Player Matchup

Baron Samedi
Baron Samedi
FistinScrota
Baron Samedi
Level 80
God Stats
14W - 11L
1,694 SR
Queue Stats
397W - 389L
1,500 Elo+
Solo
Khepri
Khepri
MrInCoN
Khepri
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
445W - 414L
1,469 Elo+
Party 1
Chiron
Chiron
Snikklefritz703
Chiron
Level 101
God Stats
64W - 34L
1,659 SR
Queue Stats
246W - 226L
1,474 Elo+
Party 1
Xing Tian
Xing Tian
blacklusterr
Xing Tian
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,486 Elo+
Solo
Camazotz
Camazotz
jmacgort
Camazotz
Level 64
God Stats
8W - 4L
1,458 SR
Queue Stats
157W - 156L
1,496 Elo+
Solo
Team Averages
Level 88
1,562 SR
1,485 Elo+

VS

Team Averages
Level 84
1,539 SR
1,447 Elo+
Heimdallr
Heimdallr
Hobeewan22
Heimdallr
Level 87
God Stats
29W - 37L
1,491 SR
Queue Stats
347W - 323L
1,462 Elo+
Solo
Cthulhu
Cthulhu
SCHOOPY
Cthulhu
Level 81
God Stats
22W - 23L
1,477 SR
Queue Stats
160W - 141L
1,475 Elo+
Solo
Discordia
Discordia
TragicSt0ry
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 262L
1,525 Elo+
Solo
Jormungandr
Jormungandr
UberSlayer
Jormungandr
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,257 Elo+
Solo
Gilgamesh
Gilgamesh
fartandballs
Gilgamesh
Level 60
God Stats
37W - 21L
1,725 SR
Queue Stats
1,100W - 1,143L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FistinScrota
Baron Samedi
20
12 / 5 / 10
16,516
570
31,916
23,795
17,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
MrInCoN
Khepri
20
2 / 5 / 17
13,906
480
11,077
32,069
46,078
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 3 / 6
15,632
539
28,308
22,194
11,409
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
blacklusterr
Xing Tian
20
2 / 3 / 11
14,437
498
10,582
22,134
26,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Camazotz
jmacgort
Camazotz
20
10 / 2 / 11
16,859
581
26,752
32,802
17,135
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hobeewan22
Heimdallr
20
3 / 7 / 5
13,609
469
22,345
23,846
11,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SCHOOPY
Cthulhu
20
2 / 6 / 6
13,140
453
20,595
23,254
22,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
TragicSt0ry
Discordia
20
5 / 10 / 3
13,740
474
14,847
23,242
8,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
UberSlayer
Jormungandr
20
3 / 5 / 10
12,236
422
20,445
43,394
44,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
fartandballs
Gilgamesh
20
5 / 7 / 5
12,985
448
20,151
22,726
16,237
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
47
35
Kills
18
18
Deaths
35
55
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FistinScrota
Baron Samedi
12
5
10
3.4
L
Heimdallr
Hobeewan22
Heimdallr
3
7
5
0.79
W
Khepri
MrInCoN
Khepri
2
5
17
2.1
L
Cthulhu
SCHOOPY
Cthulhu
2
6
6
0.83
W
9
3
6
4
L
Discordia
TragicSt0ry
Discordia
5
10
3
0.65
L
Jormungandr
UberSlayer
Jormungandr
3
5
10
1.6
W
Xing Tian
blacklusterr
Xing Tian
2
3
11
2.5
L
Gilgamesh
fartandballs
Gilgamesh
5
7
5
1.07
W
Camazotz
jmacgort
Camazotz
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,635
Damage
98,383
132,994
Taken
136,462
119,095
Mitigated
104,456
63,148
Healing
36,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FistinScrota
Baron Samedi
31,916
2,807
8,398
10,463
23,795
17,677
3,420
8,972
14,455
122,050
0
L
Heimdallr
Hobeewan22
Heimdallr
22,345
12,420
0
4,728
23,846
11,939
1,050
5,306
18,291
0
138,770
W
Khepri
MrInCoN
Khepri
11,077
1,392
0
4,239
32,069
46,078
377
12,275
19,126
37,983
0
L
Cthulhu
SCHOOPY
Cthulhu
20,595
2,977
1,574
5,234
23,254
22,971
404
11,817
10,653
89,498
0
W
28,308
14,525
1,668
10,988
22,194
11,409
3,168
10,831
11,251
0
143,543
L
Discordia
TragicSt0ry
Discordia
14,847
706
0
3,639
23,242
8,718
478
8,849
13,637
88,719
0
L
Jormungandr
UberSlayer
Jormungandr
20,445
4,614
1,629
14,082
43,394
44,591
302
12,703
30,155
63,766
0
W
Xing Tian
blacklusterr
Xing Tian
10,582
713
0
3,265
22,134
26,796
423
10,256
11,806
70,773
0
L
Gilgamesh
fartandballs
Gilgamesh
20,151
6,214
0
5,337
22,726
16,237
0
12,557
9,604
0
95,424
W
Camazotz
jmacgort
Camazotz
26,752
13,268
0
24,127
32,802
17,135
1,833
12,017
20,469
0
147,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,350
Gold Earned
65,710
775
Minions Killed
705
0
Camps Cleared
0
2,712,583
Distance Traveled
2,481,558
22
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,516
570
208
7
0
533,280
10
L
Heimdallr
13,609
469
205
7
0
481,932
5
W
Khepri
13,906
480
57
2
0
549,135
5
L
Cthulhu
13,140
453
136
5
0
508,945
5
W
Chiron
15,632
539
195
7
0
509,167
2
L
Discordia
13,740
474
157
5
0
469,861
16
L
Jormungandr
12,236
422
75
3
0
435,482
1
W
Xing Tian
14,437
498
131
5
0
502,976
3
L
Gilgamesh
12,985
448
132
5
0
585,338
11
W
Camazotz
16,859
581
184
6
0
618,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role