Player Matchup

Cthulhu
Cthulhu
Chipetta
Cthulhu
Level 130
God Stats
13W - 12L
1,517 SR
Queue Stats
364W - 378L
1,531 Elo+
Party 1
Cerberus
Cerberus
MisioKnut
Cerberus
Level 62
God Stats
10W - 7L
1,581 SR
Queue Stats
127W - 147L
1,504 Elo+
Party 3
Rama
Rama
MrRoyal95
Rama
Level 125
God Stats
5W - 8L
1,378 SR
Queue Stats
633W - 666L
1,570 Elo+
Party 1
Erlang Shen
Erlang Shen
TechBrute
Erlang Shen
Level 153
God Stats
26W - 10L
1,748 SR
Queue Stats
297W - 288L
1,557 Elo+
Party 1
Hera
Hera
andre1999
Hera
Level 39
God Stats
1W - 4L
1,532 SR
Queue Stats
31W - 39L
1,454 Elo+
Party 3
Team Averages
Level 102
1,551 SR
1,523 Elo+

VS

Team Averages
Level 69
1,540 SR
1,523 Elo+
Chronos
Chronos
BakuraBiceps
Chronos
Level 69
God Stats
4W - 2L
1,554 SR
Queue Stats
53W - 40L
1,512 Elo+
Party 2
Guan Yu
Guan Yu
FuryCz
Guan Yu
Level 45
God Stats
3W - 0L
1,567 SR
Queue Stats
35W - 17L
1,555 Elo+
Party 2
Merlin
Merlin
LiamTheDream
Merlin
Level 60
God Stats
25W - 11L
1,702 SR
Queue Stats
444W - 348L
1,559 Elo+
Solo
Athena
Athena
Temin1Te
Athena
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ynolika
Ymir
Level 29
God Stats
1W - 1L
1,378 SR
Queue Stats
61W - 43L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chipetta
Cthulhu
15
1 / 4 / 1
8,748
515
7,722
12,047
8,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
MisioKnut
Cerberus
13
2 / 4 / 3
8,463
498
5,376
12,815
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
11
0 / 5 / 0
7,071
416
3,029
10,232
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
TechBrute
Erlang Shen
15
5 / 6 / 1
9,090
535
7,403
15,018
6,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
13
0 / 5 / 4
7,768
457
6,134
7,426
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BakuraBiceps
Chronos
15
7 / 2 / 5
9,465
557
10,839
12,126
4,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
FuryCz
Guan Yu
14
2 / 1 / 5
8,498
500
6,746
11,795
10,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
14
5 / 1 / 6
8,937
526
8,198
5,933
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Temin1Te
Athena
16
8 / 1 / 7
9,672
569
8,169
10,445
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
ynolika
Ymir
13
2 / 3 / 14
8,868
522
6,926
12,431
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
8
Kills
24
24
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chronos
BakuraBiceps
Chronos
7
2
5
4.75
L
Cthulhu
Chipetta
Cthulhu
1
4
1
0.38
W
Guan Yu
FuryCz
Guan Yu
2
1
5
4.5
W
Merlin
5
1
6
8
L
Cerberus
MisioKnut
Cerberus
2
4
3
0.88
L
Rama
0
5
0
0
L
Erlang Shen
TechBrute
Erlang Shen
5
6
1
0.92
W
Athena
Temin1Te
Athena
8
1
7
11.5
L
Hera
0
5
4
0.4
W
Ymir
ynolika
Ymir
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,664
Damage
40,878
57,538
Taken
52,730
29,775
Mitigated
31,157
11,862
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BakuraBiceps
Chronos
10,839
4,715
0
4,459
12,126
4,975
946
2,596
9,445
68,568
5,311
L
Cthulhu
Chipetta
Cthulhu
7,722
1,212
149
2,843
12,047
8,901
0
4,394
7,119
52,060
0
W
Guan Yu
FuryCz
Guan Yu
6,746
1,605
441
5,341
11,795
10,158
0
7,418
4,279
0
38,815
W
Merlin
8,198
305
0
0
5,933
2,081
104
2,343
3,538
55,297
0
L
Cerberus
MisioKnut
Cerberus
5,376
567
0
2,701
12,815
8,247
0
9,240
3,402
17,469
0
L
Rama
3,029
2,687
0
3,016
10,232
3,227
0
6,387
3,711
0
39,643
L
Erlang Shen
TechBrute
Erlang Shen
7,403
4,732
0
2,621
15,018
6,972
50
6,833
8,003
0
65,701
W
Athena
Temin1Te
Athena
8,169
2,139
0
4,955
10,445
4,511
49
2,194
8,165
54,156
0
L
Hera
6,134
2,018
0
532
7,426
2,428
300
5,932
1,254
40,305
0
W
Ymir
ynolika
Ymir
6,926
1,533
0
2,486
12,431
9,432
278
4,273
8,071
26,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,140
Gold Earned
45,440
410
Minions Killed
448
0
Camps Cleared
0
1,504,549
Distance Traveled
1,666,501
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,465
557
120
7
0
300,506
3
L
Cthulhu
8,748
515
112
7
0
315,750
9
W
Guan Yu
8,498
500
80
5
0
326,550
3
W
Merlin
8,937
526
103
6
0
318,956
4
L
Cerberus
8,463
498
31
2
0
294,172
4
L
Rama
7,071
416
80
5
0
289,133
3
L
Erlang Shen
9,090
535
91
5
0
308,236
12
W
Athena
9,672
569
104
6
0
387,322
8
L
Hera
7,768
457
96
6
0
297,258
3
W
Ymir
8,868
522
41
2
0
333,167
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role