Player Matchup

Apollo
Apollo
Belat123456
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
TheBeardTV2
Cerberus
Level 18
God Stats
3W - 4L
1,623 SR
Queue Stats
54W - 63L
1,415 Elo+
Solo
Merlin
Merlin
whisр
Merlin
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 148L
1,556 Elo+
Solo
Team Averages
Level 59
1,541 SR
1,490 Elo+

VS

Team Averages
Level 75
1,303 SR
1,458 Elo+
Gilgamesh
Gilgamesh
AgentOsprey
Gilgamesh
Level 94
God Stats
6W - 12L
1,192 SR
Queue Stats
149W - 194L
1,358 Elo+
Solo
Loki
Loki
TomyGOD123
Loki
Level 115
God Stats
1W - 2L
1,216 SR
Queue Stats
79W - 101L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
charlymr26
Kukulkan
Level 16
God Stats
21W - 11L
1,500 SR
Queue Stats
92W - 96L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 15 / 1
8,414
561
1,716
15,669
5,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
TheBeardTV2
Cerberus
9
2 / 5 / 2
9,544
636
5,320
12,122
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
whisр
Merlin
14
5 / 7 / 2
10,937
729
14,515
12,692
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgentOsprey
Gilgamesh
15
9 / 3 / 4
11,421
761
11,270
10,810
4,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
8 / 4 / 10
11,732
782
10,975
12,229
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
charlymr26
Kukulkan
16
10 / 1 / 11
12,246
816
13,405
8,099
2,887
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
27
27
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AgentOsprey
Gilgamesh
9
3
4
3.67
L
Apollo
0
15
1
0.03
L
Cerberus
TheBeardTV2
Cerberus
2
5
2
0.6
W
8
4
10
3.25
W
Kukulkan
charlymr26
Kukulkan
10
1
11
15.5
L
Merlin
whisр
Merlin
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,551
Damage
35,650
40,483
Taken
31,138
15,826
Mitigated
10,838
4,695
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AgentOsprey
Gilgamesh
11,270
3,953
0
823
10,810
4,348
327
7,234
3,576
0
43,861
L
Apollo
1,716
1,138
0
300
15,669
5,234
0
4,610
11,059
0
23,416
L
Cerberus
TheBeardTV2
Cerberus
5,320
726
0
2,409
12,122
5,760
0
4,329
7,793
15,987
0
W
10,975
3,062
0
340
12,229
3,603
501
7,141
5,088
0
49,225
W
Kukulkan
charlymr26
Kukulkan
13,405
1,764
409
2,494
8,099
2,887
929
5,538
2,561
63,442
0
L
Merlin
whisр
Merlin
14,515
370
0
1,986
12,692
4,832
0
4,490
8,202
50,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,895
Gold Earned
35,399
137
Minions Killed
201
0
Camps Cleared
0
593,970
Distance Traveled
823,157
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,421
761
72
5
0
282,328
5
L
Apollo
8,414
561
45
3
0
194,734
0
L
Cerberus
9,544
636
28
2
0
158,957
1
W
Loki
11,732
782
52
3
0
280,012
0
W
Kukulkan
12,246
816
77
5
0
260,817
4
L
Merlin
10,937
729
64
4
0
240,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role