Player Matchup

Artemis
Artemis
CøntøS
Artemis
Level 28
God Stats
3W - 0L
1,745 SR
Queue Stats
9W - 9L
1,504 Elo+
Party 1
Amaterasu
Amaterasu
DragaoTiamati
Amaterasu
Level 28
God Stats
6W - 1L
1,692 SR
Queue Stats
73W - 61L
1,573 Elo+
Solo
Kali
Kali
Selback
Kali
Level 23
God Stats
1W - 0L
1,299 SR
Queue Stats
319W - 341L
1,535 Elo+
Solo
Janus
Janus
dicarential
Janus
Level 25
God Stats
18W - 19L
1,558 SR
Queue Stats
47W - 51L
1,425 Elo+
Solo
Yemoja
Yemoja
ogoib
Yemoja
Level 12
God Stats
5W - 2L
1,662 SR
Queue Stats
9W - 9L
1,504 Elo+
Party 1
Team Averages
Level 23
1,591 SR
1,508 Elo+

VS

Team Averages
Level 9
1,556 SR
1,439 Elo+
He Bo
He Bo
Danomon123
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,347 Elo+
Solo
Hachiman
Hachiman
Fenö
Hachiman
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
26W - 30L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hercink
Tsukuyomi
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 13L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
PoseidonBRABO
Cthulhu
Level 2
God Stats
0W - 7L
1,500 SR
Queue Stats
2W - 12L
1,346 Elo+
Party 2
Arachne
Arachne
blessedh
Arachne
Level 16
God Stats
3W - 4L
1,556 SR
Queue Stats
9W - 8L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CøntøS
Artemis
6
2 / 0 / 1
3,749
625
1,093
1,295
204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Amaterasu
DragaoTiamati
Amaterasu
7
1 / 1 / 4
4,354
726
1,823
3,201
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
Selback
Kali
8
4 / 0 / 1
4,830
805
1,609
3,382
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 0 / 0
3,895
649
0
1,440
371
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
ogoib
Yemoja
6
1 / 0 / 2
3,936
656
1,387
1,567
497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
4
0 / 2 / 0
3,061
510
583
1,920
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
Fenö
Hachiman
4
0 / 1 / 0
3,178
530
939
2,869
1,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Hercink
Tsukuyomi
5
1 / 3 / 0
3,250
542
812
2,384
479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
4
0 / 1 / 1
3,055
509
1,249
1,631
684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Arachne
blessedh
Arachne
2
0 / 1 / 0
2,835
473
535
962
239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
CøntøS
Artemis
2
0
1
2.5
L
He Bo
0
2
0
0
W
Amaterasu
DragaoTiamati
Amaterasu
1
1
4
3
L
Hachiman
Fenö
Hachiman
0
1
0
0
L
Tsukuyomi
Hercink
Tsukuyomi
1
3
0
0.33
L
Cthulhu
0
1
1
0.5
W
Kali
Selback
Kali
4
0
1
4.5
L
Arachne
blessedh
Arachne
0
1
0
0
W
0
0
0
0
W
Yemoja
ogoib
Yemoja
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,912
Damage
4,118
10,885
Taken
9,766
3,468
Mitigated
2,783
5,765
Healing
1,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CøntøS
Artemis
1,093
455
0
634
1,295
204
254
150
1,015
0
10,612
L
He Bo
583
0
0
470
1,920
375
0
548
1,372
4,539
0
W
Amaterasu
DragaoTiamati
Amaterasu
1,823
574
0
1,440
3,201
1,173
742
725
2,378
0
13,244
L
Hachiman
Fenö
Hachiman
939
285
0
350
2,869
1,006
0
839
2,030
0
8,763
L
Tsukuyomi
Hercink
Tsukuyomi
812
236
0
66
2,384
479
54
0
2,384
0
5,454
L
Cthulhu
1,249
292
0
182
1,631
684
0
0
1,631
6,017
0
W
Kali
Selback
Kali
1,609
741
0
2,251
3,382
1,223
0
416
2,927
0
17,208
L
Arachne
blessedh
Arachne
535
338
0
247
962
239
0
0
962
0
2,816
W
0
0
0
496
1,440
371
339
40
1,375
15,908
0
W
Yemoja
ogoib
Yemoja
1,387
456
326
618
1,567
497
518
225
1,258
6,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,764
Gold Earned
15,379
141
Minions Killed
62
0
Camps Cleared
0
474,884
Distance Traveled
452,335
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,749
625
16
3
0
88,626
1
L
He Bo
3,061
510
10
2
0
97,705
0
W
Amaterasu
4,354
726
36
6
0
107,319
0
L
Hachiman
3,178
530
19
3
0
92,357
0
L
Tsukuyomi
3,250
542
13
2
0
122,271
0
L
Cthulhu
3,055
509
11
2
0
107,917
0
W
Kali
4,830
805
41
7
0
101,674
2
L
Arachne
2,835
473
9
2
0
32,085
0
W
Janus
3,895
649
36
6
0
83,393
1
W
Yemoja
3,936
656
12
2
0
93,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role