Player Matchup

Kuzenbo
Kuzenbo
Kriegertod
Kuzenbo
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Pipi_Dollynho69
Hades
Level 43
God Stats
1W - 5L
1,248 SR
Queue Stats
158W - 186L
1,410 Elo+
Party 1
Awilix
Awilix
temp-965264
Awilix
Level 156
God Stats
7W - 12L
1,525 SR
Queue Stats
600W - 621L
1,439 Elo+
Party 1
Izanami
Izanami
viniciusGHHR
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ÐarkzGƒx
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,635 Elo+
Party 2
Team Averages
Level 70
1,455 SR
1,497 Elo+

VS

Team Averages
Level 63
1,512 SR
1,522 Elo+
Sol
Sol
LionX315
Sol
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 161L
1,607 Elo+
Party 3
Bellona
Bellona
alexxiiiii1
Bellona
Level 41
God Stats
20W - 13L
1,743 SR
Queue Stats
395W - 375L
1,557 Elo+
Party 3
Hel
Hel
joaomarcoson1
Hel
Level 49
God Stats
55W - 52L
1,320 SR
Queue Stats
971W - 996L
1,459 Elo+
Solo
Bakasura
Bakasura
radiant256
Bakasura
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
сuяi
Fenrir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 138L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kriegertod
Kuzenbo
11
2 / 7 / 5
7,754
431
5,114
17,674
14,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 1
8,629
479
6,813
14,559
7,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
13
4 / 5 / 4
9,127
507
7,289
11,526
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
viniciusGHHR
Izanami
14
2 / 6 / 2
8,483
471
6,862
12,958
3,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
ÐarkzGƒx
Heimdallr
16
5 / 6 / 2
9,785
544
14,124
15,589
5,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 5
11,295
628
14,968
20,143
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
alexxiiiii1
Bellona
15
5 / 1 / 6
10,318
573
10,720
14,500
9,716
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 4 / 5
10,733
596
7,714
12,391
5,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
radiant256
Bakasura
18
11 / 3 / 6
11,709
651
14,130
16,883
7,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
сuяi
Fenrir
16
5 / 4 / 13
11,063
615
7,573
15,117
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
16
Kills
29
29
Deaths
17
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Kriegertod
Kuzenbo
2
7
5
0.64
W
4
5
5
1.3
L
3
5
1
0.7
W
Bellona
alexxiiiii1
Bellona
5
1
6
8
W
4
4
5
1.63
W
Bakasura
radiant256
Bakasura
11
3
6
4.67
L
Awilix
4
5
4
1.2
L
Izanami
viniciusGHHR
Izanami
2
6
2
0.5
L
Heimdallr
ÐarkzGƒx
Heimdallr
5
6
2
1
W
Fenrir
сuяi
Fenrir
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,202
Damage
55,105
72,306
Taken
79,034
35,715
Mitigated
39,253
14,064
Healing
38,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Kriegertod
Kuzenbo
5,114
1,848
0
622
17,674
14,470
0
4,064
13,041
16,800
0
W
14,968
5,516
0
13,072
20,143
6,760
2,742
2,063
18,080
92,448
0
L
6,813
306
0
4,467
14,559
7,738
156
6,650
7,092
49,040
0
W
Bellona
alexxiiiii1
Bellona
10,720
3,359
0
3,479
14,500
9,716
1,146
2,876
11,624
0
56,549
W
7,714
139
1,870
4,359
12,391
5,397
561
6,175
6,216
76,239
0
W
Bakasura
radiant256
Bakasura
14,130
10,471
878
9,792
16,883
7,206
2,898
3,228
13,655
0
57,411
L
Awilix
7,289
2,627
0
2,134
11,526
4,059
0
763
9,582
0
47,196
L
Izanami
viniciusGHHR
Izanami
6,862
5,096
0
1,888
12,958
3,625
245
1,269
11,109
0
50,525
L
Heimdallr
ÐarkzGƒx
Heimdallr
14,124
7,601
0
4,953
15,589
5,823
481
9,936
5,583
0
66,252
W
Fenrir
сuяi
Fenrir
7,573
2,409
0
5,206
15,117
10,174
739
4,490
10,627
0
38,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,778
Gold Earned
55,118
412
Minions Killed
580
0
Camps Cleared
0
1,577,383
Distance Traveled
1,727,319
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,754
431
25
1
0
335,711
6
W
Sol
11,295
628
155
9
0
318,215
2
L
Hades
8,629
479
98
5
0
310,376
0
W
Bellona
10,318
573
97
5
0
337,184
3
W
Hel
10,733
596
145
8
0
332,916
1
W
Bakasura
11,709
651
125
7
0
365,737
4
L
Awilix
9,127
507
84
5
0
306,702
1
L
Izanami
8,483
471
91
5
0
305,774
4
L
Heimdallr
9,785
544
114
6
0
318,820
5
W
Fenrir
11,063
615
58
3
0
373,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role