Player Matchup

Bacchus
Bacchus
Rowe-_-Bowe
Bacchus
Level 47
God Stats
1W - 5L
1,172 SR
Queue Stats
267W - 345L
1,371 Elo+
Solo
Jormungandr
Jormungandr
alfonerd
Jormungandr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,319 Elo+
Solo
Anhur
Anhur
gecalles
Anhur
Level 26
God Stats
2W - 1L
1,181 SR
Queue Stats
26W - 37L
1,328 Elo+
Party 2
Poseidon
Poseidon
hondasi88
Poseidon
Level 112
God Stats
5W - 3L
1,291 SR
Queue Stats
97W - 116L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
zanderdabeast173
Gilgamesh
Level 49
God Stats
41W - 28L
1,666 SR
Queue Stats
162W - 193L
1,361 Elo+
Party 2
Team Averages
Level 67
1,362 SR
1,370 Elo+

VS

Team Averages
Level 41
1,462 SR
1,448 Elo+
Baron Samedi
Baron Samedi
Bugcatcher--Joey
Baron Samedi
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
477W - 468L
1,419 Elo+
Party 3
Hades
Hades
LegnedGodfree
Hades
Level 51
God Stats
0W - 2L
1,272 SR
Queue Stats
3W - 3L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
Praise Me7491
Gilgamesh
Level 29
God Stats
2W - 3L
1,434 SR
Queue Stats
7W - 7L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
TayaTGamergirl01
Hou Yi
Level 17
God Stats
18W - 25L
1,516 SR
Queue Stats
34W - 35L
1,371 Elo+
Party 3
Nemesis
Nemesis
baksteen_187
Nemesis
Level 65
God Stats
32W - 22L
1,591 SR
Queue Stats
354W - 354L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rowe-_-Bowe
Bacchus
20
6 / 2 / 8
13,256
510
13,648
18,982
13,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
alfonerd
Jormungandr
18
3 / 1 / 5
12,904
496
11,275
22,998
24,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
gecalles
Anhur
17
2 / 8 / 5
11,640
448
10,706
21,119
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
hondasi88
Poseidon
20
18 / 2 / 3
18,262
702
28,562
16,315
6,947
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
20
5 / 7 / 2
13,293
511
10,906
28,724
16,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bugcatcher--Joey
Baron Samedi
20
7 / 6 / 4
14,116
543
15,311
20,193
9,860
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 10 / 0
11,244
432
10,334
20,449
10,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Praise Me7491
Gilgamesh
14
3 / 6 / 1
9,656
371
7,876
15,660
6,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 4 / 7
11,008
423
8,613
16,402
5,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
baksteen_187
Nemesis
19
6 / 8 / 7
12,818
493
19,842
26,443
11,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
34
Kills
20
20
Deaths
34
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bugcatcher--Joey
Baron Samedi
7
6
4
1.5
L
2
10
0
0.2
L
Gilgamesh
Praise Me7491
Gilgamesh
3
6
1
0.58
W
Bacchus
Rowe-_-Bowe
Bacchus
6
2
8
5
L
2
4
7
1.38
W
Jormungandr
alfonerd
Jormungandr
3
1
5
5.5
L
Nemesis
baksteen_187
Nemesis
6
8
7
1.19
W
Anhur
gecalles
Anhur
2
8
5
0.56
W
Poseidon
hondasi88
Poseidon
18
2
3
9.75
W
Gilgamesh
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,097
Damage
61,976
108,138
Taken
99,147
68,924
Mitigated
43,797
34,509
Healing
26,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bugcatcher--Joey
Baron Samedi
15,311
1,477
1,013
3,369
20,193
9,860
1,252
9,821
10,282
82,815
0
L
10,334
1,169
122
6,261
20,449
10,055
100
14,661
5,210
58,734
0
L
Gilgamesh
Praise Me7491
Gilgamesh
7,876
2,416
421
3,382
15,660
6,760
385
5,680
9,938
0
37,072
W
Bacchus
Rowe-_-Bowe
Bacchus
13,648
1,255
0
7,307
18,982
13,209
1,182
5,157
13,614
65,323
0
L
8,613
4,160
0
4,851
16,402
5,942
424
8,766
7,572
0
50,891
W
Jormungandr
alfonerd
Jormungandr
11,275
1,916
0
3,358
22,998
24,058
0
2,633
20,271
64,440
0
L
Nemesis
baksteen_187
Nemesis
19,842
9,969
493
6,511
26,443
11,180
1,338
13,581
12,660
0
84,709
W
Anhur
gecalles
Anhur
10,706
5,964
219
6,152
21,119
8,119
236
2,564
18,533
0
66,443
W
Poseidon
hondasi88
Poseidon
28,562
4,219
0
8,328
16,315
6,947
5,075
8,634
7,667
173,519
0
W
Gilgamesh
10,906
1,855
0
9,145
28,724
16,591
816
5,808
22,408
0
83,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,355
Gold Earned
58,842
696
Minions Killed
561
0
Camps Cleared
0
2,453,504
Distance Traveled
2,093,229
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,116
543
166
6
0
420,798
3
L
Hades
11,244
432
114
4
0
340,777
4
L
Gilgamesh
9,656
371
59
2
0
393,781
4
W
Bacchus
13,256
510
89
3
0
584,047
4
L
Hou Yi
11,008
423
101
4
0
418,452
1
W
Jormungandr
12,904
496
84
3
0
450,504
2
L
Nemesis
12,818
493
121
5
0
519,421
1
W
Anhur
11,640
448
106
4
0
428,775
0
W
Poseidon
18,262
702
274
11
0
522,344
4
W
Gilgamesh
13,293
511
143
6
0
467,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role