Player Matchup

Cthulhu
Cthulhu
Gandalf666
Cthulhu
Level 104
God Stats
17W - 20L
1,500 SR
Queue Stats
130W - 143L
1,526 Elo+
Solo
Merlin
Merlin
LordBirdyBird
Merlin
Level 138
God Stats
4W - 8L
1,427 SR
Queue Stats
252W - 242L
1,516 Elo+
Party 2
Apollo
Apollo
Nuotrok
Apollo
Level 149
God Stats
12W - 11L
1,544 SR
Queue Stats
78W - 66L
1,572 Elo+
Solo
Ao Kuang
Ao Kuang
Ryukhan
Ao Kuang
Level 160
God Stats
7W - 4L
1,660 SR
Queue Stats
334W - 320L
1,542 Elo+
Party 2
Gilgamesh
Gilgamesh
Sogoo
Gilgamesh
Level 95
God Stats
2W - 4L
1,261 SR
Queue Stats
231W - 213L
1,559 Elo+
Party 2
Team Averages
Level 129
1,479 SR
1,543 Elo+

VS

Team Averages
Level 95
1,436 SR
1,487 Elo+
Danzaburou
Danzaburou
MisioKnut
Danzaburou
Level 62
God Stats
11W - 9L
1,616 SR
Queue Stats
127W - 147L
1,494 Elo+
Party 1
Cabrakan
Cabrakan
TopPlayer231
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
TropicalSouldier
Raijin
Level 124
God Stats
2W - 1L
1,288 SR
Queue Stats
213W - 199L
1,529 Elo+
Solo
Loki
Loki
ali96
Loki
Level 123
God Stats
4W - 6L
1,360 SR
Queue Stats
68W - 84L
1,469 Elo+
Solo
Hel
Hel
andre1999
Hel
Level 39
God Stats
6W - 7L
1,414 SR
Queue Stats
31W - 39L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gandalf666
Cthulhu
9
0 / 1 / 2
4,956
496
2,971
5,310
1,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 1
5,411
541
3,158
4,099
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Nuotrok
Apollo
6
0 / 4 / 1
4,398
440
1,810
3,437
562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Ryukhan
Ao Kuang
9
2 / 4 / 0
5,627
563
4,244
7,307
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Sogoo
Gilgamesh
10
1 / 3 / 1
5,453
545
5,349
7,448
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MisioKnut
Danzaburou
10
4 / 0 / 5
6,131
613
5,391
4,396
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
TopPlayer231
Cabrakan
12
2 / 1 / 1
6,578
658
3,892
6,494
4,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 3
6,113
611
3,489
5,225
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
ali96
Loki
10
4 / 1 / 5
6,343
634
3,296
5,420
1,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 5
5,744
574
2,870
5,161
2,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
15
15
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Gandalf666
Cthulhu
0
1
2
1
L
1
3
1
0.5
W
Danzaburou
MisioKnut
Danzaburou
4
0
5
6.5
L
Apollo
Nuotrok
Apollo
0
4
1
0.13
L
Ao Kuang
Ryukhan
Ao Kuang
2
4
0
0.5
L
Gilgamesh
Sogoo
Gilgamesh
1
3
1
0.5
W
Cabrakan
TopPlayer231
Cabrakan
2
1
1
2.5
W
3
1
3
4.5
W
Loki
ali96
Loki
4
1
5
6.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,532
Damage
18,938
27,601
Taken
26,696
8,663
Mitigated
11,712
3,971
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Gandalf666
Cthulhu
2,971
80
0
585
5,310
1,939
0
1,063
4,225
16,988
0
L
3,158
296
0
579
4,099
1,110
0
1,453
2,530
26,959
0
W
Danzaburou
MisioKnut
Danzaburou
5,391
1,869
0
2,250
4,396
1,262
892
1,550
2,834
0
30,072
L
Apollo
Nuotrok
Apollo
1,810
503
0
10
3,437
562
0
640
2,797
0
13,607
L
Ao Kuang
Ryukhan
Ao Kuang
4,244
485
0
1,198
7,307
2,078
0
2,757
4,420
29,854
0
L
Gilgamesh
Sogoo
Gilgamesh
5,349
1,562
0
1,599
7,448
2,974
0
4,070
3,378
0
25,237
W
Cabrakan
TopPlayer231
Cabrakan
3,892
553
0
3,127
6,494
4,771
0
609
5,885
36,220
0
W
3,489
470
0
1,149
5,225
1,759
0
1,829
3,292
32,288
0
W
Loki
ali96
Loki
3,296
1,138
0
500
5,420
1,789
0
3,137
2,210
0
30,465
W
2,870
531
1,965
3,270
5,161
2,131
161
2,931
2,102
10,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
30,909
242
Minions Killed
304
0
Camps Cleared
0
879,581
Distance Traveled
920,934
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,956
496
35
4
0
195,010
2
L
Merlin
5,411
541
68
7
0
205,506
3
W
Danzaburou
6,131
613
53
5
0
179,158
2
L
Apollo
4,398
440
26
3
0
111,730
0
L
Ao Kuang
5,627
563
56
6
0
193,733
2
L
Gilgamesh
5,453
545
57
6
0
173,602
3
W
Cabrakan
6,578
658
89
9
0
153,945
4
W
Raijin
6,113
611
86
9
0
180,985
1
W
Loki
6,343
634
61
6
0
222,694
4
W
Hel
5,744
574
15
2
0
184,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role