Player Matchup

Persephone
Persephone
Masters
Barboosh
Persephone
Masters
Level 160
God Stats
10W - 9L
1,631 SR
Queue Stats
526W - 489L
2,583 MMR
Solo
Jing Wei
Jing Wei
Diamond I
DraidenTTV
Jing Wei
Diamond I
Level 119
God Stats
8W - 17L
1,396 SR
Queue Stats
511W - 485L
2,472 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
Oobahh
Tsukuyomi
Diamond I
Level 153
God Stats
5W - 4L
1,782 SR
Queue Stats
98W - 116L
2,438 MMR
Solo
Sylvanus
Sylvanus
Masters
RebornWinter
Sylvanus
Masters
Level 156
God Stats
6W - 8L
1,346 SR
Queue Stats
322W - 294L
2,214 MMR
Solo
Danzaburou
Danzaburou
Grandmaster
TryingToHaveFun
Danzaburou
Grandmaster
Level 122
God Stats
3W - 4L
1,437 SR
Queue Stats
199W - 134L
3,363 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,518 SR
2,614 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,556 SR
1,961 MMR
Chang'e
Chang'e
Diamond II
CarlosRyder
Chang'e
Diamond II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
377W - 351L
2,310 MMR
Solo
Camazotz
Camazotz
Masters
Napstyyyy
Camazotz
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Masters
Pepito132
Osiris
Masters
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum II
Thelanudo
Anhur
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
lilrichie
Athena
Masters
Level 155
God Stats
5W - 3L
1,782 SR
Queue Stats
890W - 856L
2,996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Barboosh
Persephone
19
6 / 7 / 12
13,543
542
23,726
18,060
7,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
DraidenTTV
Jing Wei
20
9 / 2 / 3
16,428
657
19,959
22,800
9,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Oobahh
Tsukuyomi
20
7 / 5 / 7
13,632
545
22,723
23,394
15,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
RebornWinter
Sylvanus
16
0 / 6 / 14
10,866
435
12,978
27,535
28,162
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
TryingToHaveFun
Danzaburou
20
6 / 1 / 15
15,933
637
32,379
22,795
20,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetGuan YuTiamatScylla

VS

Bans
HeimdallrApolloSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CarlosRyder
Chang'e
16
3 / 7 / 6
10,856
434
14,088
21,600
8,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Napstyyyy
Camazotz
20
6 / 2 / 8
12,685
507
21,493
29,151
19,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Pepito132
Osiris
19
7 / 6 / 4
12,462
498
21,859
30,466
33,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
Thelanudo
Anhur
17
1 / 7 / 5
11,219
449
10,935
21,016
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
lilrichie
Athena
15
4 / 6 / 7
9,786
391
10,985
35,963
32,947
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
51
28
Kills
21
21
Deaths
28
51
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Persephone
Barboosh
Persephone
6
7
12
1.71
L
Chang'e
CarlosRyder
Chang'e
3
7
6
0.86
W
Jing Wei
DraidenTTV
Jing Wei
9
2
3
5.25
L
Camazotz
Napstyyyy
Camazotz
6
2
8
5
W
Tsukuyomi
Oobahh
Tsukuyomi
7
5
7
2.1
L
Osiris
Pepito132
Osiris
7
6
4
1.5
W
Sylvanus
RebornWinter
Sylvanus
0
6
14
1.17
L
Anhur
Thelanudo
Anhur
1
7
5
0.5
W
Danzaburou
TryingToHaveFun
Danzaburou
6
1
15
13.5
L
Athena
lilrichie
Athena
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,765
Damage
79,360
114,584
Taken
138,196
81,224
Mitigated
103,136
53,266
Healing
49,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Barboosh
Persephone
23,726
2,013
0
3,421
18,060
7,781
572
4,295
13,254
75,947
0
L
Chang'e
CarlosRyder
Chang'e
14,088
423
5,125
7,131
21,600
8,899
46
9,323
12,277
75,237
0
W
Jing Wei
DraidenTTV
Jing Wei
19,959
18,005
0
8,999
22,800
9,461
3,147
5,109
17,318
0
179,650
L
Camazotz
Napstyyyy
Camazotz
21,493
4,989
0
15,156
29,151
19,568
0
5,804
23,347
0
101,059
W
Tsukuyomi
Oobahh
Tsukuyomi
22,723
5,664
0
8,355
23,394
15,434
1,526
5,589
17,517
0
98,931
L
Osiris
Pepito132
Osiris
21,859
5,593
0
10,127
30,466
33,944
0
3,918
26,548
12,631
69,183
W
Sylvanus
RebornWinter
Sylvanus
12,978
2,160
7,696
13,551
27,535
28,162
668
8,474
18,521
32,658
0
L
Anhur
Thelanudo
Anhur
10,935
6,587
0
5,959
21,016
7,778
0
3,936
17,080
0
75,798
W
Danzaburou
TryingToHaveFun
Danzaburou
32,379
12,692
0
11,244
22,795
20,386
8,754
5,225
17,377
0
116,254
L
Athena
lilrichie
Athena
10,985
4,162
0
5,776
35,963
32,947
16
13,723
22,240
35,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,402
Gold Earned
57,008
696
Minions Killed
634
0
Camps Cleared
0
2,446,048
Distance Traveled
2,365,627
23
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,543
542
118
5
0
475,717
3
L
Chang'e
10,856
434
135
5
0
444,911
11
W
Jing Wei
16,428
657
244
10
0
500,341
1
L
Camazotz
12,685
507
149
6
0
548,233
6
W
Tsukuyomi
13,632
545
136
5
0
542,804
6
L
Osiris
12,462
498
163
7
0
470,367
9
W
Sylvanus
10,866
435
26
1
0
440,283
8
L
Anhur
11,219
449
142
6
0
395,376
7
W
Danzaburou
15,933
637
172
7
0
486,903
5
L
Athena
9,786
391
45
2
0
506,740
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role