Player Matchup

Erlang Shen
Erlang Shen
Danimals_Crush
Erlang Shen
Level 28
God Stats
9W - 5L
1,765 SR
Queue Stats
48W - 41L
1,569 Elo+
Solo
Ares
Ares
Legendary_Gundam
Ares
Level 18
God Stats
18W - 18L
1,648 SR
Queue Stats
107W - 98L
1,592 Elo+
Solo
Janus
Janus
OneThousandEyeQ
Janus
Level 18
God Stats
1W - 1L
1,340 SR
Queue Stats
39W - 31L
1,597 Elo+
Solo
Xbalanque
Xbalanque
TheLodgeBoss
Xbalanque
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 28L
1,553 Elo+
Solo
Anubis
Anubis
kianbcafc
Anubis
Level 23
God Stats
3W - 0L
1,732 SR
Queue Stats
88W - 69L
1,593 Elo+
Solo
Team Averages
Level 23
1,597 SR
1,581 Elo+

VS

Team Averages
Level 21
1,545 SR
1,525 Elo+
Gilgamesh
Gilgamesh
BAD_FN_BEAST
Gilgamesh
Level 27
God Stats
14W - 6L
1,534 SR
Queue Stats
159W - 118L
1,644 Elo+
Solo
Hercules
Hercules
ChestyBro
Hercules
Level 29
God Stats
2W - 7L
1,288 SR
Queue Stats
129W - 157L
1,573 Elo+
Solo
Anhur
Anhur
Usyl1ss
Anhur
Level 21
God Stats
0W - 3L
1,626 SR
Queue Stats
35W - 34L
1,695 Elo+
Solo
Bacchus
Bacchus
rl02017601
Bacchus
Level 25
God Stats
0W - 2L
1,776 SR
Queue Stats
33W - 25L
1,614 Elo+
Solo
Da Ji
Da Ji
s4wp00l
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Danimals_Crush
Erlang Shen
19
10 / 4 / 7
13,758
573
18,507
23,316
18,874
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
8 / 3 / 16
14,022
584
12,675
21,784
36,164
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 4 / 8
13,476
562
11,582
12,796
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TheLodgeBoss
Xbalanque
20
6 / 1 / 7
14,891
620
11,386
18,633
8,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
kianbcafc
Anubis
19
6 / 5 / 13
13,429
560
13,482
15,754
8,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BAD_FN_BEAST
Gilgamesh
19
11 / 1 / 2
13,136
547
15,427
16,782
9,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
ChestyBro
Hercules
17
2 / 7 / 1
10,965
457
9,698
23,570
17,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
Usyl1ss
Anhur
16
3 / 8 / 4
10,831
451
8,426
18,810
5,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
rl02017601
Bacchus
14
1 / 7 / 7
9,999
417
9,546
20,903
23,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
s4wp00l
Da Ji
13
0 / 11 / 4
8,664
361
2,288
18,430
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
32
Kills
17
17
Deaths
34
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BAD_FN_BEAST
Gilgamesh
11
1
2
12
L
Hercules
ChestyBro
Hercules
2
7
1
0.36
W
Erlang Shen
Danimals_Crush
Erlang Shen
10
4
7
3.38
W
8
3
16
5.33
W
2
4
8
1.5
W
Xbalanque
TheLodgeBoss
Xbalanque
6
1
7
9.5
L
Anhur
Usyl1ss
Anhur
3
8
4
0.63
W
Anubis
kianbcafc
Anubis
6
5
13
2.5
L
Bacchus
rl02017601
Bacchus
1
7
7
0.64
L
Da Ji
s4wp00l
Da Ji
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,632
Damage
45,385
92,283
Taken
98,495
78,533
Mitigated
62,439
28,073
Healing
16,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BAD_FN_BEAST
Gilgamesh
15,427
2,372
0
2,022
16,782
9,324
475
7,603
9,179
0
75,072
L
Hercules
ChestyBro
Hercules
9,698
3,416
0
4,674
23,570
17,652
269
6,524
17,046
0
69,966
W
Erlang Shen
Danimals_Crush
Erlang Shen
18,507
9,757
0
7,158
23,316
18,874
640
1,585
21,731
0
85,813
W
12,675
1,229
0
4,616
21,784
36,164
1,457
3,832
17,952
39,767
0
W
11,582
940
263
3,389
12,796
6,373
2,164
1,150
11,646
95,263
0
W
Xbalanque
TheLodgeBoss
Xbalanque
11,386
6,509
0
6,522
18,633
8,289
4,549
2,144
16,489
0
135,029
L
Anhur
Usyl1ss
Anhur
8,426
3,128
0
4,689
18,810
5,823
942
8,161
10,649
0
72,753
W
Anubis
kianbcafc
Anubis
13,482
382
0
6,125
15,754
8,833
896
2,346
13,408
94,032
0
L
Bacchus
rl02017601
Bacchus
9,546
577
0
1,127
20,903
23,754
0
12,781
8,122
32,426
0
L
Da Ji
s4wp00l
Da Ji
2,288
339
0
3,767
18,430
5,886
0
6,843
11,587
0
43,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,576
Gold Earned
53,595
662
Minions Killed
457
0
Camps Cleared
0
2,162,107
Distance Traveled
2,036,361
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,136
547
104
4
0
480,138
2
L
Hercules
10,965
457
145
6
0
369,871
5
W
Erlang Shen
13,758
573
134
6
0
447,174
7
W
Ares
14,022
584
54
2
0
469,652
5
W
Janus
13,476
562
172
7
0
420,848
2
W
Xbalanque
14,891
620
166
7
0
433,513
8
L
Anhur
10,831
451
110
5
0
350,940
1
W
Anubis
13,429
560
136
6
0
390,920
2
L
Bacchus
9,999
417
27
1
0
431,351
6
L
Da Ji
8,664
361
71
3
0
404,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role