Player Matchup

Tsukuyomi
Tsukuyomi
BossPedro BR
Tsukuyomi
Level 18
God Stats
7W - 6L
1,563 SR
Queue Stats
51W - 46L
1,455 Elo+
Solo
Neith
Neith
Fenö
Neith
Level 18
God Stats
8W - 2L
1,885 SR
Queue Stats
26W - 30L
1,409 Elo+
Solo
Merlin
Merlin
T3YS
Merlin
Level 16
God Stats
0W - 1L
1,712 SR
Queue Stats
11W - 15L
1,376 Elo+
Solo
Bellona
Bellona
Valter7796
Bellona
Level 13
God Stats
5W - 9L
1,490 SR
Queue Stats
14W - 22L
1,408 Elo+
Solo
Amaterasu
Amaterasu
Vycck
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,472 Elo+
Solo
Team Averages
Level 14
1,630 SR
1,424 Elo+

VS

Team Averages
Level 15
1,434 SR
1,313 Elo+
Amaterasu
Amaterasu
Beelaw
Amaterasu
Level 24
God Stats
2W - 0L
1,750 SR
Queue Stats
2W - 3L
1,322 Elo+
Party 2
Serqet
Serqet
GustavoVSDutra
Serqet
Level 8
God Stats
23W - 17L
1,333 SR
Queue Stats
275W - 190L
1,290 Elo+
Solo
Neith
Neith
Itsmeborelli
Neith
Level 6
God Stats
1W - 1L
1,334 SR
Queue Stats
4W - 4L
1,395 Elo+
Party 1
Ganesha
Ganesha
Pewoof
Ganesha
Level 29
God Stats
1W - 0L
1,234 SR
Queue Stats
8W - 7L
1,414 Elo+
Party 1
Anubis
Anubis
ZSamiris
Anubis
Level 7
God Stats
1W - 1L
1,519 SR
Queue Stats
1W - 4L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BossPedro BR
Tsukuyomi
18
7 / 6 / 5
11,570
526
12,202
15,813
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Fenö
Neith
17
3 / 6 / 4
10,838
493
10,750
14,140
5,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
T3YS
Merlin
15
3 / 8 / 5
9,877
449
11,397
11,803
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Valter7796
Bellona
11
0 / 6 / 2
7,923
360
2,819
12,725
8,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Vycck
Amaterasu
16
3 / 4 / 4
9,849
448
6,730
12,058
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Beelaw
Amaterasu
18
6 / 4 / 4
11,372
517
8,245
16,510
11,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
14 / 2 / 3
13,620
619
14,682
18,776
8,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 4 / 7
10,700
486
9,774
12,424
4,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Pewoof
Ganesha
16
0 / 3 / 15
11,262
512
8,002
13,790
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
ZSamiris
Anubis
16
4 / 4 / 3
10,807
491
5,509
11,495
5,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
16
Kills
29
30
Deaths
17
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Beelaw
Amaterasu
6
4
4
2
L
Tsukuyomi
BossPedro BR
Tsukuyomi
7
6
5
1.58
L
Neith
Fenö
Neith
3
6
4
0.83
W
14
2
3
7.75
W
5
4
7
2.13
W
Ganesha
Pewoof
Ganesha
0
3
15
2.5
L
Merlin
T3YS
Merlin
3
8
5
0.69
L
Bellona
Valter7796
Bellona
0
6
2
0.17
L
Amaterasu
Vycck
Amaterasu
3
4
4
1.25
W
Anubis
ZSamiris
Anubis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,898
Damage
46,212
66,539
Taken
72,995
30,370
Mitigated
41,101
9,952
Healing
25,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Beelaw
Amaterasu
8,245
3,979
0
4,358
16,510
11,980
130
1,620
14,788
0
49,983
L
Tsukuyomi
BossPedro BR
Tsukuyomi
12,202
2,956
0
4,602
15,813
6,130
0
2,400
13,021
0
84,170
L
Neith
Fenö
Neith
10,750
3,585
0
3,233
14,140
5,063
252
2,466
11,674
0
65,031
W
14,682
5,932
0
10,055
18,776
8,885
482
1,981
16,613
0
102,304
W
9,774
4,874
0
3,190
12,424
4,593
3,812
1,258
11,052
0
43,871
W
Ganesha
Pewoof
Ganesha
8,002
782
0
3,228
13,790
10,259
634
2,240
11,342
31,785
0
L
Merlin
T3YS
Merlin
11,397
546
0
46
11,803
3,955
0
4,624
7,064
42,170
0
L
Bellona
Valter7796
Bellona
2,819
1,466
0
212
12,725
8,148
489
1,386
10,767
0
30,560
L
Amaterasu
Vycck
Amaterasu
6,730
2,151
0
1,859
12,058
7,074
518
2,635
9,114
0
39,640
W
Anubis
ZSamiris
Anubis
5,509
707
0
4,299
11,495
5,384
1,286
3,188
7,803
59,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,057
Gold Earned
57,761
447
Minions Killed
500
0
Camps Cleared
0
1,908,125
Distance Traveled
2,029,219
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,372
517
87
4
0
341,484
2
L
Tsukuyomi
11,570
526
137
6
0
409,847
1
L
Neith
10,838
493
111
5
0
364,802
2
W
Serqet
13,620
619
186
8
0
471,941
3
W
Neith
10,700
486
83
4
0
412,281
3
W
Ganesha
11,262
512
17
1
0
440,947
7
L
Merlin
9,877
449
74
3
0
329,547
5
L
Bellona
7,923
360
54
2
0
384,154
7
L
Amaterasu
9,849
448
71
3
0
419,775
1
W
Anubis
10,807
491
127
6
0
362,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role