Player Matchup
Team Averages
Gold I
Average Tier
Level 125
1,638 SR
1,880
MMR
VS
Team Averages
Bronze III
Average Tier
Level 141
1,623 SR
1,700
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sz9BlueShark
Hercules
11
1 / 0 / 0
6,207
887
1,383
6,178
2,706
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Round Shield
+10
Physical Protection
+10
Hp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lossoon
Ravana
9
0 / 1 / 0
5,729
818
4,300
3,038
1,640
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,729
818
48
7
0
106,758
1
W
6,207
887
60
9
0
118,456
1