Player Matchup

Gilgamesh
Gilgamesh
Jugram23
Gilgamesh
Level 160
God Stats
0W - 1L
1,159 SR
Queue Stats
11W - 14L
1,545 Elo+
Solo
Merlin
Merlin
Moladron2003
Merlin
Level 87
God Stats
0W - 1L
1,666 SR
Queue Stats
4W - 1L
1,787 Elo+
Party 1
Mercury
Mercury
SKRRDarling
Mercury
Level 107
God Stats
1W - 2L
1,579 SR
Queue Stats
6W - 10L
1,480 Elo+
Party 1
Medusa
Medusa
Warr1oR 91
Medusa
Level 59
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 103
1,536 SR
1,578 Elo+

VS

Team Averages
Level 119
1,642 SR
1,461 Elo+
Tiamat
Tiamat
ArtThouAmused
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FurryKinksUwU
Ymir
Level 122
God Stats
1W - 0L
1,611 SR
Queue Stats
13W - 6L
1,728 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JacquiTwitch
Ah Muzen Cab
Level 99
God Stats
17W - 8L
1,640 SR
Queue Stats
57W - 51L
1,210 Elo+
Solo
Scylla
Scylla
SeanJust1ice666
Scylla
Level 106
God Stats
6W - 5L
1,815 SR
Queue Stats
129W - 185L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jugram23
Gilgamesh
14
3 / 2 / 0
8,707
871
6,248
9,877
6,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
14
2 / 2 / 5
8,467
847
8,095
5,025
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SKRRDarling
Mercury
13
3 / 4 / 2
8,006
801
4,745
7,326
2,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Warr1oR 91
Medusa
12
0 / 4 / 2
7,089
709
3,802
5,710
2,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 2
9,043
904
8,848
5,901
6,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 1 / 6
8,569
857
7,082
10,937
10,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
JacquiTwitch
Ah Muzen Cab
14
2 / 2 / 1
7,960
796
5,174
9,126
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 1
7,294
729
1,170
6,915
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
12
12
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
2
1
6
5
W
Ah Muzen Cab
JacquiTwitch
Ah Muzen Cab
2
2
1
1.25
L
Gilgamesh
Jugram23
Gilgamesh
3
2
0
1.5
L
Merlin
2
2
5
2.25
L
Mercury
SKRRDarling
Mercury
3
4
2
1
W
0
5
1
0.1
L
Medusa
Warr1oR 91
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,890
Damage
22,274
27,938
Taken
32,879
13,291
Mitigated
22,549
1,832
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,848
750
0
2,952
5,901
6,016
518
771
5,104
22,144
0
W
7,082
1,794
0
1,229
10,937
10,029
290
445
10,460
20,394
0
W
Ah Muzen Cab
JacquiTwitch
Ah Muzen Cab
5,174
1,499
0
4,248
9,126
4,239
540
4,499
4,375
0
28,426
L
Gilgamesh
Jugram23
Gilgamesh
6,248
1,586
0
852
9,877
6,431
164
6,929
2,948
0
24,464
L
Merlin
8,095
225
0
750
5,025
1,940
910
2,402
2,623
34,354
0
L
Mercury
SKRRDarling
Mercury
4,745
1,545
0
230
7,326
2,801
546
3,742
3,584
0
16,403
W
1,170
51
135
600
6,915
2,265
422
2,401
4,296
17,036
0
L
Medusa
Warr1oR 91
Medusa
3,802
1,552
0
0
5,710
2,119
1,440
4,619
1,091
0
13,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
32,866
180
Minions Killed
156
8
Camps Cleared
8
711,755
Distance Traveled
717,052
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,043
904
40
4
3
189,410
1
W
Ymir
8,569
857
29
3
1
213,421
0
W
Ah Muzen Cab
7,960
796
52
5
2
156,987
1
L
Gilgamesh
8,707
871
54
5
4
187,095
2
L
Merlin
8,467
847
73
7
2
184,715
0
L
Mercury
8,006
801
30
3
1
208,494
2
W
Scylla
7,294
729
35
4
2
157,234
2
L
Medusa
7,089
709
23
2
1
131,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role