Player Matchup

Eset
Eset
Dark_Econ
Eset
Level 158
God Stats
26W - 23L
1,417 SR
Queue Stats
1,528W - 1,597L
1,546 Elo+
Solo
Geb
Geb
PuRe x FiGhTzZ
Geb
Level 105
God Stats
8W - 8L
1,272 SR
Queue Stats
485W - 492L
1,497 Elo+
Solo
The Morrigan
The Morrigan
Sigbee
The Morrigan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,338 Elo+
Solo
Horus
Horus
YIHOUDEYIHOU
Horus
Level 147
God Stats
1W - 4L
1,160 SR
Queue Stats
332W - 309L
1,576 Elo+
Solo
Bastet
Bastet
ZyxoOo
Bastet
Level 122
God Stats
3W - 8L
1,262 SR
Queue Stats
328W - 334L
1,501 Elo+
Solo
Team Averages
Level 129
1,322 SR
1,492 Elo+

VS

Team Averages
Level 145
1,522 SR
1,536 Elo+
Vulcan
Vulcan
DarkReklin
Vulcan
Level 156
God Stats
4W - 2L
1,771 SR
Queue Stats
170W - 172L
1,507 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DragonScythe
Ah Muzen Cab
Level 142
God Stats
1W - 1L
1,285 SR
Queue Stats
312W - 279L
1,590 Elo+
Solo
Terra
Terra
Heptarchy
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MrFijiWiji01
Merlin
Level 150
God Stats
6W - 3L
1,744 SR
Queue Stats
118W - 101L
1,597 Elo+
Solo
Hou Yi
Hou Yi
Vladkev
Hou Yi
Level 148
God Stats
2W - 1L
1,308 SR
Queue Stats
153W - 175L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
2 / 4 / 7
9,477
677
10,706
12,680
6,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 2 / 10
9,753
697
11,290
18,325
21,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
Sigbee
The Morrigan
15
3 / 6 / 1
9,253
661
9,962
11,139
6,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 4 / 10
8,339
596
7,981
16,901
15,210
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
ZyxoOo
Bastet
18
7 / 4 / 4
10,663
762
23,008
14,729
7,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DarkReklin
Vulcan
18
3 / 3 / 12
10,728
766
16,202
14,517
7,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
DragonScythe
Ah Muzen Cab
16
1 / 3 / 11
9,659
690
17,321
13,514
8,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Heptarchy
Terra
17
2 / 2 / 14
10,720
766
8,171
19,893
20,479
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
19
7 / 2 / 7
11,524
823
13,113
11,525
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Vladkev
Hou Yi
17
7 / 3 / 7
10,834
774
9,895
12,729
5,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
71
13
Kills
20
20
Deaths
13
32
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DarkReklin
Vulcan
3
3
12
3
L
Eset
2
4
7
1.38
W
Ah Muzen Cab
DragonScythe
Ah Muzen Cab
1
3
11
2.17
W
Terra
Heptarchy
Terra
2
2
14
4.5
W
Merlin
7
2
7
5.25
L
1
2
10
3
L
The Morrigan
Sigbee
The Morrigan
3
6
1
0.58
W
Hou Yi
Vladkev
Hou Yi
7
3
7
3.5
L
0
4
10
1.25
L
Bastet
ZyxoOo
Bastet
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,947
Damage
64,702
73,774
Taken
72,178
56,487
Mitigated
47,204
26,335
Healing
41,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DarkReklin
Vulcan
16,202
6,528
2,803
3,982
14,517
7,121
202
5,701
8,816
45,609
0
L
Eset
10,706
551
3,649
2,195
12,680
6,471
0
9,467
3,138
44,863
0
W
Ah Muzen Cab
DragonScythe
Ah Muzen Cab
17,321
8,467
1,790
3,666
13,514
8,331
1,153
4,604
8,910
0
31,900
W
Terra
Heptarchy
Terra
8,171
828
11,002
6,985
19,893
20,479
473
10,146
9,747
13,994
0
W
Merlin
13,113
685
3,356
1,748
11,525
5,530
1,066
5,491
6,034
38,951
0
L
11,290
852
201
1,413
18,325
21,231
0
10,084
7,928
23,344
0
L
The Morrigan
Sigbee
The Morrigan
9,962
924
1,702
804
11,139
6,103
0
5,848
5,150
16,008
0
W
Hou Yi
Vladkev
Hou Yi
9,895
3,913
3,754
2,511
12,729
5,743
1,794
6,502
6,227
0
20,719
L
7,981
3,850
7,020
6,320
16,901
15,210
19
6,371
10,329
0
11,577
L
Bastet
ZyxoOo
Bastet
23,008
4,456
1,006
2,025
14,729
7,472
979
5,716
8,860
0
35,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,485
Gold Earned
53,465
155
Minions Killed
195
0
Camps Cleared
0
1,156,753
Distance Traveled
1,217,362
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,728
766
63
5
0
260,929
2
L
Eset
9,477
677
78
6
0
187,702
1
W
Ah Muzen Cab
9,659
690
35
3
0
243,865
1
W
Terra
10,720
766
10
1
0
264,152
0
W
Merlin
11,524
823
54
4
0
216,977
0
L
Geb
9,753
697
22
2
0
233,893
2
L
The Morrigan
9,253
661
12
1
0
224,512
1
W
Hou Yi
10,834
774
33
2
0
231,439
0
L
Horus
8,339
596
7
1
0
239,676
5
L
Bastet
10,663
762
36
3
0
270,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role