Player Matchup

Merlin
Merlin
Journaliste
Merlin
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
48W - 38L
1,358 Elo+
Party 1
Medusa
Medusa
MisruleCessPool
Medusa
Level 16
God Stats
3W - 4L
1,164 SR
Queue Stats
40W - 35L
1,397 Elo+
Solo
Chang'e
Chang'e
Pixié
Chang'e
Level 18
God Stats
7W - 3L
1,754 SR
Queue Stats
83W - 74L
1,382 Elo+
Solo
Yemoja
Yemoja
WesternLeopard
Yemoja
Level 25
God Stats
1W - 1L
1,350 SR
Queue Stats
3W - 5L
1,229 Elo+
Solo
Ratatoskr
Ratatoskr
圣辉拐走了荣耀
Ratatoskr
Level 4
God Stats
6W - 8L
1,500 SR
Queue Stats
105W - 90L
1,291 Elo+
Party 1
Team Averages
Level 18
1,454 SR
1,332 Elo+

VS

Team Averages
Level 12
1,388 SR
1,337 Elo+
Jormungandr
Jormungandr
Atorao
Jormungandr
Level 26
God Stats
30W - 49L
1,477 SR
Queue Stats
328W - 375L
1,466 Elo+
Solo
Ares
Ares
Dielc
Ares
Level 5
God Stats
0W - 3L
1,193 SR
Queue Stats
2W - 4L
1,115 Elo+
Solo
Raijin
Raijin
KUYRAIYOM
Raijin
Level 6
God Stats
0W - 2L
1,271 SR
Queue Stats
4W - 13L
1,171 Elo+
Solo
Heimdallr
Heimdallr
painkiller993
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,434 Elo+
Solo
Xing Tian
Xing Tian
ratkidproma
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 0 / 15
15,230
952
26,160
8,817
4,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 2 / 18
14,121
883
18,383
17,379
7,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Pixié
Chang'e
20
4 / 1 / 14
14,269
892
21,321
19,007
20,302
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 0 / 15
15,722
983
11,728
14,300
17,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 1 / 14
15,577
974
15,606
18,116
10,713
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Atorao
Jormungandr
20
1 / 1 / 0
13,651
853
17,465
19,916
23,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
Dielc
Ares
18
0 / 12 / 2
12,435
777
12,271
30,431
38,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
KUYRAIYOM
Raijin
19
1 / 5 / 2
13,296
831
17,120
24,884
8,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
painkiller993
Heimdallr
18
2 / 8 / 2
13,090
818
19,724
21,326
8,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
ratkidproma
Xing Tian
16
0 / 2 / 1
11,589
724
593
2,542
1,294
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
11
28
Kills
4
4
Deaths
28
76
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Atorao
Jormungandr
1
1
0
1
L
Ares
Dielc
Ares
0
12
2
0.08
W
Merlin
8
0
15
15.5
L
Raijin
KUYRAIYOM
Raijin
1
5
2
0.4
W
2
2
18
5.5
W
Chang'e
Pixié
Chang'e
4
1
14
11
W
7
0
15
14.5
L
Heimdallr
painkiller993
Heimdallr
2
8
2
0.38
L
Xing Tian
ratkidproma
Xing Tian
0
2
1
0.25
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,198
Damage
67,173
77,619
Taken
99,099
59,884
Mitigated
80,197
32,178
Healing
2,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Atorao
Jormungandr
17,465
1,978
0
62
19,916
23,162
0
10,386
9,530
65,853
0
L
Ares
Dielc
Ares
12,271
367
0
0
30,431
38,508
0
17,568
12,863
21,603
0
W
Merlin
26,160
678
0
600
8,817
4,178
0
4,768
4,049
63,249
0
L
Raijin
KUYRAIYOM
Raijin
17,120
2,256
93
608
24,884
8,857
0
16,823
8,061
47,404
0
W
18,383
8,059
0
2,133
17,379
7,675
0
11,249
6,130
0
36,213
W
Chang'e
Pixié
Chang'e
21,321
2,100
5,410
5,758
19,007
20,302
0
11,301
7,706
45,745
0
W
11,728
2,055
10,317
4,038
14,300
17,016
0
8,197
6,103
29,368
0
L
Heimdallr
painkiller993
Heimdallr
19,724
6,882
0
1,346
21,326
8,376
0
13,126
8,200
0
41,182
L
Xing Tian
ratkidproma
Xing Tian
593
64
0
0
2,542
1,294
0
1,306
1,236
1,104
0
W
15,606
5,052
0
3,922
18,116
10,713
0
11,934
6,182
0
38,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,919
Gold Earned
64,061
283
Minions Killed
223
15
Camps Cleared
3
1,705,475
Distance Traveled
1,129,411
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,651
853
93
6
1
308,984
3
L
Ares
12,435
777
15
1
1
305,029
0
W
Merlin
15,230
952
89
6
3
354,700
0
L
Raijin
13,296
831
72
5
0
280,945
3
W
Medusa
14,121
883
46
3
2
313,804
0
W
Chang'e
14,269
892
58
4
2
301,925
0
W
Yemoja
15,722
983
43
3
0
340,094
0
L
Heimdallr
13,090
818
39
2
1
199,155
0
L
Xing Tian
11,589
724
4
0
0
35,298
1
W
Ratatoskr
15,577
974
47
3
8
394,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role