Player Matchup

Cerberus
Cerberus
Asumi1
Cerberus
Level 101
God Stats
1W - 1L
1,767 SR
Queue Stats
177W - 154L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
Envirasu
Kukulkan
Level 8
God Stats
5W - 2L
1,736 SR
Queue Stats
10W - 7L
1,581 Elo+
Party 1
Achilles
Achilles
Kimohi_
Achilles
Level 44
God Stats
0W - 3L
1,387 SR
Queue Stats
3W - 8L
1,345 Elo+
Solo
Vulcan
Vulcan
Kurnalklank
Vulcan
Level 85
God Stats
5W - 8L
1,348 SR
Queue Stats
395W - 383L
1,540 Elo+
Party 1
Mercury
Mercury
rawz
Mercury
Level 116
God Stats
9W - 11L
1,637 SR
Queue Stats
603W - 564L
1,562 Elo+
Party 1
Team Averages
Level 71
1,575 SR
1,522 Elo+

VS

Team Averages
Level 126
1,517 SR
1,548 Elo+
Ymir
Ymir
POEZURDADDY
Ymir
Level 28
God Stats
71W - 42L
1,432 SR
Queue Stats
71W - 45L
1,458 Elo+
Party 2
Terra
Terra
X LAZERSHOTZ X
Terra
Level 160
God Stats
131W - 65L
1,656 SR
Queue Stats
396W - 305L
1,566 Elo+
Party 2
Ra
Ra
XDarkRagnarokX4
Ra
Level 148
God Stats
4W - 3L
1,406 SR
Queue Stats
299W - 212L
1,629 Elo+
Party 2
Gilgamesh
Gilgamesh
corran617
Gilgamesh
Level 146
God Stats
15W - 12L
1,578 SR
Queue Stats
249W - 170L
1,604 Elo+
Party 2
Danzaburou
Danzaburou
javigm1991
Danzaburou
Level 147
God Stats
5W - 6L
1,514 SR
Queue Stats
36W - 44L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Asumi1
Cerberus
16
4 / 4 / 9
10,782
980
12,509
23,930
25,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Envirasu
Kukulkan
16
2 / 2 / 8
10,430
948
10,304
8,589
3,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Kimohi_
Achilles
15
1 / 7 / 8
9,441
858
5,455
11,233
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
16
2 / 7 / 6
10,553
959
14,547
13,960
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
rawz
Mercury
16
6 / 6 / 6
11,235
1,021
9,067
18,217
6,835
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

135

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 10
11,138
1,013
2,973
12,573
15,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 3 / 14
11,498
1,045
13,666
14,626
6,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 2 / 7
13,478
1,225
14,741
11,106
4,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
corran617
Gilgamesh
19
8 / 4 / 15
13,570
1,234
29,696
19,356
15,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
javigm1991
Danzaburou
16
0 / 2 / 12
10,225
930
8,418
5,708
2,155
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
84
15
Kills
26
26
Deaths
15
37
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Asumi1
Cerberus
4
4
9
2.13
L
Kukulkan
Envirasu
Kukulkan
2
2
8
3
L
Achilles
Kimohi_
Achilles
1
7
8
0.71
L
Vulcan
2
7
6
0.71
W
1
4
10
1.5
W
5
3
14
4
W
12
2
7
7.75
W
Gilgamesh
corran617
Gilgamesh
8
4
15
3.88
W
Danzaburou
javigm1991
Danzaburou
0
2
12
3
L
Mercury
rawz
Mercury
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,882
Damage
69,494
75,929
Taken
63,369
50,111
Mitigated
44,786
6,264
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Asumi1
Cerberus
12,509
992
0
4,246
23,930
25,220
0
7,246
16,283
28,489
0
L
Kukulkan
Envirasu
Kukulkan
10,304
1,852
0
0
8,589
3,535
0
5,478
3,027
33,820
0
L
Achilles
Kimohi_
Achilles
5,455
1,878
0
907
11,233
8,620
0
4,940
6,099
0
8,431
L
Vulcan
14,547
5,869
0
0
13,960
5,901
0
5,468
8,358
47,808
0
W
2,973
283
0
120
12,573
15,537
0
8,263
4,285
19,784
0
W
13,666
1,384
5,185
3,922
14,626
6,573
0
7,727
6,819
20,019
0
W
14,741
1,226
842
4,786
11,106
4,564
0
5,467
5,539
53,793
0
W
Gilgamesh
corran617
Gilgamesh
29,696
8,346
0
540
19,356
15,957
0
12,734
6,393
1,882
40,668
W
Danzaburou
javigm1991
Danzaburou
8,418
4,977
0
898
5,708
2,155
0
3,169
2,468
0
23,681
L
Mercury
rawz
Mercury
9,067
3,313
0
1,111
18,217
6,835
0
8,887
9,185
0
19,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,441
Gold Earned
59,909
193
Minions Killed
222
4
Camps Cleared
9
949,185
Distance Traveled
1,076,770
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,782
980
42
4
2
197,837
1
L
Kukulkan
10,430
948
46
4
1
190,298
0
L
Achilles
9,441
858
7
1
0
116,400
0
L
Vulcan
10,553
959
83
8
0
182,134
1
W
Ymir
11,138
1,013
44
4
2
187,704
3
W
Terra
11,498
1,045
13
1
0
231,815
0
W
Ra
13,478
1,225
100
9
5
238,787
1
W
Gilgamesh
13,570
1,234
29
3
2
234,562
0
W
Danzaburou
10,225
930
36
3
0
183,902
0
L
Mercury
11,235
1,021
15
1
1
262,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role