Player Matchup

Bacchus
Bacchus
AImighty_Matt
Bacchus
Level 122
God Stats
0W - 1L
1,715 SR
Queue Stats
16W - 17L
1,572 Elo+
Solo
Agni
Agni
BearUsuallyDoes
Agni
Level 148
God Stats
22W - 26L
1,534 SR
Queue Stats
793W - 782L
1,553 Elo+
Solo
Danzaburou
Danzaburou
Hpanic34
Danzaburou
Level 99
God Stats
10W - 14L
1,572 SR
Queue Stats
246W - 239L
1,614 Elo+
Solo
Anubis
Anubis
ItzTheLitz1
Anubis
Level 114
God Stats
0W - 2L
1,845 SR
Queue Stats
71W - 64L
1,639 Elo+
Solo
Gilgamesh
Gilgamesh
Siva Reborn
Gilgamesh
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,363 Elo+
Solo
Team Averages
Level 114
1,633 SR
1,548 Elo+

VS

Team Averages
Level 116
1,508 SR
1,515 Elo+
Chang'e
Chang'e
DaWalrus0
Chang'e
Level 119
God Stats
48W - 36L
1,664 SR
Queue Stats
73W - 78L
1,567 Elo+
Party 1
Osiris
Osiris
MerryUnbirthday
Osiris
Level 85
God Stats
4W - 3L
1,324 SR
Queue Stats
118W - 120L
1,446 Elo+
Solo
Agni
Agni
PointBlank2690
Agni
Level 89
God Stats
16W - 10L
1,561 SR
Queue Stats
193W - 207L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
SCOUT MASTER 5
Gilgamesh
Level 129
God Stats
52W - 34L
1,500 SR
Queue Stats
736W - 735L
1,515 Elo+
Solo
Anhur
Anhur
dbendis
Anhur
Level 160
God Stats
3W - 4L
1,491 SR
Queue Stats
108W - 105L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
3 / 5 / 18
14,558
971
14,649
29,132
34,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 1 / 15
14,963
998
28,854
16,206
6,257
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Hpanic34
Danzaburou
20
9 / 11 / 13
16,400
1,093
31,330
30,645
14,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
20
4 / 10 / 15
14,994
1,000
27,028
28,653
16,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Siva Reborn
Gilgamesh
20
7 / 8 / 15
15,288
1,019
26,121
34,484
22,447
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaWalrus0
Chang'e
20
6 / 6 / 21
15,499
1,033
26,287
29,386
33,559
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 7 / 20
17,740
1,183
31,428
38,709
29,759
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
4 / 8 / 16
14,633
976
21,384
20,288
7,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
SCOUT MASTER 5
Gilgamesh
20
9 / 1 / 20
16,215
1,081
19,665
19,196
18,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
dbendis
Anhur
20
7 / 5 / 22
16,245
1,083
33,490
30,769
11,452
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
134
27
Kills
35
35
Deaths
27
76
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
5
18
2.4
L
4
1
15
11.5
W
Chang'e
DaWalrus0
Chang'e
6
6
21
2.75
L
Danzaburou
Hpanic34
Danzaburou
9
11
13
1.41
L
Anubis
4
10
15
1.15
W
9
7
20
2.71
W
4
8
16
1.5
W
Gilgamesh
SCOUT MASTER 5
Gilgamesh
9
1
20
19
L
Gilgamesh
Siva Reborn
Gilgamesh
7
8
15
1.81
W
Anhur
dbendis
Anhur
7
5
22
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,982
Damage
132,254
139,120
Taken
138,348
94,434
Mitigated
100,448
32,416
Healing
32,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
14,649
2,077
0
6,090
29,132
34,862
0
11,818
17,314
22,280
0
L
28,854
728
790
4,769
16,206
6,257
0
6,504
9,702
75,984
0
W
Chang'e
DaWalrus0
Chang'e
26,287
928
6,725
9,159
29,386
33,559
0
12,548
16,838
47,050
0
L
Danzaburou
Hpanic34
Danzaburou
31,330
16,334
0
7,983
30,645
14,408
0
13,497
17,148
0
67,448
L
Anubis
27,028
443
0
9,252
28,653
16,460
0
9,754
18,899
69,405
0
W
31,428
12,900
0
2,512
38,709
29,759
0
18,774
19,935
6,230
45,192
W
21,384
1,752
402
1,428
20,288
7,133
0
12,978
7,310
64,805
0
W
Gilgamesh
SCOUT MASTER 5
Gilgamesh
19,665
3,737
0
3,344
19,196
18,545
0
8,708
10,488
3,805
32,289
L
Gilgamesh
Siva Reborn
Gilgamesh
26,121
8,204
1,201
2,331
34,484
22,447
0
13,622
20,862
0
44,822
W
Anhur
dbendis
Anhur
33,490
18,823
0
8,818
30,769
11,452
0
17,523
13,246
0
66,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,203
Gold Earned
80,332
321
Minions Killed
300
15
Camps Cleared
7
1,445,623
Distance Traveled
1,458,753
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,558
971
9
1
0
292,313
2
L
Agni
14,963
998
99
7
6
321,801
6
W
Chang'e
15,499
1,033
43
3
1
319,207
0
L
Danzaburou
16,400
1,093
83
6
3
264,103
0
L
Anubis
14,994
1,000
96
6
5
255,521
0
W
Osiris
17,740
1,183
42
3
3
325,310
0
W
Agni
14,633
976
105
7
0
250,992
0
W
Gilgamesh
16,215
1,081
26
2
1
298,999
0
L
Gilgamesh
15,288
1,019
34
2
1
311,885
0
W
Anhur
16,245
1,083
84
6
2
264,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role