Player Matchup

Ganesha
Ganesha
Coldplay_132
Ganesha
Level 128
God Stats
3W - 2L
1,594 SR
Queue Stats
160W - 148L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
ItzVonix
Gilgamesh
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 52L
1,669 Elo+
Solo
Rama
Rama
Pepino1300
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
RayEnenal
Tiamat
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
apeqx
Zeus
Level 160
God Stats
14W - 3L
1,500 SR
Queue Stats
353W - 255L
1,915 Elo+
Solo
Team Averages
Level 147
1,519 SR
1,624 Elo+

VS

Team Averages
Level 122
1,469 SR
1,481 Elo+
Cerberus
Cerberus
Chapanga
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Foxxie_Girl_Rawr
Awilix
Level 122
God Stats
0W - 1L
1,826 SR
Queue Stats
0W - 3L
1,209 Elo+
Solo
Izanami
Izanami
MATHEWSAM
Izanami
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
150W - 141L
1,545 Elo+
Party 1
Scylla
Scylla
ModernKryptic
Scylla
Level 128
God Stats
12W - 16L
1,205 SR
Queue Stats
743W - 753L
1,572 Elo+
Solo
Mulan
Mulan
Ròrista
Mulan
Level 145
God Stats
12W - 15L
1,313 SR
Queue Stats
252W - 200L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Coldplay_132
Ganesha
16
0 / 1 / 11
9,804
754
3,215
11,907
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
ItzVonix
Gilgamesh
16
3 / 0 / 9
9,889
761
8,479
9,906
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

17
6 / 1 / 4
10,752
827
9,757
9,983
4,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
RayEnenal
Tiamat
17
2 / 4 / 8
10,116
778
9,754
11,598
9,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
apeqx
Zeus
17
6 / 2 / 4
10,751
827
21,988
6,737
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chapanga
Cerberus
15
1 / 2 / 3
8,349
642
6,441
15,537
14,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 5 / 1
7,965
613
4,037
11,312
4,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
MATHEWSAM
Izanami
17
2 / 4 / 1
9,233
710
6,955
11,634
4,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 1
9,439
726
11,156
9,896
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Ròrista
Mulan
14
0 / 5 / 3
7,705
593
8,118
12,936
11,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
17
Kills
8
8
Deaths
17
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Chapanga
Cerberus
1
2
3
1.25
W
Ganesha
Coldplay_132
Ganesha
0
1
11
5.5
L
1
5
1
0.3
W
Gilgamesh
ItzVonix
Gilgamesh
3
0
9
7.5
L
Izanami
MATHEWSAM
Izanami
2
4
1
0.63
L
4
1
1
4.5
W
6
1
4
8
W
Tiamat
RayEnenal
Tiamat
2
4
8
1.5
L
Mulan
Ròrista
Mulan
0
5
3
0.3
W
Zeus
apeqx
Zeus
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,193
Damage
36,707
50,131
Taken
61,315
32,916
Mitigated
39,326
13,058
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Chapanga
Cerberus
6,441
132
0
1,686
15,537
14,731
1
9,615
5,265
27,153
0
W
Ganesha
Coldplay_132
Ganesha
3,215
303
0
2,794
11,907
9,456
296
4,101
7,706
19,989
0
L
4,037
1,501
0
703
11,312
4,261
0
6,002
4,774
0
14,791
W
Gilgamesh
ItzVonix
Gilgamesh
8,479
2,000
0
1,083
9,906
7,147
308
3,103
6,728
0
18,920
L
Izanami
MATHEWSAM
Izanami
6,955
5,279
0
1,562
11,634
4,992
0
5,792
5,477
0
46,008
L
11,156
817
0
750
9,896
3,970
1
6,172
3,391
42,428
0
W
9,757
7,608
0
3,643
9,983
4,103
1,316
2,882
7,076
0
37,517
W
Tiamat
RayEnenal
Tiamat
9,754
464
150
4,189
11,598
9,961
472
4,680
6,807
46,881
0
L
Mulan
Ròrista
Mulan
8,118
232
0
1,914
12,936
11,372
0
6,022
6,255
0
20,905
W
Zeus
apeqx
Zeus
21,988
1,151
0
1,199
6,737
2,249
772
3,253
3,409
51,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,312
Gold Earned
42,691
333
Minions Killed
367
8
Camps Cleared
9
1,290,522
Distance Traveled
1,245,979
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,349
642
69
5
1
268,175
2
W
Ganesha
9,804
754
13
1
0
262,162
3
L
Awilix
7,965
613
38
3
1
259,484
2
W
Gilgamesh
9,889
761
27
2
0
284,177
2
L
Izanami
9,233
710
129
10
1
235,815
3
L
Scylla
9,439
726
97
7
4
242,586
2
W
Rama
10,752
827
85
7
1
244,739
2
W
Tiamat
10,116
778
113
9
4
257,165
3
L
Mulan
7,705
593
34
3
2
239,919
3
W
Zeus
10,751
827
95
7
3
242,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role