Player Matchup

Gilgamesh
Gilgamesh
FUNKYWEED106
Gilgamesh
Level 67
God Stats
14W - 11L
1,587 SR
Queue Stats
161W - 158L
1,502 Elo+
Solo
Vulcan
Vulcan
Sairia
Vulcan
Level 160
God Stats
7W - 8L
1,353 SR
Queue Stats
342W - 373L
1,487 Elo+
Solo
Neith
Neith
Ungrie
Neith
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
83W - 80L
1,464 Elo+
Solo
Ra
Ra
ivhann
Ra
Level 87
God Stats
73W - 85L
1,473 SR
Queue Stats
155W - 174L
1,460 Elo+
Solo
Jormungandr
Jormungandr
Кристи
Jormungandr
Level 149
God Stats
15W - 14L
1,599 SR
Queue Stats
130W - 121L
1,445 Elo+
Solo
Team Averages
Level 114
1,502 SR
1,472 Elo+

VS

Team Averages
Level 90
1,454 SR
1,509 Elo+
Set
Set
Bubblemilka
Set
Level 122
God Stats
2W - 3L
1,229 SR
Queue Stats
94W - 75L
1,516 Elo+
Solo
Athena
Athena
MetaMind09
Athena
Level 88
God Stats
18W - 9L
1,646 SR
Queue Stats
152W - 138L
1,510 Elo+
Solo
Neith
Neith
Niubniub
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,714 Elo+
Solo
Gilgamesh
Gilgamesh
Padre23771
Gilgamesh
Level 67
God Stats
1W - 2L
1,267 SR
Queue Stats
88W - 99L
1,310 Elo+
Solo
Freya
Freya
SinguLariteT
Freya
Level 125
God Stats
43W - 37L
1,627 SR
Queue Stats
437W - 425L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FUNKYWEED106
Gilgamesh
18
9 / 7 / 12
12,349
1,235
20,307
18,669
14,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Sairia
Vulcan
16
5 / 4 / 11
10,582
1,058
12,369
11,792
4,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Ungrie
Neith
17
3 / 1 / 16
10,816
1,082
12,892
5,366
2,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
18
7 / 5 / 16
12,061
1,206
16,370
15,211
6,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Кристи
Jormungandr
18
3 / 6 / 19
10,970
1,097
18,191
20,132
17,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

177

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 9
10,917
1,092
9,702
14,554
6,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
MetaMind09
Athena
17
5 / 5 / 10
11,207
1,121
14,342
25,783
17,515
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Niubniub
Neith
17
2 / 3 / 11
10,674
1,067
16,485
13,809
5,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Padre23771
Gilgamesh
17
3 / 9 / 14
11,037
1,104
12,449
21,864
15,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
9 / 2 / 10
12,699
1,270
15,089
11,077
4,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
77
27
Kills
23
23
Deaths
27
74
Assists
54
Player
Kills
Deaths
Assists
KDA
L
4
8
9
1.06
W
Gilgamesh
FUNKYWEED106
Gilgamesh
9
7
12
2.14
L
Athena
MetaMind09
Athena
5
5
10
2
L
Neith
Niubniub
Neith
2
3
11
2.5
L
Gilgamesh
Padre23771
Gilgamesh
3
9
14
1.11
W
Vulcan
Sairia
Vulcan
5
4
11
2.63
L
9
2
10
7
W
Neith
Ungrie
Neith
3
1
16
11
W
Ra
7
5
16
3
W
Jormungandr
Кристи
Jormungandr
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,129
Damage
68,067
71,170
Taken
87,087
44,828
Mitigated
50,054
20,144
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,702
2,814
0
1,776
14,554
6,814
0
7,738
6,564
0
21,239
W
Gilgamesh
FUNKYWEED106
Gilgamesh
20,307
6,838
800
1,703
18,669
14,138
0
7,823
10,846
0
29,233
L
Athena
MetaMind09
Athena
14,342
2,337
870
990
25,783
17,515
0
13,095
12,263
25,547
0
L
Neith
Niubniub
Neith
16,485
7,904
780
3,838
13,809
5,754
0
8,125
5,472
0
45,137
L
Gilgamesh
Padre23771
Gilgamesh
12,449
2,870
0
270
21,864
15,066
0
11,762
9,754
433
29,255
W
Vulcan
Sairia
Vulcan
12,369
5,413
231
532
11,792
4,319
0
4,393
7,374
22,182
0
L
15,089
5,913
370
5,018
11,077
4,905
0
5,498
5,443
41,196
0
W
Neith
Ungrie
Neith
12,892
4,725
0
1,047
5,366
2,335
0
1,779
3,587
0
29,196
W
Ra
16,370
2,520
7,043
6,569
15,211
6,314
0
6,020
9,191
56,128
0
W
Jormungandr
Кристи
Jormungandr
18,191
3,780
0
2,219
20,132
17,722
0
9,849
10,258
32,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,778
Gold Earned
56,534
191
Minions Killed
196
6
Camps Cleared
7
1,033,383
Distance Traveled
986,222
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,917
1,092
17
2
4
200,474
0
W
Gilgamesh
12,349
1,235
16
2
3
210,335
0
L
Athena
11,207
1,121
25
3
0
230,556
3
L
Neith
10,674
1,067
64
6
1
182,755
0
L
Gilgamesh
11,037
1,104
31
3
2
184,188
1
W
Vulcan
10,582
1,058
28
3
0
219,177
0
L
Freya
12,699
1,270
59
6
0
188,249
0
W
Neith
10,816
1,082
30
3
1
195,951
1
W
Ra
12,061
1,206
94
9
1
212,928
1
W
Jormungandr
10,970
1,097
23
2
1
194,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role