Player Matchup

Bellona
Bellona
Bombom0531
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,504 Elo+
Party 1
Set
Set
CipherPoll
Set
Level 4
God Stats
1W - 4L
1,296 SR
Queue Stats
12W - 18L
1,504 Elo+
Party 1
Cerberus
Cerberus
Crover409
Cerberus
Level 6
God Stats
1W - 6L
1,473 SR
Queue Stats
11W - 20L
1,429 Elo+
Party 1
Artemis
Artemis
ThunderYaksha
Artemis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
nismo28
Nemesis
Level 8
God Stats
1W - 3L
1,382 SR
Queue Stats
10W - 21L
1,429 Elo+
Party 1
Team Averages
Level 5
1,430 SR
1,473 Elo+

VS

Team Averages
Level 23
1,631 SR
1,459 Elo+
Olorun
Olorun
AdrelisLTU
Olorun
Level 25
God Stats
13W - 10L
1,475 SR
Queue Stats
24W - 22L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
Batiato1
Gilgamesh
Level 26
God Stats
21W - 24L
1,643 SR
Queue Stats
113W - 151L
1,468 Elo+
Party 2
Janus
Janus
KillsHealty
Janus
Level 28
God Stats
10W - 8L
1,531 SR
Queue Stats
173W - 180L
1,487 Elo+
Party 2
Fenrir
Fenrir
Krasopotiros
Fenrir
Level 22
God Stats
3W - 0L
1,755 SR
Queue Stats
36W - 32L
1,455 Elo+
Party 3
Neith
Neith
Nistipuisto
Neith
Level 15
God Stats
2W - 0L
1,753 SR
Queue Stats
17W - 12L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bombom0531
Bellona
11
0 / 6 / 2
6,832
455
6,487
12,544
8,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 8 / 1
6,780
452
2,541
9,767
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Crover409
Cerberus
8
0 / 6 / 2
5,626
375
3,368
15,060
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
10
2 / 8 / 2
6,879
459
6,757
9,541
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
nismo28
Nemesis
10
0 / 5 / 2
6,158
411
2,034
10,001
2,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AdrelisLTU
Olorun
13
5 / 2 / 12
8,546
570
7,480
7,353
2,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Batiato1
Gilgamesh
15
5 / 1 / 6
9,308
621
7,394
11,754
6,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
11 / 2 / 5
10,753
717
12,811
7,869
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
6 / 0 / 6
8,633
576
4,229
8,101
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 0 / 9
8,806
587
9,400
7,029
2,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
4
Kills
33
33
Deaths
5
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Olorun
AdrelisLTU
Olorun
5
2
12
5.5
W
Gilgamesh
Batiato1
Gilgamesh
5
1
6
8
L
Bellona
Bombom0531
Bellona
0
6
2
0.17
L
2
8
1
0.31
L
Cerberus
Crover409
Cerberus
0
6
2
0.17
W
11
2
5
6.75
W
Fenrir
6
0
6
9
W
6
0
9
10.5
L
Artemis
2
8
2
0.38
L
Nemesis
nismo28
Nemesis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,187
Damage
41,314
56,913
Taken
42,106
28,613
Mitigated
17,585
6,808
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AdrelisLTU
Olorun
7,480
3,574
1,186
3,025
7,353
2,635
6,186
1,235
6,118
32,996
0
W
Gilgamesh
Batiato1
Gilgamesh
7,394
1,617
0
2,951
11,754
6,183
1,180
236
11,518
0
44,616
L
Bellona
Bombom0531
Bellona
6,487
1,628
0
2,042
12,544
8,949
158
1,268
11,276
0
43,247
L
2,541
1,077
0
344
9,767
4,637
0
4,858
4,909
0
20,057
L
Cerberus
Crover409
Cerberus
3,368
413
0
1,740
15,060
8,342
0
7,215
7,845
15,853
0
W
12,811
847
354
2,024
7,869
2,722
1,324
673
7,196
82,860
0
W
Fenrir
4,229
886
0
2,274
8,101
3,638
679
709
7,392
0
32,953
W
9,400
5,925
0
2,002
7,029
2,407
2,263
515
6,514
0
45,196
L
Artemis
6,757
2,803
0
557
9,541
3,844
0
4,818
4,723
0
24,007
L
Nemesis
nismo28
Nemesis
2,034
250
0
2,125
10,001
2,841
0
2,132
7,869
0
31,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,275
Gold Earned
46,046
269
Minions Killed
433
0
Camps Cleared
0
1,290,095
Distance Traveled
1,411,432
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,546
570
47
3
0
297,916
1
W
Gilgamesh
9,308
621
88
6
0
269,440
0
L
Bellona
6,832
455
85
6
0
283,647
0
L
Set
6,780
452
36
2
0
257,222
0
L
Cerberus
5,626
375
45
3
0
258,668
1
W
Janus
10,753
717
147
10
0
274,395
0
W
Fenrir
8,633
576
65
4
0
278,531
0
W
Neith
8,806
587
86
6
0
291,150
2
L
Artemis
6,879
459
37
2
0
203,637
0
L
Nemesis
6,158
411
66
4
0
286,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role