Player Matchup

Serqet
Serqet
BrizzleSmite
Serqet
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,460 Elo+
Party 3
Izanami
Izanami
Manawo
Izanami
Level 39
God Stats
22W - 17L
1,514 SR
Queue Stats
127W - 116L
1,600 Elo+
Party 2
Yemoja
Yemoja
Sangrave
Yemoja
Level 48
God Stats
6W - 3L
1,433 SR
Queue Stats
14W - 12L
1,447 Elo+
Solo
Ah Puch
Ah Puch
Stalfosse
Ah Puch
Level 88
God Stats
128W - 94L
1,638 SR
Queue Stats
542W - 531L
1,472 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Surevarth
Cu Chulainn
Level 86
God Stats
7W - 11L
1,347 SR
Queue Stats
134W - 143L
1,390 Elo+
Party 3
Team Averages
Level 61
1,486 SR
1,474 Elo+

VS

Team Averages
Level 57
1,536 SR
1,416 Elo+
Ymir
Ymir
SStoic
Ymir
Level 102
God Stats
18W - 16L
1,497 SR
Queue Stats
260W - 235L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Suricatefly
Nu Wa
Level 41
God Stats
3W - 1L
1,597 SR
Queue Stats
4W - 6L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheDarkKing41
Cu Chulainn
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
581W - 669L
1,386 Elo+
Party 1
Neith
Neith
grezgaming2406
Neith
Level 34
God Stats
34W - 41L
1,496 SR
Queue Stats
484W - 537L
1,362 Elo+
Solo
Tsukuyomi
Tsukuyomi
lakaido135
Tsukuyomi
Level 26
God Stats
47W - 42L
1,589 SR
Queue Stats
320W - 353L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
2 / 0 / 3
7,981
532
3,087
6,840
2,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Manawo
Izanami
15
10 / 0 / 1
9,682
645
11,450
12,313
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Sangrave
Yemoja
12
0 / 1 / 9
8,374
558
4,361
6,425
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Stalfosse
Ah Puch
16
6 / 0 / 1
9,994
666
10,809
5,919
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Surevarth
Cu Chulainn
15
2 / 2 / 1
9,192
613
7,622
11,001
8,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
SStoic
Ymir
7
0 / 3 / 0
6,141
409
2,441
9,372
2,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 5 / 0
7,308
487
3,781
8,759
2,940
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
TheDarkKing41
Cu Chulainn
14
2 / 2 / 0
8,201
547
6,384
12,376
9,361
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 6 / 0
6,145
410
6,199
8,843
2,398
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
lakaido135
Tsukuyomi
11
0 / 4 / 1
6,539
436
3,407
13,155
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
20
Kills
3
3
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
2
0
3
3.5
W
Izanami
Manawo
Izanami
10
0
1
10.5
L
Ymir
SStoic
Ymir
0
3
0
0
W
Yemoja
Sangrave
Yemoja
0
1
9
4.5
W
Ah Puch
Stalfosse
Ah Puch
6
0
1
6.5
W
Cu Chulainn
Surevarth
Cu Chulainn
2
2
1
1.25
L
0
5
0
0
L
Cu Chulainn
TheDarkKing41
Cu Chulainn
2
2
0
1
L
1
6
0
0.17
L
Tsukuyomi
lakaido135
Tsukuyomi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,329
Damage
22,212
42,498
Taken
52,505
22,069
Mitigated
22,435
16,736
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
3,087
696
0
627
6,840
2,071
135
1,330
5,510
0
38,991
W
Izanami
Manawo
Izanami
11,450
8,399
0
6,434
12,313
4,574
4,617
1,832
10,481
0
79,500
L
Ymir
SStoic
Ymir
2,441
495
0
1,250
9,372
2,939
0
2,539
6,727
11,841
0
W
Yemoja
Sangrave
Yemoja
4,361
1,274
3,049
1,608
6,425
4,537
953
951
5,474
14,344
0
W
Ah Puch
Stalfosse
Ah Puch
10,809
122
0
2,277
5,919
2,473
1,475
1,917
4,002
78,270
0
W
Cu Chulainn
Surevarth
Cu Chulainn
7,622
2,193
0
2,741
11,001
8,414
935
216
10,785
0
59,161
L
3,781
1,778
0
1,709
8,759
2,940
773
4,392
4,367
47,894
0
L
Cu Chulainn
TheDarkKing41
Cu Chulainn
6,384
935
0
1,822
12,376
9,361
434
226
12,150
24
56,342
L
6,199
2,944
111
2,486
8,843
2,398
0
2,154
6,689
0
29,305
L
Tsukuyomi
lakaido135
Tsukuyomi
3,407
794
0
3,034
13,155
4,797
0
5,859
7,296
0
31,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,223
Gold Earned
34,334
506
Minions Killed
332
0
Camps Cleared
0
1,530,256
Distance Traveled
1,195,061
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,981
532
81
5
0
347,535
2
W
Izanami
9,682
645
140
9
0
293,862
2
L
Ymir
6,141
409
16
1
0
193,594
1
W
Yemoja
8,374
558
14
1
0
290,134
5
W
Ah Puch
9,994
666
155
10
0
286,237
3
W
Cu Chulainn
9,192
613
116
8
0
312,488
2
L
Nu Wa
7,308
487
93
6
0
229,198
0
L
Cu Chulainn
8,201
547
99
7
0
290,132
2
L
Neith
6,145
410
54
4
0
197,321
0
L
Tsukuyomi
6,539
436
70
5
0
284,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role