Player Matchup

Thoth
Thoth
Masters
Ambushhh
Thoth
Masters
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
2,048 MMR
Solo
Athena
Athena
Diamond IV
MUFASALIVE
Athena
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Oashisu
Hou Yi
Platinum IV
Level 49
God Stats
4W - 4L
1,538 SR
Queue Stats
38W - 15L
2,105 MMR
Party 2
Mercury
Mercury
Diamond IV
ThØRinEscudoDkrl
Mercury
Diamond IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Diamond IV
Yëndör
King Arthur
Diamond IV
Level 109
God Stats
85W - 71L
1,633 SR
Queue Stats
302W - 285L
2,263 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,534 SR
1,883 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,551 SR
1,880 MMR
Loki
Loki
Masters
FreddyKuи
Loki
Masters
Level 156
God Stats
10W - 8L
1,646 SR
Queue Stats
337W - 317L
2,724 MMR
Party 1
Anhur
Anhur
Masters
PeaKis
Anhur
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Platinum V
Wodofredo
Raijin
Platinum V
Level 146
God Stats
4W - 6L
1,699 SR
Queue Stats
83W - 75L
1,812 MMR
Solo
Odin
Odin
Platinum II
juli97
Odin
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
kintokis
Kumbhakarna
Platinum III
Level 42
God Stats
4W - 5L
1,409 SR
Queue Stats
322W - 314L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ambushhh
Thoth
20
9 / 3 / 6
14,120
614
19,124
10,820
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
MUFASALIVE
Athena
16
2 / 5 / 10
11,131
484
8,812
17,359
15,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Oashisu
Hou Yi
20
7 / 6 / 9
12,986
565
19,116
20,826
7,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 3 / 11
11,956
520
11,064
15,991
8,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Yëndör
King Arthur
20
2 / 1 / 8
13,215
575
11,689
17,609
18,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
DanzaburouSetJanusTsukuyomiTiamat

VS

Bans
ApolloIzanamiNemesisScyllaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 8
12,032
523
13,341
16,998
6,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
PeaKis
Anhur
19
2 / 5 / 4
12,118
527
7,225
15,580
5,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Wodofredo
Raijin
19
6 / 4 / 6
12,178
529
11,934
13,694
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
juli97
Odin
19
2 / 2 / 7
11,919
518
8,581
20,217
22,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
kintokis
Kumbhakarna
14
0 / 7 / 9
9,535
415
6,655
20,821
21,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
52
24
Kills
18
18
Deaths
24
44
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thoth
Ambushhh
Thoth
9
3
6
4
L
8
6
8
2
W
Athena
MUFASALIVE
Athena
2
5
10
1.4
W
Hou Yi
Oashisu
Hou Yi
7
6
9
1.92
L
Anhur
PeaKis
Anhur
2
5
4
0.8
W
4
3
11
3.17
L
Raijin
Wodofredo
Raijin
6
4
6
2.25
W
King Arthur
Yëndör
King Arthur
2
1
8
6
L
Odin
juli97
Odin
2
2
7
2.75
L
Kumbhakarna
kintokis
Kumbhakarna
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,805
Damage
47,736
82,605
Taken
87,310
54,351
Mitigated
61,933
22,957
Healing
16,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Ambushhh
Thoth
19,124
170
0
2,143
10,820
4,559
1,621
4,305
6,515
113,441
0
L
13,341
3,985
0
3,366
16,998
6,680
0
4,206
12,792
0
81,795
W
Athena
MUFASALIVE
Athena
8,812
2,954
0
2,169
17,359
15,168
160
6,148
11,211
34,912
0
W
Hou Yi
Oashisu
Hou Yi
19,116
9,849
0
8,950
20,826
7,932
2,464
2,573
18,253
0
104,096
L
Anhur
PeaKis
Anhur
7,225
3,445
0
2,923
15,580
5,465
1,163
4,133
11,447
0
88,225
W
11,064
4,945
0
4,198
15,991
8,091
473
4,051
11,940
0
85,405
L
Raijin
Wodofredo
Raijin
11,934
1,081
142
3,077
13,694
6,015
0
6,691
7,003
101,010
0
W
King Arthur
Yëndör
King Arthur
11,689
1,444
1,121
4,376
17,609
18,601
714
1,512
16,097
0
101,900
L
Odin
juli97
Odin
8,581
1,539
0
4,650
20,217
22,130
388
3,787
16,430
0
80,398
L
Kumbhakarna
kintokis
Kumbhakarna
6,655
1,031
0
2,035
20,821
21,643
5
9,119
11,702
21,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,408
Gold Earned
57,782
709
Minions Killed
672
0
Camps Cleared
0
2,302,709
Distance Traveled
2,124,582
35
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,120
614
175
8
0
483,273
8
L
Loki
12,032
523
125
5
0
442,784
6
W
Athena
11,131
484
55
2
0
432,337
3
W
Hou Yi
12,986
565
153
7
0
375,982
8
L
Anhur
12,118
527
160
7
0
403,172
10
W
Mercury
11,956
520
123
5
0
559,285
9
L
Raijin
12,178
529
208
9
0
409,082
9
W
King Arthur
13,215
575
203
9
0
451,832
7
L
Odin
11,919
518
165
7
0
473,223
5
L
Kumbhakarna
9,535
415
14
1
0
396,321
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role