Player Matchup

Kukulkan
Kukulkan
Coralli_Yazi
Kukulkan
Level 67
God Stats
0W - 3L
1,300 SR
Queue Stats
22W - 30L
1,354 Elo+
Party 1
Vamana
Vamana
KOiNYiCiiNG
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 53L
1,266 Elo+
Solo
Ares
Ares
Kjscott2000
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Scadon
Cthulhu
Level 8
God Stats
1W - 2L
1,301 SR
Queue Stats
5W - 6L
1,243 Elo+
Party 1
Medusa
Medusa
brightD
Medusa
Level 26
God Stats
2W - 2L
1,742 SR
Queue Stats
45W - 28L
1,372 Elo+
Solo
Team Averages
Level 26
1,469 SR
1,347 Elo+

VS

Team Averages
Level 23
1,593 SR
1,388 Elo+
Danzaburou
Danzaburou
Dv8m
Danzaburou
Level 29
God Stats
7W - 6L
1,851 SR
Queue Stats
40W - 45L
1,415 Elo+
Solo
Medusa
Medusa
NBS_Delirious
Medusa
Level 27
God Stats
13W - 8L
1,688 SR
Queue Stats
552W - 558L
1,361 Elo+
Solo
Izanami
Izanami
XxFERCHISxX2507
Izanami
Level 29
God Stats
11W - 6L
1,742 SR
Queue Stats
291W - 306L
1,279 Elo+
Solo
Ra
Ra
YaeSakura520
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Artio
Artio
soulboy1997
Artio
Level 29
God Stats
5W - 5L
1,186 SR
Queue Stats
19W - 27L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Coralli_Yazi
Kukulkan
11
1 / 6 / 2
6,953
409
7,463
11,164
3,928
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
14
3 / 3 / 1
8,575
504
4,516
11,509
9,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
0 / 6 / 0
5,981
352
2,044
8,751
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Scadon
Cthulhu
11
0 / 4 / 2
6,485
381
3,726
12,085
6,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
brightD
Medusa
13
5 / 7 / 0
8,325
490
8,492
12,146
4,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dv8m
Danzaburou
14
4 / 3 / 5
8,646
509
7,686
9,882
3,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
14 / 1 / 5
9,832
578
12,456
14,193
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 5
8,023
472
5,431
6,391
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 4
7,999
471
5,585
7,148
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 10
7,826
460
6,020
10,871
4,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
9
Kills
26
26
Deaths
10
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Coralli_Yazi
Kukulkan
1
6
2
0.33
W
Danzaburou
Dv8m
Danzaburou
4
3
5
2.17
L
Vamana
3
3
1
1.17
L
0
6
0
0
W
14
1
5
16.5
L
Cthulhu
Scadon
Cthulhu
0
4
2
0.25
W
1
1
5
3.5
W
2
4
4
1
L
Medusa
brightD
Medusa
5
7
0
0.71
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,241
Damage
37,178
55,655
Taken
48,485
28,069
Mitigated
19,518
8,364
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Coralli_Yazi
Kukulkan
7,463
499
604
2,021
11,164
3,928
102
1,862
9,206
41,962
0
W
Danzaburou
Dv8m
Danzaburou
7,686
4,302
0
2,123
9,882
3,877
3,163
909
8,898
0
50,275
L
Vamana
4,516
2,204
0
2,476
11,509
9,763
572
1,617
9,692
0
50,774
L
2,044
585
0
925
8,751
4,335
76
3,491
5,180
9,134
0
W
12,456
6,453
0
9,243
14,193
5,691
963
2,617
11,526
0
48,908
L
Cthulhu
Scadon
Cthulhu
3,726
440
481
1,278
12,085
6,010
0
1,334
10,695
26,047
0
W
5,431
3,477
0
1,694
6,391
2,475
2,496
2,893
3,248
0
42,233
W
5,585
778
719
1,141
7,148
2,509
1,882
2,626
4,447
35,254
0
L
Medusa
brightD
Medusa
8,492
4,124
0
579
12,146
4,033
0
2,749
9,277
0
28,866
W
6,020
1,118
596
3,052
10,871
4,966
1,284
3,738
7,133
18,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
42,326
269
Minions Killed
319
0
Camps Cleared
0
1,314,098
Distance Traveled
1,600,670
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,953
409
71
4
0
247,653
0
W
Danzaburou
8,646
509
70
4
0
355,907
0
L
Vamana
8,575
504
97
6
0
299,155
3
L
Ares
5,981
352
16
1
0
195,184
3
W
Medusa
9,832
578
66
4
0
314,603
0
L
Cthulhu
6,485
381
41
2
0
298,023
0
W
Izanami
8,023
472
87
5
0
298,954
4
W
Ra
7,999
471
70
4
0
312,485
0
L
Medusa
8,325
490
44
3
0
274,083
0
W
Artio
7,826
460
26
2
0
318,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role