Player Matchup

Ares
Ares
Diamond II
CarlosRyder
Ares
Diamond II
Level 159
God Stats
13W - 10L
1,926 SR
Queue Stats
377W - 351L
2,261 MMR
Solo
Osiris
Osiris
Masters
Napstyyyy
Osiris
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond I
Oobahh
Anhur
Diamond I
Level 153
God Stats
12W - 11L
1,742 SR
Queue Stats
98W - 116L
2,486 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Pepito132
Tsukuyomi
Masters
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Masters
RebornWinter
Scylla
Masters
Level 156
God Stats
21W - 23L
1,589 SR
Queue Stats
322W - 294L
2,262 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,652 SR
2,002 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,570 SR
2,534 MMR
Kukulkan
Kukulkan
Masters
Barboosh
Kukulkan
Masters
Level 160
God Stats
8W - 7L
1,763 SR
Queue Stats
526W - 489L
2,631 MMR
Solo
Hachiman
Hachiman
Diamond I
DraidenTTV
Hachiman
Diamond I
Level 119
God Stats
8W - 11L
1,524 SR
Queue Stats
511W - 485L
2,520 MMR
Solo
Serqet
Serqet
Diamond V
MoneyPrinter
Serqet
Diamond V
Level 160
God Stats
43W - 52L
1,601 SR
Queue Stats
601W - 607L
2,075 MMR
Solo
Athena
Athena
Platinum III
Spektronz
Athena
Platinum III
Level 160
God Stats
0W - 3L
1,852 SR
Queue Stats
200W - 164L
2,030 MMR
Solo
Ullr
Ullr
Grandmaster
TryingToHaveFun
Ullr
Grandmaster
Level 122
God Stats
0W - 5L
1,112 SR
Queue Stats
199W - 134L
3,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 19
13,931
606
11,347
21,250
27,870
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
Napstyyyy
Osiris
20
10 / 3 / 6
14,649
637
14,551
15,717
16,398
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Oobahh
Anhur
20
5 / 1 / 12
13,833
601
14,166
16,998
7,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Pepito132
Tsukuyomi
20
4 / 4 / 12
14,741
641
21,127
19,874
16,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
20
7 / 1 / 10
13,389
582
10,670
12,973
4,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
ApolloSetAphroditeTiamat

VS

Bans
Guan YuHeimdallrSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Barboosh
Kukulkan
16
1 / 7 / 1
10,174
442
14,419
13,779
4,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
DraidenTTV
Hachiman
20
1 / 4 / 1
12,162
529
9,957
15,291
5,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
14
0 / 10 / 3
9,145
398
5,445
20,024
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Spektronz
Athena
17
4 / 7 / 1
10,830
471
9,754
21,973
18,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 5 / 4
12,539
545
16,907
19,617
15,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
33
Kills
10
10
Deaths
33
59
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Barboosh
Kukulkan
1
7
1
0.21
W
7
1
19
16.5
L
Hachiman
DraidenTTV
Hachiman
1
4
1
0.38
L
Serqet
0
10
3
0.15
W
Osiris
Napstyyyy
Osiris
10
3
6
4.33
W
Anhur
Oobahh
Anhur
5
1
12
11
W
Tsukuyomi
Pepito132
Tsukuyomi
4
4
12
2.5
W
Scylla
7
1
10
12
L
Athena
Spektronz
Athena
4
7
1
0.64
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,861
Damage
56,482
86,812
Taken
90,684
73,222
Mitigated
56,259
28,780
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Barboosh
Kukulkan
14,419
475
0
121
13,779
4,911
0
932
12,847
86,898
0
W
11,347
511
0
5,027
21,250
27,870
389
5,641
14,862
35,620
0
L
Hachiman
DraidenTTV
Hachiman
9,957
4,975
0
3,737
15,291
5,769
1,290
3,281
12,010
0
102,565
L
Serqet
5,445
1,035
0
2,302
20,024
11,226
0
6,917
13,107
0
16,684
W
Osiris
Napstyyyy
Osiris
14,551
6,630
0
2,759
15,717
16,398
1,067
5,290
10,203
0
118,407
W
Anhur
Oobahh
Anhur
14,166
8,638
0
10,842
16,998
7,618
7,663
3,916
12,824
0
116,284
W
Tsukuyomi
Pepito132
Tsukuyomi
21,127
6,036
0
6,404
19,874
16,811
838
5,485
14,243
83
124,434
W
Scylla
10,670
655
0
3,748
12,973
4,525
1,265
4,536
8,179
89,120
0
L
Athena
Spektronz
Athena
9,754
2,551
0
4,138
21,973
18,902
0
6,011
15,623
65,065
0
L
16,907
5,701
0
4,644
19,617
15,451
2,301
4,959
14,464
0
85,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,543
Gold Earned
54,850
770
Minions Killed
668
0
Camps Cleared
0
2,363,326
Distance Traveled
2,122,094
45
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,174
442
157
7
0
427,243
8
W
Ares
13,931
606
34
1
0
500,824
14
L
Hachiman
12,162
529
197
9
0
395,596
3
L
Serqet
9,145
398
26
1
0
443,584
7
W
Osiris
14,649
637
188
8
0
501,985
3
W
Anhur
13,833
601
175
8
0
409,131
11
W
Tsukuyomi
14,741
641
213
9
0
491,342
7
W
Scylla
13,389
582
160
7
0
460,044
10
L
Athena
10,830
471
114
5
0
440,227
4
L
Ullr
12,539
545
174
8
0
415,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role