Player Matchup

Athena
Athena
Champisan
Athena
Level 28
God Stats
35W - 29L
1,548 SR
Queue Stats
136W - 149L
1,425 Elo+
Solo
Baba Yaga
Baba Yaga
Kingkris_8
Baba Yaga
Level 28
God Stats
15W - 5L
1,747 SR
Queue Stats
255W - 239L
1,534 Elo+
Solo
Set
Set
lucaselpirata122
Set
Level 29
God Stats
31W - 22L
1,604 SR
Queue Stats
483W - 501L
1,451 Elo+
Party 1
Loki
Loki
rpnvmb3r
Loki
Level 20
God Stats
55W - 54L
1,566 SR
Queue Stats
163W - 173L
1,268 Elo+
Solo
Medusa
Medusa
vlr_13
Medusa
Level 24
God Stats
9W - 5L
1,663 SR
Queue Stats
27W - 19L
1,449 Elo+
Party 1
Team Averages
Level 26
1,626 SR
1,425 Elo+

VS

Team Averages
Level 27
1,427 SR
1,430 Elo+
Ravana
Ravana
Adel_Boxing31
Ravana
Level 28
God Stats
3W - 10L
1,289 SR
Queue Stats
70W - 89L
1,386 Elo+
Solo
Cthulhu
Cthulhu
NegAtiF23
Cthulhu
Level 25
God Stats
0W - 3L
1,286 SR
Queue Stats
105W - 146L
1,378 Elo+
Party 2
Odin
Odin
Nerojin89
Odin
Level 33
God Stats
21W - 17L
1,507 SR
Queue Stats
97W - 98L
1,396 Elo+
Party 2
Izanami
Izanami
Serbian_Squad_MK
Izanami
Level 18
God Stats
3W - 2L
1,539 SR
Queue Stats
3W - 2L
1,529 Elo+
Solo
Neith
Neith
vulpes92
Neith
Level 29
God Stats
2W - 3L
1,511 SR
Queue Stats
210W - 224L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Champisan
Athena
17
8 / 1 / 16
12,263
533
15,815
17,164
10,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Kingkris_8
Baba Yaga
20
8 / 1 / 5
13,133
571
14,695
9,565
4,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 3 / 8
11,403
496
9,754
14,268
12,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
3 / 4 / 8
10,980
477
9,090
12,425
4,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
vlr_13
Medusa
19
15 / 4 / 9
12,504
544
16,759
14,206
5,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 2
12,177
529
7,530
13,206
6,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
NegAtiF23
Cthulhu
13
2 / 11 / 2
8,780
382
5,432
21,757
16,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
16
5 / 5 / 2
10,685
465
8,804
16,934
18,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 10 / 3
9,135
397
4,321
13,327
4,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
vulpes92
Neith
12
0 / 10 / 4
8,234
358
5,034
14,773
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
39
Kills
13
13
Deaths
41
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Athena
Champisan
Athena
8
1
16
16
W
Baba Yaga
Kingkris_8
Baba Yaga
8
1
5
10.5
L
Cthulhu
NegAtiF23
Cthulhu
2
11
2
0.27
L
Odin
5
5
2
1.2
L
0
10
3
0.15
W
5
3
8
3
W
Loki
3
4
8
1.75
W
Medusa
vlr_13
Medusa
15
4
9
4.88
L
Neith
vulpes92
Neith
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,113
Damage
31,121
67,628
Taken
79,997
38,549
Mitigated
50,471
14,539
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,530
2,179
0
2,709
13,206
6,071
0
3,965
9,197
0
87,650
W
Athena
Champisan
Athena
15,815
4,683
0
2,332
17,164
10,391
704
1,715
15,449
61,162
0
W
Baba Yaga
Kingkris_8
Baba Yaga
14,695
983
0
3,139
9,565
4,612
612
441
9,124
90,039
0
L
Cthulhu
NegAtiF23
Cthulhu
5,432
338
455
1,114
21,757
16,987
0
9,033
12,634
25,159
0
L
Odin
8,804
1,711
0
1,475
16,934
18,933
557
6,354
10,265
0
46,551
L
4,321
1,971
0
673
13,327
4,637
1,912
5,850
7,452
0
50,955
W
9,754
4,992
0
1,667
14,268
12,918
2,096
621
13,647
0
71,780
W
Loki
9,090
2,444
0
2,666
12,425
4,739
461
472
11,953
0
54,979
W
Medusa
vlr_13
Medusa
16,759
10,786
0
4,735
14,206
5,889
3,932
2,183
12,023
0
84,025
L
Neith
vulpes92
Neith
5,034
2,057
0
2,683
14,773
3,843
23
5,308
9,440
0
30,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,283
Gold Earned
49,011
566
Minions Killed
448
0
Camps Cleared
0
2,072,761
Distance Traveled
1,818,332
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,177
529
145
6
0
420,334
1
W
Athena
12,263
533
71
3
0
410,152
7
W
Baba Yaga
13,133
571
174
8
0
441,117
2
L
Cthulhu
8,780
382
43
2
0
341,163
1
L
Odin
10,685
465
108
5
0
416,187
0
L
Izanami
9,135
397
97
4
0
276,490
5
W
Set
11,403
496
107
5
0
413,734
0
W
Loki
10,980
477
83
4
0
415,248
3
W
Medusa
12,504
544
131
6
0
392,510
1
L
Neith
8,234
358
55
2
0
364,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role