrir
Титан1212
Fenrir
Level 27
God Stats
6W - 7L
1,474 SR
Queue Stats
106W - 107L
1,368 Elo+
Party 1
Team Averages
Level 22
1,477 SR
1,396 Elo+

VS

Team Averages
Level 14
1,445 SR
1,494 Elo+
Yemoja
Yemoja
Docbran
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
The Morrigan
The Morrigan
JASNOOR77
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,382 Elo+
Solo
Neith
Neith
czarSDV
Neith
Level 17
God Stats
2W - 3L
1,303 SR
Queue Stats
339W - 256L
1,498 Elo+
Solo
Chang'e
Chang'e
yonghengwubian
Chang'e
Level 29
God Stats
26W - 27L
1,423 SR
Queue Stats
62W - 50L
1,593 Elo+
Solo
Ares
Ares
Антазиэль
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AzerHer
Cernunnos
18
4 / 2 / 23
12,518
1,138
21,837
14,548
8,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Dalakrua69
Cu Chulainn
19
15 / 0 / 13
13,674
1,243
19,258
17,018
18,831
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
18
3 / 2 / 17
11,048
1,004
8,637
5,945
2,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 4 / 23
10,843
986
15,656
20,462
23,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 3 / 11
11,558
1,051
12,897
16,036
7,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

221

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Docbran
Yemoja
16
0 / 1 / 10
10,670
970
8,415
12,067
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
JASNOOR77
The Morrigan
16
1 / 15 / 9
9,980
907
12,269
20,875
9,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
czarSDV
Neith
17
5 / 4 / 5
11,449
1,041
22,901
13,975
6,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 9
10,483
953
14,920
15,000
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 8 / 8
10,787
981
9,087
22,084
25,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
52
33
Kills
11
11
Deaths
33
87
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AzerHer
Cernunnos
4
2
23
7.75
W
Cu Chulainn
Dalakrua69
Cu Chulainn
15
0
13
21.5
L
Yemoja
Docbran
Yemoja
0
1
10
5
W
Zeus
3
2
17
5.75
L
The Morrigan
JASNOOR77
The Morrigan
1
15
9
0.37
L
Neith
czarSDV
Neith
5
4
5
1.88
W
2
4
23
3.38
L
2
5
9
1.3
L
3
8
8
0.88
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,285
Damage
67,592
74,009
Taken
84,001
61,012
Mitigated
60,059
8,481
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AzerHer
Cernunnos
21,837
15,132
0
3,716
14,548
8,413
0
6,465
7,989
0
47,338
W
Cu Chulainn
Dalakrua69
Cu Chulainn
19,258
3,645
0
2,950
17,018
18,831
0
8,849
7,853
3,569
38,264
L
Yemoja
Docbran
Yemoja
8,415
1,339
2,558
848
12,067
11,491
0
4,698
7,369
26,670
0
W
Zeus
8,637
806
0
0
5,945
2,675
0
3,331
2,576
33,521
0
L
The Morrigan
JASNOOR77
The Morrigan
12,269
3,592
0
1,064
20,875
9,406
0
5,378
15,493
20,723
782
L
Neith
czarSDV
Neith
22,901
12,660
0
1,503
13,975
6,890
0
3,482
10,493
0
51,535
W
15,656
938
0
0
20,462
23,849
0
13,466
6,574
19,798
0
L
14,920
2,149
4,368
4,517
15,000
6,346
0
5,176
9,824
37,613
0
L
9,087
516
0
0
22,084
25,926
0
6,917
15,167
29,040
0
W
12,897
5,314
0
1,815
16,036
7,244
0
10,866
4,886
0
27,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,641
Gold Earned
53,369
197
Minions Killed
198
4
Camps Cleared
6
1,038,225
Distance Traveled
927,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,518
1,138
58
5
1
183,213
0
W
Cu Chulainn
13,674
1,243
43
4
1
253,744
0
L
Yemoja
10,670
970
32
3
0
175,057
0
W
Zeus
11,048
1,004
50
5
0
178,894
0
L
The Morrigan
9,980
907
21
2
1
153,816
0
L
Neith
11,449
1,041
59
5
4
204,309
0
W
Ares
10,843
986
10
1
1
198,760
0
L
Chang'e
10,483
953
49
4
0
210,035
0
L
Ares
10,787
981
37
3
1
184,140
0
W
Fenrir
11,558
1,051
36
3
1
223,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role