Player Matchup

Cupid
Cupid
AkeyZzz
Cupid
Level 118
God Stats
10W - 5L
1,977 SR
Queue Stats
401W - 183L
1,688 Elo+
Party 2
Kuzenbo
Kuzenbo
OniBaku91
Kuzenbo
Level 29
God Stats
13W - 3L
1,708 SR
Queue Stats
49W - 22L
1,544 Elo+
Party 2
Olorun
Olorun
chiringueiro
Olorun
Level 127
God Stats
7W - 3L
1,500 SR
Queue Stats
668W - 367L
1,671 Elo+
Party 2
Team Averages
Level 91
1,728 SR
1,634 Elo+

VS

Team Averages
Level 80
1,487 SR
1,568 Elo+
Gilgamesh
Gilgamesh
Kmel
Gilgamesh
Level 147
God Stats
7W - 7L
1,442 SR
Queue Stats
310W - 274L
1,607 Elo+
Party 1
Artemis
Artemis
Wadonoke
Artemis
Level 28
God Stats
3W - 0L
1,577 SR
Queue Stats
8W - 7L
1,601 Elo+
Party 1
Poseidon
Poseidon
mendin99
Poseidon
Level 65
God Stats
10W - 13L
1,441 SR
Queue Stats
151W - 162L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AkeyZzz
Cupid
16
11 / 8 / 1
12,665
745
17,138
16,946
7,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
OniBaku91
Kuzenbo
13
1 / 4 / 7
11,186
658
7,411
18,255
25,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
14
0 / 5 / 9
10,662
627
7,344
12,765
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kmel
Gilgamesh
16
6 / 4 / 10
12,765
751
12,457
16,247
11,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Wadonoke
Artemis
15
2 / 4 / 7
11,715
689
8,250
12,040
4,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
mendin99
Poseidon
18
9 / 4 / 6
13,289
782
17,553
14,143
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
12
Kills
17
17
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
AkeyZzz
Cupid
11
8
1
1.44
W
Gilgamesh
Kmel
Gilgamesh
6
4
10
2.75
L
Kuzenbo
OniBaku91
Kuzenbo
1
4
7
1.13
W
Artemis
Wadonoke
Artemis
2
4
7
1.38
L
Olorun
0
5
9
0.9
W
Poseidon
mendin99
Poseidon
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,893
Damage
38,260
47,966
Taken
42,430
38,311
Mitigated
21,790
13,057
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AkeyZzz
Cupid
17,138
10,357
430
3,994
16,946
7,130
887
4,448
12,312
0
62,921
W
Gilgamesh
Kmel
Gilgamesh
12,457
2,792
0
1,924
16,247
11,550
823
5,822
10,425
295
49,774
L
Kuzenbo
OniBaku91
Kuzenbo
7,411
2,537
0
1,877
18,255
25,776
230
7,929
9,929
16,675
0
W
Artemis
Wadonoke
Artemis
8,250
3,837
0
3,894
12,040
4,993
1,912
3,537
8,503
0
62,065
L
Olorun
7,344
2,499
1,609
5,147
12,765
5,405
672
4,744
7,737
58,752
0
W
Poseidon
mendin99
Poseidon
17,553
2,199
241
4,334
14,143
5,247
1,175
5,488
8,655
80,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,513
Gold Earned
37,769
177
Minions Killed
280
0
Camps Cleared
0
821,281
Distance Traveled
947,747
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,665
745
82
5
0
251,406
4
W
Gilgamesh
12,765
751
54
3
0
368,313
6
L
Kuzenbo
11,186
658
14
1
0
317,190
0
W
Artemis
11,715
689
105
6
0
278,356
0
L
Olorun
10,662
627
81
5
0
252,685
4
W
Poseidon
13,289
782
121
7
0
301,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role