Player Matchup

Gilgamesh
Gilgamesh
Baltois
Gilgamesh
Level 8
God Stats
16W - 11L
1,820 SR
Queue Stats
62W - 39L
1,717 Elo+
Party 1
Hades
Hades
FeelNFunky
Hades
Level 28
God Stats
9W - 6L
1,553 SR
Queue Stats
54W - 70L
1,391 Elo+
Solo
Athena
Athena
MainProGenji
Athena
Level 18
God Stats
3W - 1L
1,516 SR
Queue Stats
58W - 26L
1,581 Elo+
Solo
Sol
Sol
OTF_Plug-187
Sol
Level 16
God Stats
8W - 12L
1,389 SR
Queue Stats
35W - 53L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
R41N Rex
Sun Wukong
Level 88
God Stats
13W - 5L
1,849 SR
Queue Stats
483W - 417L
1,573 Elo+
Party 1
Team Averages
Level 32
1,625 SR
1,515 Elo+

VS

Team Averages
Level 16
1,542 SR
1,555 Elo+
Artemis
Artemis
FrizzlyBear420
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 2
Danzaburou
Danzaburou
KidTatchi_Sama
Danzaburou
Level 61
God Stats
1W - 5L
1,931 SR
Queue Stats
77W - 112L
1,438 Elo+
Party 3
Jormungandr
Jormungandr
MrRedBlueEyes66
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,694 Elo+
Party 2
Gilgamesh
Gilgamesh
lagunasdanny
Gilgamesh
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
296W - 262L
1,815 Elo+
Solo
Cthulhu
Cthulhu
tuwohh
Cthulhu
Level 8
God Stats
0W - 2L
1,281 SR
Queue Stats
73W - 84L
1,133 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baltois
Gilgamesh
19
13 / 2 / 18
13,056
593
19,808
14,841
11,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
16
11 / 1 / 20
11,388
518
17,114
13,493
11,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
16
8 / 3 / 16
12,094
550
10,318
15,648
18,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 6 / 10
11,001
500
17,046
12,568
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
R41N Rex
Sun Wukong
17
5 / 2 / 7
11,808
537
12,725
17,151
15,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 2
9,957
453
6,875
18,527
9,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
KidTatchi_Sama
Danzaburou
12
2 / 8 / 4
8,402
382
10,387
16,918
5,399
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
MrRedBlueEyes66
Jormungandr
12
0 / 10 / 0
7,642
347
2,860
19,867
7,821
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
lagunasdanny
Gilgamesh
19
4 / 4 / 3
11,594
527
10,569
17,921
17,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
tuwohh
Cthulhu
13
4 / 8 / 3
9,649
439
6,914
20,879
19,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
23
42
Kills
11
14
Deaths
42
71
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Baltois
Gilgamesh
13
2
18
11
W
Hades
11
1
20
21
L
1
12
2
0.17
L
Danzaburou
KidTatchi_Sama
Danzaburou
2
8
4
0.5
W
Athena
8
3
16
5.33
L
Jormungandr
MrRedBlueEyes66
Jormungandr
0
10
0
0
W
5
6
10
1.67
W
Sun Wukong
R41N Rex
Sun Wukong
5
2
7
4.25
L
Gilgamesh
lagunasdanny
Gilgamesh
4
4
3
1.38
L
Cthulhu
tuwohh
Cthulhu
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,011
Damage
37,605
73,701
Taken
94,112
61,999
Mitigated
58,777
21,873
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Baltois
Gilgamesh
19,808
5,901
0
4,552
14,841
11,277
3,039
1,329
13,487
0
98,957
W
Hades
17,114
1,833
1,185
3,364
13,493
11,225
1,563
2,501
10,969
50,467
0
L
6,875
2,943
0
14
18,527
9,307
148
7,518
11,009
0
26,687
L
Danzaburou
KidTatchi_Sama
Danzaburou
10,387
4,150
649
3,952
16,918
5,399
2,567
7,546
9,372
0
46,904
W
Athena
10,318
2,490
0
2,082
15,648
18,977
260
2,011
13,587
46,200
0
L
Jormungandr
MrRedBlueEyes66
Jormungandr
2,860
927
0
0
19,867
7,821
0
9,665
10,202
38,188
0
W
17,046
7,249
0
4,794
12,568
5,209
3,100
3,624
8,869
62,287
2,959
W
Sun Wukong
R41N Rex
Sun Wukong
12,725
3,303
0
5,896
17,151
15,311
878
309
16,449
0
81,707
L
Gilgamesh
lagunasdanny
Gilgamesh
10,569
1,802
0
2,080
17,921
17,068
0
5,466
12,455
0
74,160
L
Cthulhu
tuwohh
Cthulhu
6,914
978
219
1,311
20,879
19,182
521
13,581
7,298
19,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,347
Gold Earned
47,244
508
Minions Killed
336
0
Camps Cleared
0
1,998,761
Distance Traveled
1,582,205
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,056
593
140
6
0
450,442
0
W
Hades
11,388
518
51
2
0
384,712
0
L
Artemis
9,957
453
42
2
0
305,109
2
L
Danzaburou
8,402
382
79
4
0
324,796
5
W
Athena
12,094
550
76
3
0
416,492
1
L
Jormungandr
7,642
347
66
3
0
267,113
1
W
Sol
11,001
500
105
5
0
392,689
1
W
Sun Wukong
11,808
537
136
6
0
354,426
1
L
Gilgamesh
11,594
527
124
6
0
350,911
8
L
Cthulhu
9,649
439
25
1
0
334,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role