Player Matchup

Raijin
Raijin
BigBoyRoyNoToy
Raijin
Level 23
God Stats
22W - 18L
1,613 SR
Queue Stats
116W - 97L
1,481 Elo+
Solo
Odin
Odin
DaTaD1
Odin
Level 27
God Stats
1W - 2L
1,265 SR
Queue Stats
21W - 29L
1,475 Elo+
Solo
Apollo
Apollo
NinjaTurtlesFan
Apollo
Level 18
God Stats
6W - 5L
1,589 SR
Queue Stats
98W - 109L
1,564 Elo+
Party 1
Horus
Horus
SamiiSG
Horus
Level 8
God Stats
3W - 0L
1,830 SR
Queue Stats
8W - 5L
1,886 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tadrazion
Tsukuyomi
Level 38
God Stats
21W - 24L
1,337 SR
Queue Stats
108W - 141L
1,451 Elo+
Party 1
Team Averages
Level 23
1,527 SR
1,571 Elo+

VS

Team Averages
Level 23
1,511 SR
1,503 Elo+
Ares
Ares
Dolloo
Ares
Level 25
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
RektBert
Anhur
Level 15
God Stats
0W - 2L
1,261 SR
Queue Stats
21W - 14L
1,592 Elo+
Solo
Cthulhu
Cthulhu
SleepingChaos
Cthulhu
Level 17
God Stats
8W - 8L
1,620 SR
Queue Stats
14W - 27L
1,396 Elo+
Solo
Fenrir
Fenrir
ZekkenONline
Fenrir
Level 28
God Stats
0W - 3L
1,302 SR
Queue Stats
30W - 33L
1,526 Elo+
Solo
Scylla
Scylla
adam965
Scylla
Level 29
God Stats
4W - 8L
1,650 SR
Queue Stats
590W - 599L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
7,933
567
8,304
7,536
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
DaTaD1
Odin
11
1 / 0 / 2
6,197
443
4,078
7,460
4,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 2 / 4
7,491
535
7,759
9,705
2,596
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
SamiiSG
Horus
10
3 / 1 / 7
6,508
465
6,227
9,984
3,510
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
Tadrazion
Tsukuyomi
11
2 / 4 / 2
6,503
465
3,680
9,188
2,731
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dolloo
Ares
9
2 / 3 / 3
6,633
474
3,840
7,880
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
RektBert
Anhur
11
4 / 5 / 1
6,911
494
10,777
13,009
4,094
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
11
1 / 3 / 0
6,857
490
5,397
9,276
9,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
10
0 / 3 / 1
6,151
439
2,938
9,297
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
adam965
Scylla
10
1 / 4 / 0
6,666
476
4,327
6,685
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
18
Kills
8
8
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
Odin
DaTaD1
Odin
1
0
2
2
L
Ares
Dolloo
Ares
2
3
3
1.17
W
6
2
4
4
L
Anhur
RektBert
Anhur
4
5
1
0.9
W
Horus
SamiiSG
Horus
3
1
7
6.5
L
Cthulhu
1
3
0
0.33
W
Tsukuyomi
Tadrazion
Tsukuyomi
2
4
2
0.75
L
Fenrir
0
3
1
0.17
L
Scylla
adam965
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,048
Damage
27,279
43,873
Taken
46,147
16,030
Mitigated
23,521
11,924
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,304
658
0
1,557
7,536
2,620
1,129
2,275
5,033
44,731
0
W
Odin
DaTaD1
Odin
4,078
1,635
0
2,712
7,460
4,573
0
3,649
3,811
0
20,412
L
Ares
Dolloo
Ares
3,840
522
0
549
7,880
5,554
0
1,406
6,378
6,557
0
W
7,759
4,461
1,061
3,089
9,705
2,596
821
2,003
7,692
0
41,263
L
Anhur
RektBert
Anhur
10,777
5,177
0
3,944
13,009
4,094
108
2,527
10,324
0
47,516
W
Horus
SamiiSG
Horus
6,227
3,176
1,324
1,631
9,984
3,510
140
2,878
6,984
0
16,161
L
Cthulhu
5,397
755
0
2,335
9,276
9,021
108
0
8,846
33,107
0
W
Tsukuyomi
Tadrazion
Tsukuyomi
3,680
1,661
0
550
9,188
2,731
493
2,359
6,789
0
38,179
L
Fenrir
2,938
1,290
0
3,844
9,297
2,974
0
990
8,160
0
29,169
L
Scylla
adam965
Scylla
4,327
306
0
1,436
6,685
1,878
0
2,748
3,655
34,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,632
Gold Earned
33,218
281
Minions Killed
274
0
Camps Cleared
0
1,323,767
Distance Traveled
1,253,483
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,933
567
90
6
0
262,369
4
W
Odin
6,197
443
41
3
0
234,460
3
L
Ares
6,633
474
6
0
0
293,333
5
W
Apollo
7,491
535
67
5
0
259,974
2
L
Anhur
6,911
494
77
6
0
220,729
2
W
Horus
6,508
465
17
1
0
282,566
2
L
Cthulhu
6,857
490
61
4
0
240,828
0
W
Tsukuyomi
6,503
465
66
5
0
284,398
0
L
Fenrir
6,151
439
65
5
0
270,989
1
L
Scylla
6,666
476
65
5
0
227,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role