Player Matchup

Rama
Rama
AgusCoolGirl
Rama
Level 29
God Stats
66W - 59L
1,471 SR
Queue Stats
174W - 198L
1,288 Elo+
Solo
Bellona
Bellona
HE1SENBERG00
Bellona
Level 24
God Stats
26W - 20L
1,540 SR
Queue Stats
358W - 370L
1,372 Elo+
Solo
Pele
Pele
OldSchoolAcid
Pele
Level 27
God Stats
1W - 1L
1,311 SR
Queue Stats
2W - 6L
1,130 Elo+
Party 1
Xing Tian
Xing Tian
Promixus
Xing Tian
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,153 Elo+
Party 1
Anubis
Anubis
claauudiiaa9
Anubis
Level 19
God Stats
1W - 2L
1,171 SR
Queue Stats
8W - 11L
1,047 Elo+
Solo
Team Averages
Level 23
1,398 SR
1,198 Elo+

VS

Team Averages
Level 9
1,524 SR
1,491 Elo+
Ares
Ares
FOX803
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
RASPOTRASHER
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Se7enNajah
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,554 Elo+
Solo
Guan Yu
Guan Yu
TuanYuan
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Apollo
Apollo
demonichealer666
Apollo
Level 25
God Stats
9W - 10L
1,619 SR
Queue Stats
195W - 205L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 11
11,608
553
10,167
17,907
6,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
HE1SENBERG00
Bellona
15
7 / 3 / 8
10,650
507
10,115
20,772
19,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
23 / 3 / 6
12,788
609
18,422
16,698
6,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Promixus
Xing Tian
15
2 / 4 / 14
10,616
506
5,776
11,100
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
15
7 / 7 / 10
11,080
528
8,763
16,351
7,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FOX803
Ares
5
1 / 3 / 2
6,424
306
334
2,314
822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
RASPOTRASHER
Nemesis
13
2 / 15 / 3
8,828
420
3,391
17,997
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 11 / 4
8,187
390
7,681
13,129
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TuanYuan
Guan Yu
15
5 / 10 / 6
9,942
473
9,667
18,291
18,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
11 / 12 / 3
12,127
577
24,989
20,554
8,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
37
49
Kills
19
20
Deaths
51
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
3
11
5.17
L
Ares
FOX803
Ares
1
3
2
0.67
W
Bellona
HE1SENBERG00
Bellona
7
3
8
3.67
W
23
3
6
8.67
W
Xing Tian
Promixus
Xing Tian
2
4
14
2.25
L
Nemesis
RASPOTRASHER
Nemesis
2
15
3
0.23
L
0
11
4
0.18
L
Guan Yu
TuanYuan
Guan Yu
5
10
6
0.8
W
Anubis
7
7
10
1.71
L
11
12
3
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,243
Damage
46,062
82,828
Taken
72,285
50,372
Mitigated
36,582
28,460
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,167
9,342
972
8,003
17,907
6,587
3,644
1,153
16,535
0
56,090
L
Ares
FOX803
Ares
334
145
0
72
2,314
822
0
701
1,613
2,265
0
W
Bellona
HE1SENBERG00
Bellona
10,115
3,166
0
6,787
20,772
19,069
1,000
1,588
18,554
520
54,756
W
18,422
6,087
1,322
4,366
16,698
6,393
1,716
1,369
15,050
0
78,675
W
Xing Tian
Promixus
Xing Tian
5,776
642
0
746
11,100
11,057
1,324
421
10,497
21,387
0
L
Nemesis
RASPOTRASHER
Nemesis
3,391
315
0
809
17,997
5,240
405
2,935
15,062
0
22,311
L
7,681
881
662
1,780
13,129
3,530
685
3,837
9,292
31,843
0
L
Guan Yu
TuanYuan
Guan Yu
9,667
1,988
1,061
2,044
18,291
18,521
669
3,500
14,791
0
35,120
W
Anubis
8,763
1,791
0
6,264
16,351
7,266
1,606
2,710
13,212
37,880
0
L
24,989
13,870
0
3,112
20,554
8,469
1,395
3,814
16,740
0
68,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,742
Gold Earned
45,508
394
Minions Killed
224
0
Camps Cleared
0
1,870,940
Distance Traveled
1,356,245
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,608
553
88
4
0
364,830
0
L
Ares
6,424
306
2
0
0
62,749
0
W
Bellona
10,650
507
98
5
0
383,746
1
W
Pele
12,788
609
119
6
0
387,169
1
W
Xing Tian
10,616
506
37
2
0
436,628
1
L
Nemesis
8,828
420
25
1
0
315,120
2
L
Hel
8,187
390
52
2
0
316,080
2
L
Guan Yu
9,942
473
53
3
0
350,834
0
W
Anubis
11,080
528
52
2
0
298,567
0
L
Apollo
12,127
577
92
4
0
311,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role