Player Matchup

Hun Batz
Hun Batz
Rohzaeyyyy
Hun Batz
Level 44
God Stats
2W - 8L
1,500 SR
Queue Stats
286W - 416L
1,198 Elo+
Party 1
Ares
Ares
Syther07
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 96L
1,338 Elo+
Party 1
He Bo
He Bo
Velesdar
He Bo
Level 79
God Stats
2W - 5L
1,372 SR
Queue Stats
87W - 122L
1,423 Elo+
Solo
Team Averages
Level 50
1,457 SR
1,320 Elo+

VS

Team Averages
Level 72
1,435 SR
1,170 Elo+
Ra
Ra
INekoWhiteI
Ra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
833 Elo+
Party 2
Cupid
Cupid
Junior15482
Cupid
Level 68
God Stats
3W - 8L
1,409 SR
Queue Stats
37W - 57L
1,187 Elo+
Party 2
Cabrakan
Cabrakan
SaperVDV
Cabrakan
Level 101
God Stats
4W - 8L
1,395 SR
Queue Stats
108W - 128L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Rohzaeyyyy
Hun Batz
10
1 / 8 / 1
7,334
667
5,800
10,133
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
8
0 / 7 / 1
6,173
561
1,421
9,556
5,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Velesdar
He Bo
10
1 / 6 / 0
6,429
584
6,005
7,384
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 13
8,571
779
4,496
4,037
1,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
10 / 1 / 11
9,414
856
9,645
10,150
4,356
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
SaperVDV
Cabrakan
12
6 / 0 / 15
9,814
892
6,385
10,240
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
21
21
Deaths
2
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
W
10
1
11
15.5
L
Hun Batz
Rohzaeyyyy
Hun Batz
1
8
1
0.19
W
Cabrakan
SaperVDV
Cabrakan
6
0
15
13.5
L
Ares
0
7
1
0.07
L
He Bo
Velesdar
He Bo
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,226
Damage
20,526
27,073
Taken
24,427
11,708
Mitigated
17,671
1,106
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,496
247
1,535
1,298
4,037
1,558
803
1,753
2,172
27,465
0
W
9,645
5,163
853
3,980
10,150
4,356
1,869
2,857
7,025
0
38,751
L
Hun Batz
Rohzaeyyyy
Hun Batz
5,800
667
0
478
10,133
3,517
0
3,344
6,789
0
28,514
W
Cabrakan
SaperVDV
Cabrakan
6,385
624
0
3,382
10,240
11,757
736
2,363
7,697
18,855
0
L
Ares
1,421
125
0
0
9,556
5,620
0
3,994
5,562
10,373
0
L
He Bo
Velesdar
He Bo
6,005
413
0
628
7,384
2,571
0
3,595
3,789
22,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,936
Gold Earned
27,799
90
Minions Killed
113
0
Camps Cleared
0
523,786
Distance Traveled
536,992
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,571
779
39
4
0
164,439
0
W
Cupid
9,414
856
58
5
0
173,992
0
L
Hun Batz
7,334
667
40
4
0
184,380
2
W
Cabrakan
9,814
892
16
1
0
198,561
4
L
Ares
6,173
561
15
1
0
166,516
0
L
He Bo
6,429
584
35
3
0
172,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role