Player Matchup

Sun Wukong
Sun Wukong
BitPhoenix
Sun Wukong
Level 153
God Stats
6W - 10L
1,686 SR
Queue Stats
93W - 91L
1,622 Elo+
Solo
Anhur
Anhur
CandyCry
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Fensebo
Gilgamesh
Level 144
God Stats
21W - 17L
1,756 SR
Queue Stats
266W - 222L
1,642 Elo+
Party 2
Ganesha
Ganesha
HairySovietBear
Ganesha
Level 153
God Stats
3W - 2L
1,570 SR
Queue Stats
251W - 254L
1,629 Elo+
Solo
Chang'e
Chang'e
Panterar
Chang'e
Level 151
God Stats
2W - 6L
1,318 SR
Queue Stats
590W - 567L
1,559 Elo+
Solo
Team Averages
Level 152
1,566 SR
1,590 Elo+

VS

Team Averages
Level 127
1,567 SR
1,652 Elo+
Thoth
Thoth
Chalice1
Thoth
Level 149
God Stats
14W - 9L
1,766 SR
Queue Stats
343W - 287L
1,650 Elo+
Solo
Mercury
Mercury
ISaltyPotatoX
Mercury
Level 68
God Stats
2W - 0L
1,789 SR
Queue Stats
14W - 3L
1,829 Elo+
Party 1
Gilgamesh
Gilgamesh
SiggyDanielson
Gilgamesh
Level 148
God Stats
48W - 51L
1,284 SR
Queue Stats
789W - 773L
1,574 Elo+
Solo
Ares
Ares
alkes45
Ares
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 144L
1,619 Elo+
Solo
Izanami
Izanami
iMonts
Izanami
Level 124
God Stats
5W - 4L
1,495 SR
Queue Stats
270W - 220L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BitPhoenix
Sun Wukong
19
4 / 6 / 2
12,950
540
14,591
23,025
23,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
CandyCry
Anhur
18
4 / 7 / 3
12,354
515
12,468
16,832
6,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Fensebo
Gilgamesh
18
8 / 6 / 7
12,377
516
12,842
20,357
8,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 6 / 9
11,855
494
6,711
23,843
22,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Panterar
Chang'e
19
4 / 6 / 4
12,447
519
10,402
20,230
7,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Chalice1
Thoth
20
9 / 2 / 12
14,519
605
18,334
6,810
2,291
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
20
9 / 5 / 10
13,622
568
16,806
20,007
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
SiggyDanielson
Gilgamesh
20
6 / 5 / 8
14,429
601
17,002
27,780
18,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
alkes45
Ares
19
5 / 4 / 18
12,846
535
11,435
22,651
26,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
iMonts
Izanami
20
2 / 4 / 12
13,500
563
9,460
18,460
6,192
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
91
20
Kills
31
31
Deaths
20
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BitPhoenix
Sun Wukong
4
6
2
0.83
L
Anhur
CandyCry
Anhur
4
7
3
0.79
W
Thoth
Chalice1
Thoth
9
2
12
7.5
L
Gilgamesh
Fensebo
Gilgamesh
8
6
7
1.92
L
0
6
9
0.75
W
Mercury
9
5
10
2.8
L
Chang'e
Panterar
Chang'e
4
6
4
1
W
Gilgamesh
SiggyDanielson
Gilgamesh
6
5
8
2
W
Ares
alkes45
Ares
5
4
18
3.5
W
Izanami
iMonts
Izanami
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,014
Damage
73,037
104,287
Taken
95,708
67,942
Mitigated
62,196
28,988
Healing
34,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BitPhoenix
Sun Wukong
14,591
3,315
0
5,302
23,025
23,188
188
3,186
19,114
592
74,609
L
Anhur
CandyCry
Anhur
12,468
4,551
0
3,772
16,832
6,131
3,117
6,423
10,409
0
86,661
W
Thoth
Chalice1
Thoth
18,334
842
0
1,352
6,810
2,291
1,165
2,859
3,839
117,091
0
L
Gilgamesh
Fensebo
Gilgamesh
12,842
3,681
0
3,755
20,357
8,875
397
5,999
14,283
0
83,416
L
6,711
872
0
5,291
23,843
22,065
17
7,563
16,230
56,144
0
W
Mercury
16,806
8,109
0
7,736
20,007
8,017
1,820
4,093
15,746
0
85,394
L
Chang'e
Panterar
Chang'e
10,402
581
2,937
7,931
20,230
7,683
978
7,908
12,272
80,504
0
W
Gilgamesh
SiggyDanielson
Gilgamesh
17,002
5,171
0
10,878
27,780
18,748
1,057
4,709
22,971
0
95,628
W
Ares
alkes45
Ares
11,435
1,115
0
6,022
22,651
26,948
403
5,854
16,551
36,195
0
W
Izanami
iMonts
Izanami
9,460
5,599
0
8,013
18,460
6,192
3,205
3,231
15,175
0
131,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,983
Gold Earned
68,916
662
Minions Killed
676
0
Camps Cleared
0
2,207,952
Distance Traveled
2,358,922
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,950
540
150
6
0
424,788
1
L
Anhur
12,354
515
168
7
0
417,811
9
W
Thoth
14,519
605
204
9
0
478,984
8
L
Gilgamesh
12,377
516
118
5
0
471,092
5
L
Ganesha
11,855
494
52
2
0
451,253
5
W
Mercury
13,622
568
104
4
0
525,135
2
L
Chang'e
12,447
519
174
7
0
443,008
10
W
Gilgamesh
14,429
601
150
6
0
450,502
9
W
Ares
12,846
535
38
2
0
470,381
6
W
Izanami
13,500
563
180
8
0
433,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role